Struct gstreamer_gl_sys::GstGLShaderClass
source · #[repr(C)]pub struct GstGLShaderClass {
pub parent_class: GstObjectClass,
}
Fields§
§parent_class: GstObjectClass
Trait Implementations§
source§impl Clone for GstGLShaderClass
impl Clone for GstGLShaderClass
source§fn clone(&self) -> GstGLShaderClass
fn clone(&self) -> GstGLShaderClass
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for GstGLShaderClass
impl Debug for GstGLShaderClass
impl Copy for GstGLShaderClass
Auto Trait Implementations§
impl Freeze for GstGLShaderClass
impl RefUnwindSafe for GstGLShaderClass
impl !Send for GstGLShaderClass
impl !Sync for GstGLShaderClass
impl Unpin for GstGLShaderClass
impl UnwindSafe for GstGLShaderClass
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)