Struct gstreamer_base::BaseSink
source · pub struct BaseSink { /* private fields */ }
Expand description
BaseSink
is the base class for sink elements in GStreamer, such as
xvimagesink or filesink. It is a layer on top of gst::Element
that provides a
simplified interface to plugin writers. BaseSink
handles many details
for you, for example: preroll, clock synchronization, state changes,
activation in push or pull mode, and queries.
In most cases, when writing sink elements, there is no need to implement
class methods from gst::Element
or to set functions on pads, because the
BaseSink
infrastructure should be sufficient.
BaseSink
provides support for exactly one sink pad, which should be
named “sink”. A sink implementation (subclass of BaseSink
) should
install a pad template in its class_init function, like so:
⚠️ The following code is in C ⚠️
static void
my_element_class_init (GstMyElementClass *klass)
{
GstElementClass *gstelement_class = GST_ELEMENT_CLASS (klass);
// sinktemplate should be a #GstStaticPadTemplate with direction
// %GST_PAD_SINK and name "sink"
gst_element_class_add_static_pad_template (gstelement_class, &sinktemplate);
gst_element_class_set_static_metadata (gstelement_class,
"Sink name",
"Sink",
"My Sink element",
"The author <my.sink@my.email>");
}
BaseSink
will handle the prerolling correctly. This means that it will
return gst::StateChangeReturn::Async
from a state change to PAUSED until the first
buffer arrives in this element. The base class will call the
GstBaseSinkClass::preroll
vmethod with this preroll buffer and will then
commit the state change to the next asynchronously pending state.
When the element is set to PLAYING, BaseSink
will synchronise on the
clock using the times returned from GstBaseSinkClass::get_times
. If this
function returns GST_CLOCK_TIME_NONE
for the start time, no synchronisation
will be done. Synchronisation can be disabled entirely by setting the object
sync
property to false
.
After synchronisation the virtual method GstBaseSinkClass::render
will be
called. Subclasses should minimally implement this method.
Subclasses that synchronise on the clock in the GstBaseSinkClass::render
method are supported as well. These classes typically receive a buffer in
the render method and can then potentially block on the clock while
rendering. A typical example is an audiosink.
These subclasses can use BaseSinkExt::wait_preroll()
to perform the
blocking wait.
Upon receiving the EOS event in the PLAYING state, BaseSink
will wait
for the clock to reach the time indicated by the stop time of the last
GstBaseSinkClass::get_times
call before posting an EOS message. When the
element receives EOS in PAUSED, preroll completes, the event is queued and an
EOS message is posted when going to PLAYING.
BaseSink
will internally use the gst::EventType::Segment
events to schedule
synchronisation and clipping of buffers. Buffers that fall completely outside
of the current segment are dropped. Buffers that fall partially in the
segment are rendered (and prerolled). Subclasses should do any subbuffer
clipping themselves when needed.
BaseSink
will by default report the current playback position in
gst::Format::Time
based on the current clock time and segment information.
If no clock has been set on the element, the query will be forwarded
upstream.
The GstBaseSinkClass::set_caps
function will be called when the subclass
should configure itself to process a specific media type.
The GstBaseSinkClass::start
and GstBaseSinkClass::stop
virtual methods
will be called when resources should be allocated. Any
GstBaseSinkClass::preroll
, GstBaseSinkClass::render
and
GstBaseSinkClass::set_caps
function will be called between the
GstBaseSinkClass::start
and GstBaseSinkClass::stop
calls.
The GstBaseSinkClass::event
virtual method will be called when an event is
received by BaseSink
. Normally this method should only be overridden by
very specific elements (such as file sinks) which need to handle the
newsegment event specially.
The GstBaseSinkClass::unlock
method is called when the elements should
unblock any blocking operations they perform in the
GstBaseSinkClass::render
method. This is mostly useful when the
GstBaseSinkClass::render
method performs a blocking write on a file
descriptor, for example.
The max-lateness
property affects how the sink deals with
buffers that arrive too late in the sink. A buffer arrives too late in the
sink when the presentation time (as a combination of the last segment, buffer
timestamp and element base_time) plus the duration is before the current
time of the clock.
If the frame is later than max-lateness, the sink will drop the buffer
without calling the render method.
This feature is disabled if sync is disabled, the
GstBaseSinkClass::get_times
method does not return a valid start time or
max-lateness is set to -1 (the default).
Subclasses can use BaseSinkExt::set_max_lateness()
to configure the
max-lateness value.
The qos
property will enable the quality-of-service features of
the basesink which gather statistics about the real-time performance of the
clock synchronisation. For each buffer received in the sink, statistics are
gathered and a QOS event is sent upstream with these numbers. This
information can then be used by upstream elements to reduce their processing
rate, for example.
The async
property can be used to instruct the sink to never
perform an ASYNC state change. This feature is mostly usable when dealing
with non-synchronized streams or sparse streams.
This is an Abstract Base Class, you cannot instantiate it.
§Properties
§async
If set to true
, the basesink will perform asynchronous state changes.
When set to false
, the sink will not signal the parent when it prerolls.
Use this option when dealing with sparse streams or when synchronisation is
not required.
Readable | Writeable
§blocksize
The amount of bytes to pull when operating in pull mode.
Readable | Writeable
§enable-last-sample
Enable the last-sample property. If false
, basesink doesn’t keep a
reference to the last buffer arrived and the last-sample property is always
set to None
. This can be useful if you need buffers to be released as soon
as possible, eg. if you’re using a buffer pool.
Readable | Writeable
§last-sample
The last buffer that arrived in the sink and was used for preroll or for
rendering. This property can be used to generate thumbnails. This property
can be None
when the sink has not yet received a buffer.
Readable
§max-bitrate
Control the maximum amount of bits that will be rendered per second. Setting this property to a value bigger than 0 will make the sink delay rendering of the buffers when it would exceed to max-bitrate.
Readable | Writeable
§max-lateness
Readable | Writeable
§processing-deadline
Maximum amount of time (in nanoseconds) that the pipeline can take for processing the buffer. This is added to the latency of live pipelines.
Readable | Writeable
§qos
Readable | Writeable
§render-delay
The additional delay between synchronisation and actual rendering of the media. This property will add additional latency to the device in order to make other sinks compensate for the delay.
Readable | Writeable
§stats
Various BaseSink
statistics. This property returns a gst::Structure
with name application/x-gst-base-sink-stats
with the following fields:
- “average-rate” G_TYPE_DOUBLE average frame rate
- “dropped” G_TYPE_UINT64 Number of dropped frames
- “rendered” G_TYPE_UINT64 Number of rendered frames
Readable
§sync
Readable | Writeable
§throttle-time
The time to insert between buffers. This property can be used to control the maximum amount of buffers per second to render. Setting this property to a value bigger than 0 will make the sink create THROTTLE QoS events.
Readable | Writeable
§ts-offset
Controls the final synchronisation, a negative value will render the buffer earlier while a positive value delays playback. This property can be used to fix synchronisation in bad files.
Readable | Writeable
Object
§name
Readable | Writeable | Construct
§parent
The parent of the object. Please note, that when changing the ‘parent’
property, we don’t emit notify
and deep-notify
signals due to locking issues. In some cases one can use
GstBin::element-added
or GstBin::element-removed
signals on the parent to
achieve a similar effect.
Readable | Writeable
§Implements
BaseSinkExt
, gst::prelude::ElementExt
, gst::prelude::ObjectExt
, [trait@glib::ObjectExt
], BaseSinkExtManual
GLib type: GObject with reference counted clone semantics.
Implementations§
Trait Implementations§
source§impl HasParamSpec for BaseSink
impl HasParamSpec for BaseSink
source§impl<T: BaseSinkImpl> IsSubclassable<T> for BaseSink
impl<T: BaseSinkImpl> IsSubclassable<T> for BaseSink
source§fn class_init(klass: &mut Class<Self>)
fn class_init(klass: &mut Class<Self>)
source§fn instance_init(instance: &mut InitializingObject<T>)
fn instance_init(instance: &mut InitializingObject<T>)
source§impl Ord for BaseSink
impl Ord for BaseSink
source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
source§impl<OT: ObjectType> PartialEq<OT> for BaseSink
impl<OT: ObjectType> PartialEq<OT> for BaseSink
source§impl<OT: ObjectType> PartialOrd<OT> for BaseSink
impl<OT: ObjectType> PartialOrd<OT> for BaseSink
source§impl StaticType for BaseSink
impl StaticType for BaseSink
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for BaseSink
impl IsA<Element> for BaseSink
impl IsA<Object> for BaseSink
impl Send for BaseSink
impl Sync for BaseSink
Auto Trait Implementations§
impl Freeze for BaseSink
impl RefUnwindSafe for BaseSink
impl Unpin for BaseSink
impl UnwindSafe for BaseSink
Blanket Implementations§
source§impl<O> BaseSinkExt for O
impl<O> BaseSinkExt for O
source§fn blocksize(&self) -> u32
fn blocksize(&self) -> u32
source§fn drops_out_of_segment(&self) -> bool
fn drops_out_of_segment(&self) -> bool
self
is currently configured to drop buffers which are outside
the current segment Read moresource§fn last_sample(&self) -> Option<Sample>
fn last_sample(&self) -> Option<Sample>
source§fn max_bitrate(&self) -> u64
fn max_bitrate(&self) -> u64
source§fn max_lateness(&self) -> i64
fn max_lateness(&self) -> i64
set_max_lateness()
for
more details. Read moresource§fn processing_deadline(&self) -> ClockTime
fn processing_deadline(&self) -> ClockTime
self
. see
set_processing_deadline()
for more information about
the processing deadline. Read moresource§fn render_delay(&self) -> ClockTime
fn render_delay(&self) -> ClockTime
self
. see set_render_delay()
for more
information about the render delay. Read moresource§fn stats(&self) -> Structure
fn stats(&self) -> Structure
BaseSink
statistics. This function returns a gst::Structure
with name application/x-gst-base-sink-stats
with the following fields: Read moresource§fn is_sync(&self) -> bool
fn is_sync(&self) -> bool
self
is currently configured to synchronize against the
clock. Read moresource§fn throttle_time(&self) -> u64
fn throttle_time(&self) -> u64
source§fn ts_offset(&self) -> ClockTimeDiff
fn ts_offset(&self) -> ClockTimeDiff
self
. Read moresource§fn set_blocksize(&self, blocksize: u32)
fn set_blocksize(&self, blocksize: u32)
source§fn set_drop_out_of_segment(&self, drop_out_of_segment: bool)
fn set_drop_out_of_segment(&self, drop_out_of_segment: bool)
self
to drop buffers which are outside the current segment Read moresource§fn set_max_bitrate(&self, max_bitrate: u64)
fn set_max_bitrate(&self, max_bitrate: u64)
source§fn set_max_lateness(&self, max_lateness: i64)
fn set_max_lateness(&self, max_lateness: i64)
max_lateness
. This value is
used to decide if a buffer should be dropped or not based on the
buffer timestamp and the current clock time. A value of -1 means
an unlimited time. Read moresource§fn set_processing_deadline(&self, processing_deadline: ClockTime)
fn set_processing_deadline(&self, processing_deadline: ClockTime)
source§fn set_render_delay(&self, delay: ClockTime)
fn set_render_delay(&self, delay: ClockTime)
self
to delay
. The render delay is the time
between actual rendering of a buffer and its synchronisation time. Some
devices might delay media rendering which can be compensated for with this
function. Read moresource§fn set_throttle_time(&self, throttle: u64)
fn set_throttle_time(&self, throttle: u64)
source§fn set_ts_offset(&self, offset: ClockTimeDiff)
fn set_ts_offset(&self, offset: ClockTimeDiff)
self
with offset
. A negative value will
render buffers earlier than their timestamp. A positive value will delay
rendering. This function can be used to fix playback of badly timestamped
buffers. Read moresource§fn wait(
&self,
time: impl Into<Option<ClockTime>>,
) -> (Result<FlowSuccess, FlowError>, ClockTimeDiff)
fn wait( &self, time: impl Into<Option<ClockTime>>, ) -> (Result<FlowSuccess, FlowError>, ClockTimeDiff)
time
is reached. It is usually called by subclasses that use their own internal
synchronisation but want to let some synchronization (like EOS) be handled
by the base class. Read moresource§fn wait_clock(
&self,
time: ClockTime,
) -> (Result<ClockSuccess, ClockError>, ClockTimeDiff)
fn wait_clock( &self, time: ClockTime, ) -> (Result<ClockSuccess, ClockError>, ClockTimeDiff)
time
is reached. It is usually called by
subclasses that use their own internal synchronisation. Read moresource§fn wait_preroll(&self) -> Result<FlowSuccess, FlowError>
fn wait_preroll(&self) -> Result<FlowSuccess, FlowError>
GstBaseSinkClass::render
method performs its own synchronisation
against the clock it must unblock when going from PLAYING to the PAUSED state
and call this method before continuing to render the remaining data. Read moresource§fn enables_last_sample(&self) -> bool
fn enables_last_sample(&self) -> bool
source§fn set_enable_last_sample(&self, enable_last_sample: bool)
fn set_enable_last_sample(&self, enable_last_sample: bool)
fn is_qos(&self) -> bool
fn set_qos(&self, qos: bool)
fn connect_async_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_blocksize_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_enable_last_sample_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_last_sample_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_max_bitrate_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_max_lateness_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_processing_deadline_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_qos_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_render_delay_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_stats_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_sync_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_throttle_time_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_ts_offset_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
source§impl<O> BaseSinkExtManual for O
impl<O> BaseSinkExtManual for O
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> Cast for Twhere
T: ObjectType,
impl<T> Cast for Twhere
T: ObjectType,
source§fn upcast<T>(self) -> Twhere
T: ObjectType,
Self: IsA<T>,
fn upcast<T>(self) -> Twhere
T: ObjectType,
Self: IsA<T>,
T
. Read moresource§fn upcast_ref<T>(&self) -> &Twhere
T: ObjectType,
Self: IsA<T>,
fn upcast_ref<T>(&self) -> &Twhere
T: ObjectType,
Self: IsA<T>,
T
. Read moresource§fn downcast<T>(self) -> Result<T, Self>where
T: ObjectType,
Self: MayDowncastTo<T>,
fn downcast<T>(self) -> Result<T, Self>where
T: ObjectType,
Self: MayDowncastTo<T>,
T
. Read moresource§fn downcast_ref<T>(&self) -> Option<&T>where
T: ObjectType,
Self: MayDowncastTo<T>,
fn downcast_ref<T>(&self) -> Option<&T>where
T: ObjectType,
Self: MayDowncastTo<T>,
T
. Read moresource§fn dynamic_cast<T>(self) -> Result<T, Self>where
T: ObjectType,
fn dynamic_cast<T>(self) -> Result<T, Self>where
T: ObjectType,
T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while upcast
will do many checks at compile-time already. downcast
will
perform the same checks at runtime as dynamic_cast
, but will also ensure some amount of
compile-time safety. Read moresource§fn dynamic_cast_ref<T>(&self) -> Option<&T>where
T: ObjectType,
fn dynamic_cast_ref<T>(&self) -> Option<&T>where
T: ObjectType,
T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read moresource§unsafe fn unsafe_cast<T>(self) -> Twhere
T: ObjectType,
unsafe fn unsafe_cast<T>(self) -> Twhere
T: ObjectType,
T
unconditionally. Read moresource§unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere
T: ObjectType,
unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere
T: ObjectType,
&T
unconditionally. Read moresource§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)source§impl<O> ElementExt for O
impl<O> ElementExt for O
source§fn abort_state(&self)
fn abort_state(&self)
source§fn add_pad(&self, pad: &impl IsA<Pad>) -> Result<(), BoolError>
fn add_pad(&self, pad: &impl IsA<Pad>) -> Result<(), BoolError>
self
. pad
’s parent will be set to self
;
see GstObjectExt::set_parent()
for refcounting information. Read moresource§fn change_state(
&self,
transition: StateChange,
) -> Result<StateChangeSuccess, StateChangeError>
fn change_state( &self, transition: StateChange, ) -> Result<StateChangeSuccess, StateChangeError>
source§fn continue_state(
&self,
ret: impl Into<StateChangeReturn>,
) -> Result<StateChangeSuccess, StateChangeError>
fn continue_state( &self, ret: impl Into<StateChangeReturn>, ) -> Result<StateChangeSuccess, StateChangeError>
StateChangeReturn::Success
from the state change function. Read moresource§fn create_all_pads(&self)
fn create_all_pads(&self)
Element
.source§fn decorate_stream_id(&self, stream_id: &str) -> GString
fn decorate_stream_id(&self, stream_id: &str) -> GString
source§fn foreach_pad<P>(&self, func: P) -> bool
fn foreach_pad<P>(&self, func: P) -> bool
func
with user_data
for each of self
’s pads. func
will be called
exactly once for each pad that exists at the time of this call, unless
one of the calls to func
returns false
in which case we will stop
iterating pads and return early. If new pads are added or pads are removed
while pads are being iterated, this will not be taken into account until
next time this function is used. Read moresource§fn foreach_sink_pad<P>(&self, func: P) -> bool
fn foreach_sink_pad<P>(&self, func: P) -> bool
func
with user_data
for each of self
’s sink pads. func
will be
called exactly once for each sink pad that exists at the time of this call,
unless one of the calls to func
returns false
in which case we will stop
iterating pads and return early. If new sink pads are added or sink pads
are removed while the sink pads are being iterated, this will not be taken
into account until next time this function is used. Read moresource§fn foreach_src_pad<P>(&self, func: P) -> bool
fn foreach_src_pad<P>(&self, func: P) -> bool
func
with user_data
for each of self
’s source pads. func
will be
called exactly once for each source pad that exists at the time of this call,
unless one of the calls to func
returns false
in which case we will stop
iterating pads and return early. If new source pads are added or source pads
are removed while the source pads are being iterated, this will not be taken
into account until next time this function is used. Read moresource§fn base_time(&self) -> Option<ClockTime>
fn base_time(&self) -> Option<ClockTime>
source§fn clock(&self) -> Option<Clock>
fn clock(&self) -> Option<Clock>
set_clock()
. Read moresource§fn compatible_pad(
&self,
pad: &impl IsA<Pad>,
caps: Option<&Caps>,
) -> Option<Pad>
fn compatible_pad( &self, pad: &impl IsA<Pad>, caps: Option<&Caps>, ) -> Option<Pad>
source§fn compatible_pad_template(
&self,
compattempl: &PadTemplate,
) -> Option<PadTemplate>
fn compatible_pad_template( &self, compattempl: &PadTemplate, ) -> Option<PadTemplate>
self
that is compatible with compattempl
.
Pads from compatible templates can be linked together. Read moresource§fn context(&self, context_type: &str) -> Option<Context>
fn context(&self, context_type: &str) -> Option<Context>
context_type
set on the element or NULL. Read moresource§fn factory(&self) -> Option<ElementFactory>
fn factory(&self) -> Option<ElementFactory>
source§fn start_time(&self) -> Option<ClockTime>
fn start_time(&self) -> Option<ClockTime>
source§fn state(
&self,
timeout: impl Into<Option<ClockTime>>,
) -> (Result<StateChangeSuccess, StateChangeError>, State, State)
fn state( &self, timeout: impl Into<Option<ClockTime>>, ) -> (Result<StateChangeSuccess, StateChangeError>, State, State)
source§fn static_pad(&self, name: &str) -> Option<Pad>
fn static_pad(&self, name: &str) -> Option<Pad>
self
by name. This version only retrieves
already-existing (i.e. ‘static’) pads. Read moresource§fn is_locked_state(&self) -> bool
fn is_locked_state(&self) -> bool
State::Null
. Read moresource§fn lost_state(&self)
fn lost_state(&self)
state()
will return StateChangeReturn::Async
. Read moresource§fn no_more_pads(&self)
fn no_more_pads(&self)
PadPresence::Sometimes
pad templates use this in combination with autopluggers to figure out that
the element is done initializing its pads. Read moresource§fn provide_clock(&self) -> Option<Clock>
fn provide_clock(&self) -> Option<Clock>
source§fn release_request_pad(&self, pad: &impl IsA<Pad>)
fn release_request_pad(&self, pad: &impl IsA<Pad>)
request_pad()
. Read moresource§fn remove_pad(&self, pad: &impl IsA<Pad>) -> Result<(), BoolError>
fn remove_pad(&self, pad: &impl IsA<Pad>) -> Result<(), BoolError>
pad
from self
. pad
will be destroyed if it has not been
referenced elsewhere using GstObjectExt::unparent()
. Read moresource§fn request_pad(
&self,
templ: &PadTemplate,
name: Option<&str>,
caps: Option<&Caps>,
) -> Option<Pad>
fn request_pad( &self, templ: &PadTemplate, name: Option<&str>, caps: Option<&Caps>, ) -> Option<Pad>
ElementFactory::static_pad_templates()
. Read moresource§fn set_base_time(&self, time: ClockTime)
fn set_base_time(&self, time: ClockTime)
base_time()
. Read moresource§fn set_bus(&self, bus: Option<&Bus>)
fn set_bus(&self, bus: Option<&Bus>)
source§fn set_clock(&self, clock: Option<&impl IsA<Clock>>) -> Result<(), BoolError>
fn set_clock(&self, clock: Option<&impl IsA<Clock>>) -> Result<(), BoolError>
source§fn set_context(&self, context: &Context)
fn set_context(&self, context: &Context)
source§fn set_locked_state(&self, locked_state: bool) -> bool
fn set_locked_state(&self, locked_state: bool) -> bool
source§fn set_start_time(&self, time: impl Into<Option<ClockTime>>)
fn set_start_time(&self, time: impl Into<Option<ClockTime>>)
source§fn set_state(
&self,
state: State,
) -> Result<StateChangeSuccess, StateChangeError>
fn set_state( &self, state: State, ) -> Result<StateChangeSuccess, StateChangeError>
source§fn unlink(&self, dest: &impl IsA<Element>)
fn unlink(&self, dest: &impl IsA<Element>)
source§fn unlink_pads(
&self,
srcpadname: &str,
dest: &impl IsA<Element>,
destpadname: &str,
)
fn unlink_pads( &self, srcpadname: &str, dest: &impl IsA<Element>, destpadname: &str, )
source§fn connect_no_more_pads<F>(&self, f: F) -> SignalHandlerId
fn connect_no_more_pads<F>(&self, f: F) -> SignalHandlerId
source§fn connect_pad_added<F>(&self, f: F) -> SignalHandlerId
fn connect_pad_added<F>(&self, f: F) -> SignalHandlerId
Pad
has been added to the element. Note that this signal will
usually be emitted from the context of the streaming thread. Also keep in
mind that if you add new elements to the pipeline in the signal handler
you will need to set them to the desired target state with
set_state()
or sync_state_with_parent()
. Read moresource§fn connect_pad_removed<F>(&self, f: F) -> SignalHandlerId
fn connect_pad_removed<F>(&self, f: F) -> SignalHandlerId
source§impl<O> ElementExtManual for O
impl<O> ElementExtManual for O
fn element_class(&self) -> &Class<Element>
fn current_state(&self) -> State
fn pending_state(&self) -> State
source§fn query(&self, query: &mut QueryRef) -> bool
fn query(&self, query: &mut QueryRef) -> bool
source§fn send_event(&self, event: impl Into<Event>) -> bool
fn send_event(&self, event: impl Into<Event>) -> bool
source§fn pad_template(&self, name: &str) -> Option<PadTemplate>
fn pad_template(&self, name: &str) -> Option<PadTemplate>
self
with the given name. Read moresource§fn pad_template_list(&self) -> List<PadTemplate>
fn pad_template_list(&self) -> List<PadTemplate>
self
. The
list must not be modified by the calling code. Read moresource§fn message_full<T>(
&self,
type_: ElementMessageType,
code: T,
message: Option<&str>,
debug: Option<&str>,
file: &str,
function: &str,
line: u32,
)where
T: MessageErrorDomain,
fn message_full<T>(
&self,
type_: ElementMessageType,
code: T,
message: Option<&str>,
debug: Option<&str>,
file: &str,
function: &str,
line: u32,
)where
T: MessageErrorDomain,
fn set_element_flags(&self, flags: ElementFlags)
fn unset_element_flags(&self, flags: ElementFlags)
fn element_flags(&self) -> ElementFlags
source§fn message_full_with_details<T>(
&self,
type_: ElementMessageType,
code: T,
message: Option<&str>,
debug: Option<&str>,
file: &str,
function: &str,
line: u32,
structure: Structure,
)where
T: MessageErrorDomain,
fn message_full_with_details<T>(
&self,
type_: ElementMessageType,
code: T,
message: Option<&str>,
debug: Option<&str>,
file: &str,
function: &str,
line: u32,
structure: Structure,
)where
T: MessageErrorDomain,
fn post_error_message(&self, msg: ErrorMessage)
source§fn iterate_pads(&self) -> Iterator<Pad>
fn iterate_pads(&self) -> Iterator<Pad>
self
’s pads. The iterator should
be freed after usage. Also more specialized iterators exists such as
iterate_src_pads()
or iterate_sink_pads()
. Read moresource§fn iterate_sink_pads(&self) -> Iterator<Pad>
fn iterate_sink_pads(&self) -> Iterator<Pad>
self
’s sink pads. Read moresource§fn iterate_src_pads(&self) -> Iterator<Pad>
fn iterate_src_pads(&self) -> Iterator<Pad>
self
’s source pads. Read morefn pads(&self) -> Vec<Pad>
fn sink_pads(&self) -> Vec<Pad>
fn src_pads(&self) -> Vec<Pad>
fn num_pads(&self) -> u16
fn num_sink_pads(&self) -> u16
fn num_src_pads(&self) -> u16
source§fn add_property_deep_notify_watch(
&self,
property_name: Option<&str>,
include_value: bool,
) -> NotifyWatchId
fn add_property_deep_notify_watch( &self, property_name: Option<&str>, include_value: bool, ) -> NotifyWatchId
property_name
Read moresource§fn add_property_notify_watch(
&self,
property_name: Option<&str>,
include_value: bool,
) -> NotifyWatchId
fn add_property_notify_watch( &self, property_name: Option<&str>, include_value: bool, ) -> NotifyWatchId
property_name
Read moresource§fn remove_property_notify_watch(&self, watch_id: NotifyWatchId)
fn remove_property_notify_watch(&self, watch_id: NotifyWatchId)
watch_id
Read moresource§fn query_convert<U>(&self, src_val: impl FormattedValue) -> Option<U>where
U: SpecificFormattedValueFullRange,
fn query_convert<U>(&self, src_val: impl FormattedValue) -> Option<U>where
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T: SpecificFormattedValueIntrinsic,
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T: SpecificFormattedValueIntrinsic,
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source§fn seek<V>(
&self,
rate: f64,
flags: SeekFlags,
start_type: SeekType,
start: V,
stop_type: SeekType,
stop: impl CompatibleFormattedValue<V>,
) -> Result<(), BoolError>where
V: FormattedValue,
fn seek<V>(
&self,
rate: f64,
flags: SeekFlags,
start_type: SeekType,
start: V,
stop_type: SeekType,
stop: impl CompatibleFormattedValue<V>,
) -> Result<(), BoolError>where
V: FormattedValue,
gst_event_new_seek()
for the details of
the parameters. The seek event is sent to the element using
send_event()
. Read moresource§fn seek_simple(
&self,
seek_flags: SeekFlags,
seek_pos: impl FormattedValue,
) -> Result<(), BoolError>
fn seek_simple( &self, seek_flags: SeekFlags, seek_pos: impl FormattedValue, ) -> Result<(), BoolError>
seek()
. Read moresource§fn call_async<F>(&self, func: F)
fn call_async<F>(&self, func: F)
func
from another thread and passes user_data
to it. This is to be
used for cases when a state change has to be performed from a streaming
thread, directly via ElementExt::set_state()
or indirectly e.g. via SEEK
events. Read morefn call_async_future<F, T>( &self, func: F, ) -> Pin<Box<dyn Future<Output = T> + Send>>
source§fn current_running_time(&self) -> Option<ClockTime>
fn current_running_time(&self) -> Option<ClockTime>
source§fn current_clock_time(&self) -> Option<ClockTime>
fn current_clock_time(&self) -> Option<ClockTime>
source§fn request_pad_simple(&self, name: &str) -> Option<Pad>
fn request_pad_simple(&self, name: &str) -> Option<Pad>
request_pad_simple()
aims at making it more explicit it is
a simplified ElementExt::request_pad()
. Read moresource§fn link(&self, dest: &impl IsA<Element>) -> Result<(), BoolError>
fn link(&self, dest: &impl IsA<Element>) -> Result<(), BoolError>
self
to dest
. The link must be from source to
destination; the other direction will not be tried. The function looks for
existing pads that aren’t linked yet. It will request new pads if necessary.
Such pads need to be released manually when unlinking.
If multiple links are possible, only one is established. Read moresource§fn link_filtered(
&self,
dest: &impl IsA<Element>,
filter: &Caps,
) -> Result<(), BoolError>
fn link_filtered( &self, dest: &impl IsA<Element>, filter: &Caps, ) -> Result<(), BoolError>
self
to dest
using the given caps as filtercaps.
The link must be from source to
destination; the other direction will not be tried. The function looks for
existing pads that aren’t linked yet. It will request new pads if necessary.
If multiple links are possible, only one is established. Read moresource§fn link_pads(
&self,
srcpadname: Option<&str>,
dest: &impl IsA<Element>,
destpadname: Option<&str>,
) -> Result<(), BoolError>
fn link_pads( &self, srcpadname: Option<&str>, dest: &impl IsA<Element>, destpadname: Option<&str>, ) -> Result<(), BoolError>
source§fn link_pads_filtered(
&self,
srcpadname: Option<&str>,
dest: &impl IsA<Element>,
destpadname: Option<&str>,
filter: &Caps,
) -> Result<(), BoolError>
fn link_pads_filtered( &self, srcpadname: Option<&str>, dest: &impl IsA<Element>, destpadname: Option<&str>, filter: &Caps, ) -> Result<(), BoolError>
caps
is not None
, makes sure that the caps of the link is a subset of caps
. Read moresource§fn link_pads_full(
&self,
srcpadname: Option<&str>,
dest: &impl IsA<Element>,
destpadname: Option<&str>,
flags: PadLinkCheck,
) -> Result<(), BoolError>
fn link_pads_full( &self, srcpadname: Option<&str>, dest: &impl IsA<Element>, destpadname: Option<&str>, flags: PadLinkCheck, ) -> Result<(), BoolError>
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
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source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *const GList) -> Vec<T>
unsafe fn from_glib_container_as_vec(_: *const GList) -> Vec<T>
unsafe fn from_glib_full_as_vec(_: *const GList) -> Vec<T>
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *const GPtrArray) -> Vec<T>
unsafe fn from_glib_container_as_vec(_: *const GPtrArray) -> Vec<T>
unsafe fn from_glib_full_as_vec(_: *const GPtrArray) -> Vec<T>
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *const GSList) -> Vec<T>
unsafe fn from_glib_container_as_vec(_: *const GSList) -> Vec<T>
unsafe fn from_glib_full_as_vec(_: *const GSList) -> Vec<T>
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *mut GList) -> Vec<T>
unsafe fn from_glib_container_as_vec(ptr: *mut GList) -> Vec<T>
unsafe fn from_glib_full_as_vec(ptr: *mut GList) -> Vec<T>
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *mut GPtrArray) -> Vec<T>
unsafe fn from_glib_container_as_vec(ptr: *mut GPtrArray) -> Vec<T>
unsafe fn from_glib_full_as_vec(ptr: *mut GPtrArray) -> Vec<T>
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T>
unsafe fn from_glib_container_as_vec(ptr: *mut GSList) -> Vec<T>
unsafe fn from_glib_full_as_vec(ptr: *mut GSList) -> Vec<T>
source§impl<O> GObjectExtManualGst for O
impl<O> GObjectExtManualGst for O
fn set_property_from_str(&self, name: &str, value: &str)
source§impl<O> GstObjectExt for O
impl<O> GstObjectExt for O
source§fn add_control_binding(
&self,
binding: &impl IsA<ControlBinding>,
) -> Result<(), BoolError>
fn add_control_binding( &self, binding: &impl IsA<ControlBinding>, ) -> Result<(), BoolError>
ControlBinding
to the object. If there already was a
ControlBinding
for this property it will be replaced. Read moresource§fn default_error(&self, error: &Error, debug: Option<&str>)
fn default_error(&self, error: &Error, debug: Option<&str>)
g_printerr()
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and the optional debug string.. Read moresource§fn control_binding(&self, property_name: &str) -> Option<ControlBinding>
fn control_binding(&self, property_name: &str) -> Option<ControlBinding>
ControlBinding
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fn control_rate(&self) -> Option<ClockTime>
self
. Audio processing Element
objects will use this rate to sub-divide their processing loop and call
sync_values()
in between. The length of the processing segment
should be up to control
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fn parent(&self) -> Option<Object>
self
. This function increases the refcount
of the parent object so you should gst_object_unref()
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fn path_string(&self) -> GString
self
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&self,
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) -> Option<Value>
fn value( &self, property_name: &str, timestamp: impl Into<Option<ClockTime>>, ) -> Option<Value>
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self
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fn set_control_binding_disabled(&self, property_name: &str, disabled: bool)
sync_values()
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fn set_control_bindings_disabled(&self, disabled: bool)
self
for
some time, i.e. sync_values()
will do nothing. Read moresource§fn set_control_rate(&self, control_rate: impl Into<Option<ClockTime>>)
fn set_control_rate(&self, control_rate: impl Into<Option<ClockTime>>)
self
. Audio processing Element
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sync_values()
in between. The length of the processing segment
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-rate nanoseconds. Read moresource§fn set_parent(&self, parent: &impl IsA<Object>) -> Result<(), BoolError>
fn set_parent(&self, parent: &impl IsA<Object>) -> Result<(), BoolError>
self
to parent
. The object’s reference count will
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). Read moresource§fn suggest_next_sync(&self) -> Option<ClockTime>
fn suggest_next_sync(&self) -> Option<ClockTime>
source§fn sync_values(&self, timestamp: ClockTime) -> Result<(), BoolError>
fn sync_values(&self, timestamp: ClockTime) -> Result<(), BoolError>
GstControlSources
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fn unparent(&self)
self
, removing the associated reference.
This function decreases the refcount of self
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source§impl<O> GstObjectExtManual for O
impl<O> GstObjectExtManual for O
fn connect_deep_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn set_object_flags(&self, flags: ObjectFlags)
fn unset_object_flags(&self, flags: ObjectFlags)
fn object_flags(&self) -> ObjectFlags
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self
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if into_left(&self)
returns true
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source§unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
key
. Read moresource§unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
key
. Read moresource§unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
key
. Read moresource§unsafe fn set_data<QD>(&self, key: &str, value: QD)where
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unsafe fn set_data<QD>(&self, key: &str, value: QD)where
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key
. Read moresource§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
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key
. Read moresource§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
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unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
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key
. Read moresource§fn block_signal(&self, handler_id: &SignalHandlerId)
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source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
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source§fn stop_signal_emission_by_name(&self, signal_name: &str)
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source§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id
on this object. Read moresource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name
on this object. Read moresource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>
source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify
signal of the object. Read moresource§fn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
source§fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
source§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
source§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
source§fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
source§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
source§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere
T: HasParamSpec,
source§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere
T: StaticType,
source§fn ensure_type()
fn ensure_type()
source§impl<T> ToSendValue for T
impl<T> ToSendValue for T
source§fn to_send_value(&self) -> SendValue
fn to_send_value(&self) -> SendValue
SendValue
clone of self
.