Struct gstreamer_base::BaseTransform
source · pub struct BaseTransform { /* private fields */ }
Expand description
This base class is for filter elements that process data. Elements
that are suitable for implementation using BaseTransform
are ones
where the size and caps of the output is known entirely from the input
caps and buffer sizes. These include elements that directly transform
one buffer into another, modify the contents of a buffer in-place, as
well as elements that collate multiple input buffers into one output buffer,
or that expand one input buffer into multiple output buffers. See below
for more concrete use cases.
It provides for:
-
one sinkpad and one srcpad
-
Possible formats on sink and source pad implemented with custom transform_caps function. By default uses same format on sink and source.
-
Handles state changes
-
Does flushing
-
Push mode
-
Pull mode if the sub-class transform can operate on arbitrary data
§Use Cases
§Passthrough mode
-
Element has no interest in modifying the buffer. It may want to inspect it, in which case the element should have a transform_ip function. If there is no transform_ip function in passthrough mode, the buffer is pushed intact.
-
The
GstBaseTransformClass.passthrough_on_same_caps
variable will automatically set/unset passthrough based on whether the element negotiates the same caps on both pads. -
GstBaseTransformClass.passthrough_on_same_caps
on an element that doesn’t implement a transform_caps function is useful for elements that only inspect data (such as level) -
Example elements
-
Level
-
Videoscale, audioconvert, videoconvert, audioresample in certain modes.
§Modifications in-place - input buffer and output buffer are the same thing.
-
The element must implement a transform_ip function.
-
Output buffer size must <= input buffer size
-
If the always_in_place flag is set, non-writable buffers will be copied and passed to the transform_ip function, otherwise a new buffer will be created and the transform function called.
-
Incoming writable buffers will be passed to the transform_ip function immediately.
-
only implementing transform_ip and not transform implies always_in_place =
true
-
Example elements:
-
Volume
-
Audioconvert in certain modes (signed/unsigned conversion)
-
videoconvert in certain modes (endianness swapping)
§Modifications only to the caps/metadata of a buffer
-
The element does not require writable data, but non-writable buffers should be subbuffered so that the meta-information can be replaced.
-
Elements wishing to operate in this mode should replace the prepare_output_buffer method to create subbuffers of the input buffer and set always_in_place to
true
-
Example elements
-
Capsfilter when setting caps on outgoing buffers that have none.
-
identity when it is going to re-timestamp buffers by datarate.
§Normal mode
- always_in_place flag is not set, or there is no transform_ip function
- Element will receive an input buffer and output buffer to operate on.
- Output buffer is allocated by calling the prepare_output_buffer function.
- Example elements:
- Videoscale, videoconvert, audioconvert when doing scaling/conversions
§Special output buffer allocations
-
Elements which need to do special allocation of their output buffers beyond allocating output buffers via the negotiated allocator or buffer pool should implement the prepare_output_buffer method.
-
Example elements:
-
efence
§Sub-class settable flags on GstBaseTransform
-
passthrough
-
Implies that in the current configuration, the sub-class is not interested in modifying the buffers.
-
Elements which are always in passthrough mode whenever the same caps has been negotiated on both pads can set the class variable passthrough_on_same_caps to have this behaviour automatically.
-
always_in_place
-
Determines whether a non-writable buffer will be copied before passing to the transform_ip function.
-
Implied
true
if no transform function is implemented. -
Implied
false
if ONLY transform function is implemented.
This is an Abstract Base Class, you cannot instantiate it.
§Properties
§qos
Readable | Writeable
Object
§name
Readable | Writeable | Construct
§parent
The parent of the object. Please note, that when changing the ‘parent’
property, we don’t emit notify
and deep-notify
signals due to locking issues. In some cases one can use
GstBin::element-added
or GstBin::element-removed
signals on the parent to
achieve a similar effect.
Readable | Writeable
§Implements
BaseTransformExt
, gst::prelude::ElementExt
, gst::prelude::ObjectExt
, [trait@glib::ObjectExt
], BaseTransformExtManual
GLib type: GObject with reference counted clone semantics.
Implementations§
source§impl BaseTransform
impl BaseTransform
pub const NONE: Option<&'static BaseTransform> = None
Trait Implementations§
source§impl Clone for BaseTransform
impl Clone for BaseTransform
source§impl Debug for BaseTransform
impl Debug for BaseTransform
source§impl HasParamSpec for BaseTransform
impl HasParamSpec for BaseTransform
type ParamSpec = ParamSpecObject
§type SetValue = BaseTransform
type SetValue = BaseTransform
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, BaseTransform>
fn param_spec_builder() -> Self::BuilderFn
source§impl Hash for BaseTransform
impl Hash for BaseTransform
source§impl<T: BaseTransformImpl> IsSubclassable<T> for BaseTransform
impl<T: BaseTransformImpl> IsSubclassable<T> for BaseTransform
source§fn class_init(klass: &mut Class<Self>)
fn class_init(klass: &mut Class<Self>)
source§fn instance_init(instance: &mut InitializingObject<T>)
fn instance_init(instance: &mut InitializingObject<T>)
source§impl Ord for BaseTransform
impl Ord for BaseTransform
source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
source§impl ParentClassIs for BaseTransform
impl ParentClassIs for BaseTransform
source§impl<OT: ObjectType> PartialEq<OT> for BaseTransform
impl<OT: ObjectType> PartialEq<OT> for BaseTransform
source§impl<OT: ObjectType> PartialOrd<OT> for BaseTransform
impl<OT: ObjectType> PartialOrd<OT> for BaseTransform
source§impl StaticType for BaseTransform
impl StaticType for BaseTransform
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for BaseTransform
impl IsA<Element> for BaseTransform
impl IsA<Object> for BaseTransform
impl Send for BaseTransform
impl Sync for BaseTransform
Auto Trait Implementations§
impl Freeze for BaseTransform
impl RefUnwindSafe for BaseTransform
impl Unpin for BaseTransform
impl UnwindSafe for BaseTransform
Blanket Implementations§
source§impl<O> BaseTransformExt for Owhere
O: IsA<BaseTransform>,
impl<O> BaseTransformExt for Owhere
O: IsA<BaseTransform>,
source§fn buffer_pool(&self) -> Option<BufferPool>
fn buffer_pool(&self) -> Option<BufferPool>
source§fn is_in_place(&self) -> bool
fn is_in_place(&self) -> bool
self
is configured as a in_place transform. Read moresource§fn is_passthrough(&self) -> bool
fn is_passthrough(&self) -> bool
self
is configured as a passthrough transform. Read moresource§fn reconfigure(&self) -> bool
fn reconfigure(&self) -> bool
source§fn reconfigure_sink(&self)
fn reconfigure_sink(&self)
self
to request renegotiation upstream. This function is
typically called after properties on the transform were set that
influence the input format.source§fn reconfigure_src(&self)
fn reconfigure_src(&self)
self
to renegotiate a new downstream transform on the next
buffer. This function is typically called after properties on the transform
were set that influence the output format.source§fn set_gap_aware(&self, gap_aware: bool)
fn set_gap_aware(&self, gap_aware: bool)
gap_aware
is false
(the default), output buffers will have the
gst::BufferFlags::GAP
flag unset. Read moresource§fn set_in_place(&self, in_place: bool)
fn set_in_place(&self, in_place: bool)
source§fn set_passthrough(&self, passthrough: bool)
fn set_passthrough(&self, passthrough: bool)
source§fn set_prefer_passthrough(&self, prefer_passthrough: bool)
fn set_prefer_passthrough(&self, prefer_passthrough: bool)
source§fn update_qos(&self, proportion: f64, diff: ClockTimeDiff, timestamp: ClockTime)
fn update_qos(&self, proportion: f64, diff: ClockTimeDiff, timestamp: ClockTime)
source§fn update_src_caps(&self, updated_caps: &Caps) -> Result<(), BoolError>
fn update_src_caps(&self, updated_caps: &Caps) -> Result<(), BoolError>
fn is_qos(&self) -> bool
fn set_qos(&self, qos: bool)
fn connect_qos_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
source§impl<O> BaseTransformExtManual for Owhere
O: IsA<BaseTransform>,
impl<O> BaseTransformExtManual for Owhere
O: IsA<BaseTransform>,
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> Cast for Twhere
T: ObjectType,
impl<T> Cast for Twhere
T: ObjectType,
source§fn upcast<T>(self) -> Twhere
T: ObjectType,
Self: IsA<T>,
fn upcast<T>(self) -> Twhere
T: ObjectType,
Self: IsA<T>,
T
. Read moresource§fn upcast_ref<T>(&self) -> &Twhere
T: ObjectType,
Self: IsA<T>,
fn upcast_ref<T>(&self) -> &Twhere
T: ObjectType,
Self: IsA<T>,
T
. Read moresource§fn downcast<T>(self) -> Result<T, Self>where
T: ObjectType,
Self: MayDowncastTo<T>,
fn downcast<T>(self) -> Result<T, Self>where
T: ObjectType,
Self: MayDowncastTo<T>,
T
. Read moresource§fn downcast_ref<T>(&self) -> Option<&T>where
T: ObjectType,
Self: MayDowncastTo<T>,
fn downcast_ref<T>(&self) -> Option<&T>where
T: ObjectType,
Self: MayDowncastTo<T>,
T
. Read moresource§fn dynamic_cast<T>(self) -> Result<T, Self>where
T: ObjectType,
fn dynamic_cast<T>(self) -> Result<T, Self>where
T: ObjectType,
T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while upcast
will do many checks at compile-time already. downcast
will
perform the same checks at runtime as dynamic_cast
, but will also ensure some amount of
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fn dynamic_cast_ref<T>(&self) -> Option<&T>where
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. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
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and upcast
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unsafe fn unsafe_cast<T>(self) -> Twhere
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unconditionally. Read moresource§unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere
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&T
unconditionally. Read moresource§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)source§impl<O> ElementExt for O
impl<O> ElementExt for O
source§fn abort_state(&self)
fn abort_state(&self)
source§fn add_pad(&self, pad: &impl IsA<Pad>) -> Result<(), BoolError>
fn add_pad(&self, pad: &impl IsA<Pad>) -> Result<(), BoolError>
self
. pad
’s parent will be set to self
;
see GstObjectExt::set_parent()
for refcounting information. Read moresource§fn change_state(
&self,
transition: StateChange,
) -> Result<StateChangeSuccess, StateChangeError>
fn change_state( &self, transition: StateChange, ) -> Result<StateChangeSuccess, StateChangeError>
source§fn continue_state(
&self,
ret: impl Into<StateChangeReturn>,
) -> Result<StateChangeSuccess, StateChangeError>
fn continue_state( &self, ret: impl Into<StateChangeReturn>, ) -> Result<StateChangeSuccess, StateChangeError>
StateChangeReturn::Success
from the state change function. Read moresource§fn create_all_pads(&self)
fn create_all_pads(&self)
Element
.source§fn decorate_stream_id(&self, stream_id: &str) -> GString
fn decorate_stream_id(&self, stream_id: &str) -> GString
source§fn foreach_pad<P>(&self, func: P) -> bool
fn foreach_pad<P>(&self, func: P) -> bool
func
with user_data
for each of self
’s pads. func
will be called
exactly once for each pad that exists at the time of this call, unless
one of the calls to func
returns false
in which case we will stop
iterating pads and return early. If new pads are added or pads are removed
while pads are being iterated, this will not be taken into account until
next time this function is used. Read moresource§fn foreach_sink_pad<P>(&self, func: P) -> bool
fn foreach_sink_pad<P>(&self, func: P) -> bool
func
with user_data
for each of self
’s sink pads. func
will be
called exactly once for each sink pad that exists at the time of this call,
unless one of the calls to func
returns false
in which case we will stop
iterating pads and return early. If new sink pads are added or sink pads
are removed while the sink pads are being iterated, this will not be taken
into account until next time this function is used. Read moresource§fn foreach_src_pad<P>(&self, func: P) -> bool
fn foreach_src_pad<P>(&self, func: P) -> bool
func
with user_data
for each of self
’s source pads. func
will be
called exactly once for each source pad that exists at the time of this call,
unless one of the calls to func
returns false
in which case we will stop
iterating pads and return early. If new source pads are added or source pads
are removed while the source pads are being iterated, this will not be taken
into account until next time this function is used. Read moresource§fn base_time(&self) -> Option<ClockTime>
fn base_time(&self) -> Option<ClockTime>
source§fn clock(&self) -> Option<Clock>
fn clock(&self) -> Option<Clock>
set_clock()
. Read moresource§fn compatible_pad(
&self,
pad: &impl IsA<Pad>,
caps: Option<&Caps>,
) -> Option<Pad>
fn compatible_pad( &self, pad: &impl IsA<Pad>, caps: Option<&Caps>, ) -> Option<Pad>
source§fn compatible_pad_template(
&self,
compattempl: &PadTemplate,
) -> Option<PadTemplate>
fn compatible_pad_template( &self, compattempl: &PadTemplate, ) -> Option<PadTemplate>
self
that is compatible with compattempl
.
Pads from compatible templates can be linked together. Read moresource§fn context(&self, context_type: &str) -> Option<Context>
fn context(&self, context_type: &str) -> Option<Context>
context_type
set on the element or NULL. Read moresource§fn factory(&self) -> Option<ElementFactory>
fn factory(&self) -> Option<ElementFactory>
source§fn start_time(&self) -> Option<ClockTime>
fn start_time(&self) -> Option<ClockTime>
source§fn state(
&self,
timeout: impl Into<Option<ClockTime>>,
) -> (Result<StateChangeSuccess, StateChangeError>, State, State)
fn state( &self, timeout: impl Into<Option<ClockTime>>, ) -> (Result<StateChangeSuccess, StateChangeError>, State, State)
source§fn static_pad(&self, name: &str) -> Option<Pad>
fn static_pad(&self, name: &str) -> Option<Pad>
self
by name. This version only retrieves
already-existing (i.e. ‘static’) pads. Read moresource§fn is_locked_state(&self) -> bool
fn is_locked_state(&self) -> bool
State::Null
. Read moresource§fn lost_state(&self)
fn lost_state(&self)
state()
will return StateChangeReturn::Async
. Read moresource§fn no_more_pads(&self)
fn no_more_pads(&self)
PadPresence::Sometimes
pad templates use this in combination with autopluggers to figure out that
the element is done initializing its pads. Read moresource§fn provide_clock(&self) -> Option<Clock>
fn provide_clock(&self) -> Option<Clock>
source§fn release_request_pad(&self, pad: &impl IsA<Pad>)
fn release_request_pad(&self, pad: &impl IsA<Pad>)
request_pad()
. Read moresource§fn remove_pad(&self, pad: &impl IsA<Pad>) -> Result<(), BoolError>
fn remove_pad(&self, pad: &impl IsA<Pad>) -> Result<(), BoolError>
pad
from self
. pad
will be destroyed if it has not been
referenced elsewhere using GstObjectExt::unparent()
. Read moresource§fn request_pad(
&self,
templ: &PadTemplate,
name: Option<&str>,
caps: Option<&Caps>,
) -> Option<Pad>
fn request_pad( &self, templ: &PadTemplate, name: Option<&str>, caps: Option<&Caps>, ) -> Option<Pad>
ElementFactory::static_pad_templates()
. Read moresource§fn set_base_time(&self, time: ClockTime)
fn set_base_time(&self, time: ClockTime)
base_time()
. Read moresource§fn set_bus(&self, bus: Option<&Bus>)
fn set_bus(&self, bus: Option<&Bus>)
source§fn set_clock(&self, clock: Option<&impl IsA<Clock>>) -> Result<(), BoolError>
fn set_clock(&self, clock: Option<&impl IsA<Clock>>) -> Result<(), BoolError>
source§fn set_context(&self, context: &Context)
fn set_context(&self, context: &Context)
source§fn set_locked_state(&self, locked_state: bool) -> bool
fn set_locked_state(&self, locked_state: bool) -> bool
source§fn set_start_time(&self, time: impl Into<Option<ClockTime>>)
fn set_start_time(&self, time: impl Into<Option<ClockTime>>)
source§fn set_state(
&self,
state: State,
) -> Result<StateChangeSuccess, StateChangeError>
fn set_state( &self, state: State, ) -> Result<StateChangeSuccess, StateChangeError>
source§fn unlink(&self, dest: &impl IsA<Element>)
fn unlink(&self, dest: &impl IsA<Element>)
source§fn unlink_pads(
&self,
srcpadname: &str,
dest: &impl IsA<Element>,
destpadname: &str,
)
fn unlink_pads( &self, srcpadname: &str, dest: &impl IsA<Element>, destpadname: &str, )
source§fn connect_no_more_pads<F>(&self, f: F) -> SignalHandlerId
fn connect_no_more_pads<F>(&self, f: F) -> SignalHandlerId
source§fn connect_pad_added<F>(&self, f: F) -> SignalHandlerId
fn connect_pad_added<F>(&self, f: F) -> SignalHandlerId
Pad
has been added to the element. Note that this signal will
usually be emitted from the context of the streaming thread. Also keep in
mind that if you add new elements to the pipeline in the signal handler
you will need to set them to the desired target state with
set_state()
or sync_state_with_parent()
. Read moresource§fn connect_pad_removed<F>(&self, f: F) -> SignalHandlerId
fn connect_pad_removed<F>(&self, f: F) -> SignalHandlerId
source§impl<O> ElementExtManual for O
impl<O> ElementExtManual for O
fn element_class(&self) -> &Class<Element>
fn current_state(&self) -> State
fn pending_state(&self) -> State
source§fn query(&self, query: &mut QueryRef) -> bool
fn query(&self, query: &mut QueryRef) -> bool
source§fn send_event(&self, event: impl Into<Event>) -> bool
fn send_event(&self, event: impl Into<Event>) -> bool
source§fn pad_template(&self, name: &str) -> Option<PadTemplate>
fn pad_template(&self, name: &str) -> Option<PadTemplate>
self
with the given name. Read moresource§fn pad_template_list(&self) -> List<PadTemplate>
fn pad_template_list(&self) -> List<PadTemplate>
self
. The
list must not be modified by the calling code. Read moresource§fn message_full<T>(
&self,
type_: ElementMessageType,
code: T,
message: Option<&str>,
debug: Option<&str>,
file: &str,
function: &str,
line: u32,
)where
T: MessageErrorDomain,
fn message_full<T>(
&self,
type_: ElementMessageType,
code: T,
message: Option<&str>,
debug: Option<&str>,
file: &str,
function: &str,
line: u32,
)where
T: MessageErrorDomain,
fn set_element_flags(&self, flags: ElementFlags)
fn unset_element_flags(&self, flags: ElementFlags)
fn element_flags(&self) -> ElementFlags
source§fn message_full_with_details<T>(
&self,
type_: ElementMessageType,
code: T,
message: Option<&str>,
debug: Option<&str>,
file: &str,
function: &str,
line: u32,
structure: Structure,
)where
T: MessageErrorDomain,
fn message_full_with_details<T>(
&self,
type_: ElementMessageType,
code: T,
message: Option<&str>,
debug: Option<&str>,
file: &str,
function: &str,
line: u32,
structure: Structure,
)where
T: MessageErrorDomain,
fn post_error_message(&self, msg: ErrorMessage)
source§fn iterate_pads(&self) -> Iterator<Pad>
fn iterate_pads(&self) -> Iterator<Pad>
self
’s pads. The iterator should
be freed after usage. Also more specialized iterators exists such as
iterate_src_pads()
or iterate_sink_pads()
. Read moresource§fn iterate_sink_pads(&self) -> Iterator<Pad>
fn iterate_sink_pads(&self) -> Iterator<Pad>
self
’s sink pads. Read moresource§fn iterate_src_pads(&self) -> Iterator<Pad>
fn iterate_src_pads(&self) -> Iterator<Pad>
self
’s source pads. Read morefn pads(&self) -> Vec<Pad>
fn sink_pads(&self) -> Vec<Pad>
fn src_pads(&self) -> Vec<Pad>
fn num_pads(&self) -> u16
fn num_sink_pads(&self) -> u16
fn num_src_pads(&self) -> u16
source§fn add_property_deep_notify_watch(
&self,
property_name: Option<&str>,
include_value: bool,
) -> NotifyWatchId
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property_name
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&self,
property_name: Option<&str>,
include_value: bool,
) -> NotifyWatchId
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property_name
Read moresource§fn remove_property_notify_watch(&self, watch_id: NotifyWatchId)
fn remove_property_notify_watch(&self, watch_id: NotifyWatchId)
watch_id
Read moresource§fn query_convert<U>(&self, src_val: impl FormattedValue) -> Option<U>where
U: SpecificFormattedValueFullRange,
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source§fn query_duration<T>(&self) -> Option<T>where
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source§fn seek<V>(
&self,
rate: f64,
flags: SeekFlags,
start_type: SeekType,
start: V,
stop_type: SeekType,
stop: impl CompatibleFormattedValue<V>,
) -> Result<(), BoolError>where
V: FormattedValue,
fn seek<V>(
&self,
rate: f64,
flags: SeekFlags,
start_type: SeekType,
start: V,
stop_type: SeekType,
stop: impl CompatibleFormattedValue<V>,
) -> Result<(), BoolError>where
V: FormattedValue,
gst_event_new_seek()
for the details of
the parameters. The seek event is sent to the element using
send_event()
. Read moresource§fn seek_simple(
&self,
seek_flags: SeekFlags,
seek_pos: impl FormattedValue,
) -> Result<(), BoolError>
fn seek_simple( &self, seek_flags: SeekFlags, seek_pos: impl FormattedValue, ) -> Result<(), BoolError>
seek()
. Read moresource§fn call_async<F>(&self, func: F)
fn call_async<F>(&self, func: F)
func
from another thread and passes user_data
to it. This is to be
used for cases when a state change has to be performed from a streaming
thread, directly via ElementExt::set_state()
or indirectly e.g. via SEEK
events. Read morefn call_async_future<F, T>( &self, func: F, ) -> Pin<Box<dyn Future<Output = T> + Send>>
source§fn current_running_time(&self) -> Option<ClockTime>
fn current_running_time(&self) -> Option<ClockTime>
source§fn current_clock_time(&self) -> Option<ClockTime>
fn current_clock_time(&self) -> Option<ClockTime>
source§fn request_pad_simple(&self, name: &str) -> Option<Pad>
fn request_pad_simple(&self, name: &str) -> Option<Pad>
request_pad_simple()
aims at making it more explicit it is
a simplified ElementExt::request_pad()
. Read moresource§fn link(&self, dest: &impl IsA<Element>) -> Result<(), BoolError>
fn link(&self, dest: &impl IsA<Element>) -> Result<(), BoolError>
self
to dest
. The link must be from source to
destination; the other direction will not be tried. The function looks for
existing pads that aren’t linked yet. It will request new pads if necessary.
Such pads need to be released manually when unlinking.
If multiple links are possible, only one is established. Read moresource§fn link_filtered(
&self,
dest: &impl IsA<Element>,
filter: &Caps,
) -> Result<(), BoolError>
fn link_filtered( &self, dest: &impl IsA<Element>, filter: &Caps, ) -> Result<(), BoolError>
self
to dest
using the given caps as filtercaps.
The link must be from source to
destination; the other direction will not be tried. The function looks for
existing pads that aren’t linked yet. It will request new pads if necessary.
If multiple links are possible, only one is established. Read moresource§fn link_pads(
&self,
srcpadname: Option<&str>,
dest: &impl IsA<Element>,
destpadname: Option<&str>,
) -> Result<(), BoolError>
fn link_pads( &self, srcpadname: Option<&str>, dest: &impl IsA<Element>, destpadname: Option<&str>, ) -> Result<(), BoolError>
source§fn link_pads_filtered(
&self,
srcpadname: Option<&str>,
dest: &impl IsA<Element>,
destpadname: Option<&str>,
filter: &Caps,
) -> Result<(), BoolError>
fn link_pads_filtered( &self, srcpadname: Option<&str>, dest: &impl IsA<Element>, destpadname: Option<&str>, filter: &Caps, ) -> Result<(), BoolError>
caps
is not None
, makes sure that the caps of the link is a subset of caps
. Read moresource§fn link_pads_full(
&self,
srcpadname: Option<&str>,
dest: &impl IsA<Element>,
destpadname: Option<&str>,
flags: PadLinkCheck,
) -> Result<(), BoolError>
fn link_pads_full( &self, srcpadname: Option<&str>, dest: &impl IsA<Element>, destpadname: Option<&str>, flags: PadLinkCheck, ) -> Result<(), BoolError>
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
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source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *const GList) -> Vec<T>
unsafe fn from_glib_container_as_vec(_: *const GList) -> Vec<T>
unsafe fn from_glib_full_as_vec(_: *const GList) -> Vec<T>
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *const GPtrArray) -> Vec<T>
unsafe fn from_glib_container_as_vec(_: *const GPtrArray) -> Vec<T>
unsafe fn from_glib_full_as_vec(_: *const GPtrArray) -> Vec<T>
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *const GSList) -> Vec<T>
unsafe fn from_glib_container_as_vec(_: *const GSList) -> Vec<T>
unsafe fn from_glib_full_as_vec(_: *const GSList) -> Vec<T>
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *mut GList) -> Vec<T>
unsafe fn from_glib_container_as_vec(ptr: *mut GList) -> Vec<T>
unsafe fn from_glib_full_as_vec(ptr: *mut GList) -> Vec<T>
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *mut GPtrArray) -> Vec<T>
unsafe fn from_glib_container_as_vec(ptr: *mut GPtrArray) -> Vec<T>
unsafe fn from_glib_full_as_vec(ptr: *mut GPtrArray) -> Vec<T>
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T>
unsafe fn from_glib_container_as_vec(ptr: *mut GSList) -> Vec<T>
unsafe fn from_glib_full_as_vec(ptr: *mut GSList) -> Vec<T>
source§impl<O> GObjectExtManualGst for O
impl<O> GObjectExtManualGst for O
fn set_property_from_str(&self, name: &str, value: &str)
source§impl<O> GstObjectExt for O
impl<O> GstObjectExt for O
source§fn add_control_binding(
&self,
binding: &impl IsA<ControlBinding>,
) -> Result<(), BoolError>
fn add_control_binding( &self, binding: &impl IsA<ControlBinding>, ) -> Result<(), BoolError>
ControlBinding
to the object. If there already was a
ControlBinding
for this property it will be replaced. Read moresource§fn default_error(&self, error: &Error, debug: Option<&str>)
fn default_error(&self, error: &Error, debug: Option<&str>)
g_printerr()
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and the optional debug string.. Read moresource§fn control_binding(&self, property_name: &str) -> Option<ControlBinding>
fn control_binding(&self, property_name: &str) -> Option<ControlBinding>
ControlBinding
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fn control_rate(&self) -> Option<ClockTime>
self
. Audio processing Element
objects will use this rate to sub-divide their processing loop and call
sync_values()
in between. The length of the processing segment
should be up to control
-rate nanoseconds. Read moresource§fn parent(&self) -> Option<Object>
fn parent(&self) -> Option<Object>
self
. This function increases the refcount
of the parent object so you should gst_object_unref()
it after usage. Read moresource§fn path_string(&self) -> GString
fn path_string(&self) -> GString
self
in
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&self,
property_name: &str,
timestamp: impl Into<Option<ClockTime>>,
) -> Option<Value>
fn value( &self, property_name: &str, timestamp: impl Into<Option<ClockTime>>, ) -> Option<Value>
source§fn has_active_control_bindings(&self) -> bool
fn has_active_control_bindings(&self) -> bool
self
has active controlled properties. Read moresource§fn remove_control_binding(&self, binding: &impl IsA<ControlBinding>) -> bool
fn remove_control_binding(&self, binding: &impl IsA<ControlBinding>) -> bool
ControlBinding
. If it was the
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fn set_control_binding_disabled(&self, property_name: &str, disabled: bool)
sync_values()
will do nothing for the
property. Read moresource§fn set_control_bindings_disabled(&self, disabled: bool)
fn set_control_bindings_disabled(&self, disabled: bool)
self
for
some time, i.e. sync_values()
will do nothing. Read moresource§fn set_control_rate(&self, control_rate: impl Into<Option<ClockTime>>)
fn set_control_rate(&self, control_rate: impl Into<Option<ClockTime>>)
self
. Audio processing Element
objects will use this rate to sub-divide their processing loop and call
sync_values()
in between. The length of the processing segment
should be up to control
-rate nanoseconds. Read moresource§fn set_parent(&self, parent: &impl IsA<Object>) -> Result<(), BoolError>
fn set_parent(&self, parent: &impl IsA<Object>) -> Result<(), BoolError>
self
to parent
. The object’s reference count will
be incremented, and any floating reference will be removed (see gst_object_ref_sink()
). Read moresource§fn suggest_next_sync(&self) -> Option<ClockTime>
fn suggest_next_sync(&self) -> Option<ClockTime>
source§fn sync_values(&self, timestamp: ClockTime) -> Result<(), BoolError>
fn sync_values(&self, timestamp: ClockTime) -> Result<(), BoolError>
GstControlSources
that
(maybe) handle them and for the given timestamp. Read moresource§fn unparent(&self)
fn unparent(&self)
self
, removing the associated reference.
This function decreases the refcount of self
. Read morefn connect_parent_notify<F>(&self, f: F) -> SignalHandlerId
source§impl<O> GstObjectExtManual for O
impl<O> GstObjectExtManual for O
fn connect_deep_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn set_object_flags(&self, flags: ObjectFlags)
fn unset_object_flags(&self, flags: ObjectFlags)
fn object_flags(&self) -> ObjectFlags
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fn object_lock(&self) -> ObjectLockGuard<'_, Self>
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source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
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is true
.
Converts self
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otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
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if into_left(&self)
returns true
.
Converts self
into a Right
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otherwise. Read moresource§impl<U> IsSubclassableExt for Uwhere
U: IsClass + ParentClassIs,
impl<U> IsSubclassableExt for Uwhere
U: IsClass + ParentClassIs,
fn parent_class_init<T>(class: &mut Class<U>)
fn parent_instance_init<T>(instance: &mut InitializingObject<T>)
source§impl<T> ObjectExt for Twhere
T: ObjectType,
impl<T> ObjectExt for Twhere
T: ObjectType,
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fn is<U>(&self) -> boolwhere
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true
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.source§fn object_class(&self) -> &Class<Object>
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fn list_properties(&self) -> PtrSlice<ParamSpec>
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fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
source§unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
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QD: 'static,
key
. Read moresource§unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
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key
. Read moresource§unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
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QD: 'static,
key
. Read moresource§unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
key
. Read moresource§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
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key
. Read moresource§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
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unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
key
. Read moresource§fn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
source§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
source§fn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
source§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
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signal_name
on this object. Read moresource§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
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on this object. Read moresource§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
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on this object. Read moresource§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id
on this object. Read moresource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name
on this object. Read moresource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>
source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify
signal of the object. Read moresource§fn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
source§fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
source§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
source§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
source§fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
source§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
source§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere
T: HasParamSpec,
source§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere
T: StaticType,
source§fn ensure_type()
fn ensure_type()
source§impl<T> ToSendValue for T
impl<T> ToSendValue for T
source§fn to_send_value(&self) -> SendValue
fn to_send_value(&self) -> SendValue
SendValue
clone of self
.