#[repr(C)]pub struct GstGLBufferAllocatorClass {
pub parent_class: GstGLBaseMemoryAllocatorClass,
pub _padding: [gpointer; 4],
}
Fields§
§parent_class: GstGLBaseMemoryAllocatorClass
§_padding: [gpointer; 4]
Trait Implementations§
source§impl Clone for GstGLBufferAllocatorClass
impl Clone for GstGLBufferAllocatorClass
source§fn clone(&self) -> GstGLBufferAllocatorClass
fn clone(&self) -> GstGLBufferAllocatorClass
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for GstGLBufferAllocatorClass
impl Debug for GstGLBufferAllocatorClass
impl Copy for GstGLBufferAllocatorClass
Auto Trait Implementations§
impl Freeze for GstGLBufferAllocatorClass
impl RefUnwindSafe for GstGLBufferAllocatorClass
impl !Send for GstGLBufferAllocatorClass
impl !Sync for GstGLBufferAllocatorClass
impl Unpin for GstGLBufferAllocatorClass
impl UnwindSafe for GstGLBufferAllocatorClass
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)