#[repr(C)]pub struct GstGLRenderbufferAllocatorClass {
pub parent_class: GstGLBaseMemoryAllocatorClass,
pub _padding: [gpointer; 4],
}
Fields§
§parent_class: GstGLBaseMemoryAllocatorClass
§_padding: [gpointer; 4]
Trait Implementations§
source§impl Clone for GstGLRenderbufferAllocatorClass
impl Clone for GstGLRenderbufferAllocatorClass
source§fn clone(&self) -> GstGLRenderbufferAllocatorClass
fn clone(&self) -> GstGLRenderbufferAllocatorClass
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for GstGLRenderbufferAllocatorClass
Auto Trait Implementations§
impl Freeze for GstGLRenderbufferAllocatorClass
impl RefUnwindSafe for GstGLRenderbufferAllocatorClass
impl !Send for GstGLRenderbufferAllocatorClass
impl !Sync for GstGLRenderbufferAllocatorClass
impl Unpin for GstGLRenderbufferAllocatorClass
impl UnwindSafe for GstGLRenderbufferAllocatorClass
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)