#[repr(C)]pub struct GstGLFramebufferClass {
pub object_class: GstObjectClass,
pub _padding: [gpointer; 4],
}
Fields§
§object_class: GstObjectClass
§_padding: [gpointer; 4]
Trait Implementations§
Source§impl Clone for GstGLFramebufferClass
impl Clone for GstGLFramebufferClass
Source§fn clone(&self) -> GstGLFramebufferClass
fn clone(&self) -> GstGLFramebufferClass
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for GstGLFramebufferClass
impl Debug for GstGLFramebufferClass
impl Copy for GstGLFramebufferClass
Auto Trait Implementations§
impl Freeze for GstGLFramebufferClass
impl RefUnwindSafe for GstGLFramebufferClass
impl !Send for GstGLFramebufferClass
impl !Sync for GstGLFramebufferClass
impl Unpin for GstGLFramebufferClass
impl UnwindSafe for GstGLFramebufferClass
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more