#[non_exhaustive]pub enum PlayerColorBalanceType {
Hue,
Brightness,
Saturation,
Contrast,
}
Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
Hue
hue or color balance.
Brightness
brightness or black level.
Saturation
color saturation or chroma gain.
Contrast
contrast or luma gain.
Implementations§
Trait Implementations§
source§impl Clone for PlayerColorBalanceType
impl Clone for PlayerColorBalanceType
source§fn clone(&self) -> PlayerColorBalanceType
fn clone(&self) -> PlayerColorBalanceType
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for PlayerColorBalanceType
impl Debug for PlayerColorBalanceType
source§impl Display for PlayerColorBalanceType
impl Display for PlayerColorBalanceType
source§impl From<PlayerColorBalanceType> for Value
impl From<PlayerColorBalanceType> for Value
source§fn from(v: PlayerColorBalanceType) -> Self
fn from(v: PlayerColorBalanceType) -> Self
Converts to this type from the input type.
source§impl<'a> FromValue<'a> for PlayerColorBalanceType
impl<'a> FromValue<'a> for PlayerColorBalanceType
§type Checker = GenericValueTypeChecker<PlayerColorBalanceType>
type Checker = GenericValueTypeChecker<PlayerColorBalanceType>
Value type checker.
source§unsafe fn from_value(value: &'a Value) -> Self
unsafe fn from_value(value: &'a Value) -> Self
Get the contained value from a
Value
. Read moresource§impl HasParamSpec for PlayerColorBalanceType
impl HasParamSpec for PlayerColorBalanceType
type ParamSpec = ParamSpecEnum
§type SetValue = PlayerColorBalanceType
type SetValue = PlayerColorBalanceType
Preferred value to be used as setter for the associated ParamSpec.
type BuilderFn = fn(_: &str, _: PlayerColorBalanceType) -> ParamSpecEnumBuilder<'_, PlayerColorBalanceType>
fn param_spec_builder() -> Self::BuilderFn
source§impl Hash for PlayerColorBalanceType
impl Hash for PlayerColorBalanceType
source§impl Ord for PlayerColorBalanceType
impl Ord for PlayerColorBalanceType
source§fn cmp(&self, other: &PlayerColorBalanceType) -> Ordering
fn cmp(&self, other: &PlayerColorBalanceType) -> Ordering
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
source§impl PartialEq for PlayerColorBalanceType
impl PartialEq for PlayerColorBalanceType
source§fn eq(&self, other: &PlayerColorBalanceType) -> bool
fn eq(&self, other: &PlayerColorBalanceType) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl PartialOrd for PlayerColorBalanceType
impl PartialOrd for PlayerColorBalanceType
source§fn partial_cmp(&self, other: &PlayerColorBalanceType) -> Option<Ordering>
fn partial_cmp(&self, other: &PlayerColorBalanceType) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for PlayerColorBalanceType
impl StaticType for PlayerColorBalanceType
source§fn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of
Self
.source§impl ToValue for PlayerColorBalanceType
impl ToValue for PlayerColorBalanceType
source§impl ValueType for PlayerColorBalanceType
impl ValueType for PlayerColorBalanceType
§type Type = PlayerColorBalanceType
type Type = PlayerColorBalanceType
Type to get the
Type
from. Read moreimpl Copy for PlayerColorBalanceType
impl Eq for PlayerColorBalanceType
impl StructuralPartialEq for PlayerColorBalanceType
Auto Trait Implementations§
impl RefUnwindSafe for PlayerColorBalanceType
impl Send for PlayerColorBalanceType
impl Sync for PlayerColorBalanceType
impl Unpin for PlayerColorBalanceType
impl UnwindSafe for PlayerColorBalanceType
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoClosureReturnValue for T
impl<T> IntoClosureReturnValue for T
fn into_closure_return_value(self) -> Option<Value>
source§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere
T: HasParamSpec,
source§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere
T: StaticType,
source§fn ensure_type()
fn ensure_type()
Ensures that the type has been registered with the type system.
source§impl<T> ToSendValue for T
impl<T> ToSendValue for T
source§fn to_send_value(&self) -> SendValue
fn to_send_value(&self) -> SendValue
Returns a
SendValue
clone of self
.