pub struct PlayerVideoOverlayVideoRenderer { /* private fields */ }
Expand description
§Properties
§video-sink
Readable | Writeable
§window-handle
Readable | Writeable | Construct
§Implements
[trait@glib::ObjectExt
], PlayerVideoRendererExt
GLib type: GObject with reference counted clone semantics.
Implementations§
source§impl PlayerVideoOverlayVideoRenderer
impl PlayerVideoOverlayVideoRenderer
sourcepub fn expose(&self)
pub fn expose(&self)
Tell an overlay that it has been exposed. This will redraw the current frame in the drawable even if the pipeline is PAUSED.
sourcepub fn render_rectangle(&self) -> (i32, i32, i32, i32)
pub fn render_rectangle(&self) -> (i32, i32, i32, i32)
Return the currently configured render rectangle. See set_render_rectangle()
for details.
§Returns
§x
the horizontal offset of the render area inside the window
§y
the vertical offset of the render area inside the window
§width
the width of the render area inside the window
§height
the height of the render area inside the window
sourcepub fn set_render_rectangle(&self, x: i32, y: i32, width: i32, height: i32)
pub fn set_render_rectangle(&self, x: i32, y: i32, width: i32, height: i32)
Configure a subregion as a video target within the window set by
set_window_handle()
. If this is not
used or not supported the video will fill the area of the window set as the
overlay to 100%. By specifying the rectangle, the video can be overlaid to
a specific region of that window only. After setting the new rectangle one
should call expose()
to force a
redraw. To unset the region pass -1 for the width
and height
parameters.
This method is needed for non fullscreen video overlay in UI toolkits that do not support subwindows.
§x
the horizontal offset of the render area inside the window
§y
the vertical offset of the render area inside the window
§width
the width of the render area inside the window
§height
the height of the render area inside the window
pub fn video_sink(&self) -> Option<Element>
pub fn set_video_sink<P: IsA<Element>>(&self, video_sink: Option<&P>)
pub fn connect_video_sink_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_window_handle_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
source§impl PlayerVideoOverlayVideoRenderer
impl PlayerVideoOverlayVideoRenderer
sourcepub unsafe fn new(window_handle: uintptr_t) -> PlayerVideoOverlayVideoRenderer
pub unsafe fn new(window_handle: uintptr_t) -> PlayerVideoOverlayVideoRenderer
pub unsafe fn with_handle_and_sink<P: IsA<Element>>( window_handle: uintptr_t, video_sink: &P, ) -> PlayerVideoOverlayVideoRenderer
sourcepub unsafe fn window_handle(&self) -> uintptr_t
pub unsafe fn window_handle(&self) -> uintptr_t
§Returns
The currently set, platform specific window handle
sourcepub unsafe fn set_window_handle(&self, window_handle: uintptr_t)
pub unsafe fn set_window_handle(&self, window_handle: uintptr_t)
Sets the platform specific window handle into which the video should be rendered
§window_handle
handle referencing to the platform specific window
Trait Implementations§
source§impl HasParamSpec for PlayerVideoOverlayVideoRenderer
impl HasParamSpec for PlayerVideoOverlayVideoRenderer
type ParamSpec = ParamSpecObject
§type SetValue = PlayerVideoOverlayVideoRenderer
type SetValue = PlayerVideoOverlayVideoRenderer
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, PlayerVideoOverlayVideoRenderer>
fn param_spec_builder() -> Self::BuilderFn
source§impl Ord for PlayerVideoOverlayVideoRenderer
impl Ord for PlayerVideoOverlayVideoRenderer
source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
source§impl<OT: ObjectType> PartialEq<OT> for PlayerVideoOverlayVideoRenderer
impl<OT: ObjectType> PartialEq<OT> for PlayerVideoOverlayVideoRenderer
source§impl<OT: ObjectType> PartialOrd<OT> for PlayerVideoOverlayVideoRenderer
impl<OT: ObjectType> PartialOrd<OT> for PlayerVideoOverlayVideoRenderer
source§impl StaticType for PlayerVideoOverlayVideoRenderer
impl StaticType for PlayerVideoOverlayVideoRenderer
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for PlayerVideoOverlayVideoRenderer
impl IsA<PlayerVideoRenderer> for PlayerVideoOverlayVideoRenderer
impl Send for PlayerVideoOverlayVideoRenderer
impl Sync for PlayerVideoOverlayVideoRenderer
Auto Trait Implementations§
impl Freeze for PlayerVideoOverlayVideoRenderer
impl RefUnwindSafe for PlayerVideoOverlayVideoRenderer
impl Unpin for PlayerVideoOverlayVideoRenderer
impl UnwindSafe for PlayerVideoOverlayVideoRenderer
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source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify
signal of the object. Read moresource§fn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
source§fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
source§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
source§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
source§fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
source§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
source§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere
T: HasParamSpec,
source§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere
T: StaticType,
source§fn ensure_type()
fn ensure_type()
source§impl<T> ToSendValue for T
impl<T> ToSendValue for T
source§fn to_send_value(&self) -> SendValue
fn to_send_value(&self) -> SendValue
SendValue
clone of self
.