#[repr(C)]pub struct GstGLMixerPad {
pub parent: GstGLBaseMixerPad,
pub current_texture: c_uint,
pub _padding: [gpointer; 4],
}
Fields§
§parent: GstGLBaseMixerPad
§current_texture: c_uint
§_padding: [gpointer; 4]
Trait Implementations§
Source§impl Clone for GstGLMixerPad
impl Clone for GstGLMixerPad
Source§fn clone(&self) -> GstGLMixerPad
fn clone(&self) -> GstGLMixerPad
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for GstGLMixerPad
impl Debug for GstGLMixerPad
impl Copy for GstGLMixerPad
Auto Trait Implementations§
impl Freeze for GstGLMixerPad
impl RefUnwindSafe for GstGLMixerPad
impl !Send for GstGLMixerPad
impl !Sync for GstGLMixerPad
impl Unpin for GstGLMixerPad
impl UnwindSafe for GstGLMixerPad
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more