Struct gstreamer_gl::GLBaseFilter
source · pub struct GLBaseFilter { /* private fields */ }
Expand description
GLBaseFilter
handles the nitty gritty details of retrieving an OpenGL
context. It also provided some wrappers around gst_base::BaseTransform
’s
start()
, stop()
and set_caps()
virtual methods that ensure an OpenGL
context is available and current in the calling thread.
§Properties
§context
Readable
Object
§name
Readable | Writeable | Construct
§parent
The parent of the object. Please note, that when changing the ‘parent’
property, we don’t emit notify
and deep-notify
signals due to locking issues. In some cases one can use
GstBin::element-added
or GstBin::element-removed
signals on the parent to
achieve a similar effect.
Readable | Writeable
§Implements
GLBaseFilterExt
, gst_base::prelude::BaseTransformExt
, gst::prelude::ElementExt
, gst::prelude::ObjectExt
, [trait@glib::ObjectExt
]
GLib type: GObject with reference counted clone semantics.
Implementations§
source§impl GLBaseFilter
impl GLBaseFilter
pub const NONE: Option<&'static GLBaseFilter> = None
Trait Implementations§
source§impl Clone for GLBaseFilter
impl Clone for GLBaseFilter
source§impl Debug for GLBaseFilter
impl Debug for GLBaseFilter
source§impl HasParamSpec for GLBaseFilter
impl HasParamSpec for GLBaseFilter
type ParamSpec = ParamSpecObject
§type SetValue = GLBaseFilter
type SetValue = GLBaseFilter
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, GLBaseFilter>
fn param_spec_builder() -> Self::BuilderFn
source§impl Hash for GLBaseFilter
impl Hash for GLBaseFilter
source§impl<T: GLBaseFilterImpl> IsSubclassable<T> for GLBaseFilter
impl<T: GLBaseFilterImpl> IsSubclassable<T> for GLBaseFilter
source§fn class_init(klass: &mut Class<Self>)
fn class_init(klass: &mut Class<Self>)
source§fn instance_init(instance: &mut InitializingObject<T>)
fn instance_init(instance: &mut InitializingObject<T>)
source§impl Ord for GLBaseFilter
impl Ord for GLBaseFilter
source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
source§impl ParentClassIs for GLBaseFilter
impl ParentClassIs for GLBaseFilter
type Parent = BaseTransform
source§impl<OT: ObjectType> PartialEq<OT> for GLBaseFilter
impl<OT: ObjectType> PartialEq<OT> for GLBaseFilter
source§impl<OT: ObjectType> PartialOrd<OT> for GLBaseFilter
impl<OT: ObjectType> PartialOrd<OT> for GLBaseFilter
source§impl StaticType for GLBaseFilter
impl StaticType for GLBaseFilter
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for GLBaseFilter
impl IsA<BaseTransform> for GLBaseFilter
impl IsA<Element> for GLBaseFilter
impl IsA<GLBaseFilter> for GLFilter
impl IsA<Object> for GLBaseFilter
impl Send for GLBaseFilter
impl Sync for GLBaseFilter
Auto Trait Implementations§
impl Freeze for GLBaseFilter
impl RefUnwindSafe for GLBaseFilter
impl Unpin for GLBaseFilter
impl UnwindSafe for GLBaseFilter
Blanket Implementations§
source§impl<O> BaseTransformExt for Owhere
O: IsA<BaseTransform>,
impl<O> BaseTransformExt for Owhere
O: IsA<BaseTransform>,
source§fn buffer_pool(&self) -> Option<BufferPool>
fn buffer_pool(&self) -> Option<BufferPool>
source§fn is_in_place(&self) -> bool
fn is_in_place(&self) -> bool
self
is configured as a in_place transform. Read moresource§fn is_passthrough(&self) -> bool
fn is_passthrough(&self) -> bool
self
is configured as a passthrough transform. Read moresource§fn reconfigure(&self) -> bool
fn reconfigure(&self) -> bool
source§fn reconfigure_sink(&self)
fn reconfigure_sink(&self)
self
to request renegotiation upstream. This function is
typically called after properties on the transform were set that
influence the input format.source§fn reconfigure_src(&self)
fn reconfigure_src(&self)
self
to renegotiate a new downstream transform on the next
buffer. This function is typically called after properties on the transform
were set that influence the output format.source§fn set_gap_aware(&self, gap_aware: bool)
fn set_gap_aware(&self, gap_aware: bool)
gap_aware
is false
(the default), output buffers will have the
gst::BufferFlags::GAP
flag unset. Read moresource§fn set_in_place(&self, in_place: bool)
fn set_in_place(&self, in_place: bool)
source§fn set_passthrough(&self, passthrough: bool)
fn set_passthrough(&self, passthrough: bool)
source§fn set_prefer_passthrough(&self, prefer_passthrough: bool)
fn set_prefer_passthrough(&self, prefer_passthrough: bool)
source§fn update_qos(&self, proportion: f64, diff: i64, timestamp: ClockTime)
fn update_qos(&self, proportion: f64, diff: i64, timestamp: ClockTime)
source§fn update_src_caps(&self, updated_caps: &Caps) -> Result<(), BoolError>
fn update_src_caps(&self, updated_caps: &Caps) -> Result<(), BoolError>
fn is_qos(&self) -> bool
fn set_qos(&self, qos: bool)
fn connect_qos_notify<F>(&self, f: F) -> SignalHandlerId
source§impl<O> BaseTransformExtManual for Owhere
O: IsA<BaseTransform>,
impl<O> BaseTransformExtManual for Owhere
O: IsA<BaseTransform>,
source§fn allocator(&self) -> (Option<Allocator>, AllocationParams)
fn allocator(&self) -> (Option<Allocator>, AllocationParams)
BaseTransform
sub-classes know the memory allocator
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. Read morefn segment(&self) -> FormattedSegment<GenericFormattedValue>
fn sink_pad(&self) -> &Pad
fn src_pad(&self) -> &Pad
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T
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unsafe fn unsafe_cast<T>(self) -> Twhere
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source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
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)source§impl<O> ElementExt for O
impl<O> ElementExt for O
source§fn abort_state(&self)
fn abort_state(&self)
source§fn add_pad(&self, pad: &impl IsA<Pad>) -> Result<(), BoolError>
fn add_pad(&self, pad: &impl IsA<Pad>) -> Result<(), BoolError>
self
. pad
’s parent will be set to self
;
see GstObjectExt::set_parent()
for refcounting information. Read moresource§fn change_state(
&self,
transition: StateChange,
) -> Result<StateChangeSuccess, StateChangeError>
fn change_state( &self, transition: StateChange, ) -> Result<StateChangeSuccess, StateChangeError>
source§fn continue_state(
&self,
ret: impl Into<StateChangeReturn>,
) -> Result<StateChangeSuccess, StateChangeError>
fn continue_state( &self, ret: impl Into<StateChangeReturn>, ) -> Result<StateChangeSuccess, StateChangeError>
StateChangeReturn::Success
from the state change function. Read moresource§fn create_all_pads(&self)
fn create_all_pads(&self)
Element
.source§fn decorate_stream_id(&self, stream_id: &str) -> GString
fn decorate_stream_id(&self, stream_id: &str) -> GString
source§fn foreach_pad<P>(&self, func: P) -> bool
fn foreach_pad<P>(&self, func: P) -> bool
func
with user_data
for each of self
’s pads. func
will be called
exactly once for each pad that exists at the time of this call, unless
one of the calls to func
returns false
in which case we will stop
iterating pads and return early. If new pads are added or pads are removed
while pads are being iterated, this will not be taken into account until
next time this function is used. Read moresource§fn foreach_sink_pad<P>(&self, func: P) -> bool
fn foreach_sink_pad<P>(&self, func: P) -> bool
func
with user_data
for each of self
’s sink pads. func
will be
called exactly once for each sink pad that exists at the time of this call,
unless one of the calls to func
returns false
in which case we will stop
iterating pads and return early. If new sink pads are added or sink pads
are removed while the sink pads are being iterated, this will not be taken
into account until next time this function is used. Read moresource§fn foreach_src_pad<P>(&self, func: P) -> bool
fn foreach_src_pad<P>(&self, func: P) -> bool
func
with user_data
for each of self
’s source pads. func
will be
called exactly once for each source pad that exists at the time of this call,
unless one of the calls to func
returns false
in which case we will stop
iterating pads and return early. If new source pads are added or source pads
are removed while the source pads are being iterated, this will not be taken
into account until next time this function is used. Read moresource§fn base_time(&self) -> Option<ClockTime>
fn base_time(&self) -> Option<ClockTime>
source§fn clock(&self) -> Option<Clock>
fn clock(&self) -> Option<Clock>
set_clock()
. Read moresource§fn compatible_pad(
&self,
pad: &impl IsA<Pad>,
caps: Option<&Caps>,
) -> Option<Pad>
fn compatible_pad( &self, pad: &impl IsA<Pad>, caps: Option<&Caps>, ) -> Option<Pad>
source§fn compatible_pad_template(
&self,
compattempl: &PadTemplate,
) -> Option<PadTemplate>
fn compatible_pad_template( &self, compattempl: &PadTemplate, ) -> Option<PadTemplate>
self
that is compatible with compattempl
.
Pads from compatible templates can be linked together. Read moresource§fn context(&self, context_type: &str) -> Option<Context>
fn context(&self, context_type: &str) -> Option<Context>
context_type
set on the element or NULL. Read moresource§fn factory(&self) -> Option<ElementFactory>
fn factory(&self) -> Option<ElementFactory>
source§fn start_time(&self) -> Option<ClockTime>
fn start_time(&self) -> Option<ClockTime>
source§fn state(
&self,
timeout: impl Into<Option<ClockTime>>,
) -> (Result<StateChangeSuccess, StateChangeError>, State, State)
fn state( &self, timeout: impl Into<Option<ClockTime>>, ) -> (Result<StateChangeSuccess, StateChangeError>, State, State)
source§fn static_pad(&self, name: &str) -> Option<Pad>
fn static_pad(&self, name: &str) -> Option<Pad>
self
by name. This version only retrieves
already-existing (i.e. ‘static’) pads. Read moresource§fn is_locked_state(&self) -> bool
fn is_locked_state(&self) -> bool
State::Null
. Read moresource§fn lost_state(&self)
fn lost_state(&self)
state()
will return StateChangeReturn::Async
. Read moresource§fn no_more_pads(&self)
fn no_more_pads(&self)
PadPresence::Sometimes
pad templates use this in combination with autopluggers to figure out that
the element is done initializing its pads. Read moresource§fn provide_clock(&self) -> Option<Clock>
fn provide_clock(&self) -> Option<Clock>
source§fn release_request_pad(&self, pad: &impl IsA<Pad>)
fn release_request_pad(&self, pad: &impl IsA<Pad>)
request_pad()
. Read moresource§fn remove_pad(&self, pad: &impl IsA<Pad>) -> Result<(), BoolError>
fn remove_pad(&self, pad: &impl IsA<Pad>) -> Result<(), BoolError>
pad
from self
. pad
will be destroyed if it has not been
referenced elsewhere using GstObjectExt::unparent()
. Read moresource§fn request_pad(
&self,
templ: &PadTemplate,
name: Option<&str>,
caps: Option<&Caps>,
) -> Option<Pad>
fn request_pad( &self, templ: &PadTemplate, name: Option<&str>, caps: Option<&Caps>, ) -> Option<Pad>
ElementFactory::static_pad_templates()
. Read moresource§fn set_base_time(&self, time: ClockTime)
fn set_base_time(&self, time: ClockTime)
base_time()
. Read moresource§fn set_bus(&self, bus: Option<&Bus>)
fn set_bus(&self, bus: Option<&Bus>)
source§fn set_clock(&self, clock: Option<&impl IsA<Clock>>) -> Result<(), BoolError>
fn set_clock(&self, clock: Option<&impl IsA<Clock>>) -> Result<(), BoolError>
source§fn set_context(&self, context: &Context)
fn set_context(&self, context: &Context)
source§fn set_locked_state(&self, locked_state: bool) -> bool
fn set_locked_state(&self, locked_state: bool) -> bool
source§fn set_start_time(&self, time: impl Into<Option<ClockTime>>)
fn set_start_time(&self, time: impl Into<Option<ClockTime>>)
source§fn set_state(
&self,
state: State,
) -> Result<StateChangeSuccess, StateChangeError>
fn set_state( &self, state: State, ) -> Result<StateChangeSuccess, StateChangeError>
source§fn unlink(&self, dest: &impl IsA<Element>)
fn unlink(&self, dest: &impl IsA<Element>)
source§fn unlink_pads(
&self,
srcpadname: &str,
dest: &impl IsA<Element>,
destpadname: &str,
)
fn unlink_pads( &self, srcpadname: &str, dest: &impl IsA<Element>, destpadname: &str, )
source§fn connect_no_more_pads<F>(&self, f: F) -> SignalHandlerId
fn connect_no_more_pads<F>(&self, f: F) -> SignalHandlerId
source§fn connect_pad_added<F>(&self, f: F) -> SignalHandlerId
fn connect_pad_added<F>(&self, f: F) -> SignalHandlerId
Pad
has been added to the element. Note that this signal will
usually be emitted from the context of the streaming thread. Also keep in
mind that if you add new elements to the pipeline in the signal handler
you will need to set them to the desired target state with
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or sync_state_with_parent()
. Read moresource§fn connect_pad_removed<F>(&self, f: F) -> SignalHandlerId
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source§impl<O> ElementExtManual for O
impl<O> ElementExtManual for O
fn element_class(&self) -> &Class<Element>
fn current_state(&self) -> State
fn pending_state(&self) -> State
source§fn query(&self, query: &mut QueryRef) -> bool
fn query(&self, query: &mut QueryRef) -> bool
source§fn send_event(&self, event: impl Into<Event>) -> bool
fn send_event(&self, event: impl Into<Event>) -> bool
source§fn pad_template(&self, name: &str) -> Option<PadTemplate>
fn pad_template(&self, name: &str) -> Option<PadTemplate>
self
with the given name. Read moresource§fn pad_template_list(&self) -> List<PadTemplate>
fn pad_template_list(&self) -> List<PadTemplate>
self
. The
list must not be modified by the calling code. Read moresource§fn message_full<T>(
&self,
type_: ElementMessageType,
code: T,
message: Option<&str>,
debug: Option<&str>,
file: &str,
function: &str,
line: u32,
)where
T: MessageErrorDomain,
fn message_full<T>(
&self,
type_: ElementMessageType,
code: T,
message: Option<&str>,
debug: Option<&str>,
file: &str,
function: &str,
line: u32,
)where
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fn set_element_flags(&self, flags: ElementFlags)
fn unset_element_flags(&self, flags: ElementFlags)
fn element_flags(&self) -> ElementFlags
source§fn message_full_with_details<T>(
&self,
type_: ElementMessageType,
code: T,
message: Option<&str>,
debug: Option<&str>,
file: &str,
function: &str,
line: u32,
structure: Structure,
)where
T: MessageErrorDomain,
fn message_full_with_details<T>(
&self,
type_: ElementMessageType,
code: T,
message: Option<&str>,
debug: Option<&str>,
file: &str,
function: &str,
line: u32,
structure: Structure,
)where
T: MessageErrorDomain,
fn post_error_message(&self, msg: ErrorMessage)
source§fn iterate_pads(&self) -> Iterator<Pad>
fn iterate_pads(&self) -> Iterator<Pad>
self
’s pads. The iterator should
be freed after usage. Also more specialized iterators exists such as
iterate_src_pads()
or iterate_sink_pads()
. Read moresource§fn iterate_sink_pads(&self) -> Iterator<Pad>
fn iterate_sink_pads(&self) -> Iterator<Pad>
self
’s sink pads. Read moresource§fn iterate_src_pads(&self) -> Iterator<Pad>
fn iterate_src_pads(&self) -> Iterator<Pad>
self
’s source pads. Read morefn pads(&self) -> Vec<Pad>
fn sink_pads(&self) -> Vec<Pad>
fn src_pads(&self) -> Vec<Pad>
fn num_pads(&self) -> u16
fn num_sink_pads(&self) -> u16
fn num_src_pads(&self) -> u16
source§fn add_property_deep_notify_watch(
&self,
property_name: Option<&str>,
include_value: bool,
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&self,
property_name: Option<&str>,
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property_name
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fn remove_property_notify_watch(&self, watch_id: NotifyWatchId)
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source§fn seek<V>(
&self,
rate: f64,
flags: SeekFlags,
start_type: SeekType,
start: V,
stop_type: SeekType,
stop: impl CompatibleFormattedValue<V>,
) -> Result<(), BoolError>where
V: FormattedValue,
fn seek<V>(
&self,
rate: f64,
flags: SeekFlags,
start_type: SeekType,
start: V,
stop_type: SeekType,
stop: impl CompatibleFormattedValue<V>,
) -> Result<(), BoolError>where
V: FormattedValue,
gst_event_new_seek()
for the details of
the parameters. The seek event is sent to the element using
send_event()
. Read moresource§fn seek_simple(
&self,
seek_flags: SeekFlags,
seek_pos: impl FormattedValue,
) -> Result<(), BoolError>
fn seek_simple( &self, seek_flags: SeekFlags, seek_pos: impl FormattedValue, ) -> Result<(), BoolError>
seek()
. Read moresource§fn call_async<F>(&self, func: F)
fn call_async<F>(&self, func: F)
func
from another thread and passes user_data
to it. This is to be
used for cases when a state change has to be performed from a streaming
thread, directly via ElementExt::set_state()
or indirectly e.g. via SEEK
events. Read morefn call_async_future<F, T>( &self, func: F, ) -> Pin<Box<dyn Future<Output = T> + Send>>
source§fn current_running_time(&self) -> Option<ClockTime>
fn current_running_time(&self) -> Option<ClockTime>
source§fn current_clock_time(&self) -> Option<ClockTime>
fn current_clock_time(&self) -> Option<ClockTime>
source§fn request_pad_simple(&self, name: &str) -> Option<Pad>
fn request_pad_simple(&self, name: &str) -> Option<Pad>
request_pad_simple()
aims at making it more explicit it is
a simplified ElementExt::request_pad()
. Read moresource§fn link(&self, dest: &impl IsA<Element>) -> Result<(), BoolError>
fn link(&self, dest: &impl IsA<Element>) -> Result<(), BoolError>
self
to dest
. The link must be from source to
destination; the other direction will not be tried. The function looks for
existing pads that aren’t linked yet. It will request new pads if necessary.
Such pads need to be released manually when unlinking.
If multiple links are possible, only one is established. Read moresource§fn link_filtered(
&self,
dest: &impl IsA<Element>,
filter: &Caps,
) -> Result<(), BoolError>
fn link_filtered( &self, dest: &impl IsA<Element>, filter: &Caps, ) -> Result<(), BoolError>
self
to dest
using the given caps as filtercaps.
The link must be from source to
destination; the other direction will not be tried. The function looks for
existing pads that aren’t linked yet. It will request new pads if necessary.
If multiple links are possible, only one is established. Read moresource§fn link_pads(
&self,
srcpadname: Option<&str>,
dest: &impl IsA<Element>,
destpadname: Option<&str>,
) -> Result<(), BoolError>
fn link_pads( &self, srcpadname: Option<&str>, dest: &impl IsA<Element>, destpadname: Option<&str>, ) -> Result<(), BoolError>
source§fn link_pads_filtered(
&self,
srcpadname: Option<&str>,
dest: &impl IsA<Element>,
destpadname: Option<&str>,
filter: &Caps,
) -> Result<(), BoolError>
fn link_pads_filtered( &self, srcpadname: Option<&str>, dest: &impl IsA<Element>, destpadname: Option<&str>, filter: &Caps, ) -> Result<(), BoolError>
caps
is not None
, makes sure that the caps of the link is a subset of caps
. Read moresource§fn link_pads_full(
&self,
srcpadname: Option<&str>,
dest: &impl IsA<Element>,
destpadname: Option<&str>,
flags: PadLinkCheck,
) -> Result<(), BoolError>
fn link_pads_full( &self, srcpadname: Option<&str>, dest: &impl IsA<Element>, destpadname: Option<&str>, flags: PadLinkCheck, ) -> Result<(), BoolError>
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere
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source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
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source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere
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source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *const GList) -> Vec<T>
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unsafe fn from_glib_full_as_vec(_: *const GList) -> Vec<T>
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere
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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *const GPtrArray) -> Vec<T>
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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *const GSList) -> Vec<T>
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unsafe fn from_glib_full_as_vec(_: *const GSList) -> Vec<T>
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *mut GList) -> Vec<T>
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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *mut GPtrArray) -> Vec<T>
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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T>
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source§impl<O> GLBaseFilterExt for Owhere
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O: IsA<GLBaseFilter>,
source§impl<O> GObjectExtManualGst for O
impl<O> GObjectExtManualGst for O
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&self,
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) -> Result<(), BoolError>
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fn control_rate(&self) -> Option<ClockTime>
self
. Audio processing Element
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. This function increases the refcount
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&self,
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timestamp: impl Into<Option<ClockTime>>,
) -> Option<Value>
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fn set_control_binding_disabled(&self, property_name: &str, disabled: bool)
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fn set_control_bindings_disabled(&self, disabled: bool)
self
for
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will do nothing. Read moresource§fn set_control_rate(&self, control_rate: impl Into<Option<ClockTime>>)
fn set_control_rate(&self, control_rate: impl Into<Option<ClockTime>>)
self
. Audio processing Element
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sync_values()
in between. The length of the processing segment
should be up to control
-rate nanoseconds. Read moresource§fn set_parent(&self, parent: &impl IsA<Object>) -> Result<(), BoolError>
fn set_parent(&self, parent: &impl IsA<Object>) -> Result<(), BoolError>
self
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). Read moresource§fn suggest_next_sync(&self) -> Option<ClockTime>
fn suggest_next_sync(&self) -> Option<ClockTime>
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GstControlSources
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fn unparent(&self)
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source§impl<O> GstObjectExtManual for O
impl<O> GstObjectExtManual for O
fn connect_deep_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn set_object_flags(&self, flags: ObjectFlags)
fn unset_object_flags(&self, flags: ObjectFlags)
fn object_flags(&self) -> ObjectFlags
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self
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if into_left(&self)
returns true
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Converts self
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impl<U> IsSubclassableExt for Uwhere
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key
. Read moresource§unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
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key
. Read moresource§unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
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key
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unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
key
. Read moresource§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
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key
. Read moresource§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
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QD: 'static,
key
. Read moresource§fn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
source§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
source§fn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
source§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
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signal_name
on this object. Read moresource§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
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&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
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on this object. Read moresource§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id
on this object. Read moresource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name
on this object. Read moresource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>
source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify
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fn notify(&self, property_name: &str)
source§fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
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source§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
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F: FnOnce() + 'static,
source§fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
source§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
source§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere
T: HasParamSpec,
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T: StaticType,
impl<T> StaticTypeExt for Twhere
T: StaticType,
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fn ensure_type()
source§impl<T> ToSendValue for T
impl<T> ToSendValue for T
source§fn to_send_value(&self) -> SendValue
fn to_send_value(&self) -> SendValue
SendValue
clone of self
.