#[repr(C)]pub struct GstValidateScenarioClass {
pub parent_class: GstObjectClass,
pub _gst_reserved: [gpointer; 4],
}
Fields§
§parent_class: GstObjectClass
§_gst_reserved: [gpointer; 4]
Trait Implementations§
source§impl Clone for GstValidateScenarioClass
impl Clone for GstValidateScenarioClass
source§fn clone(&self) -> GstValidateScenarioClass
fn clone(&self) -> GstValidateScenarioClass
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for GstValidateScenarioClass
impl Debug for GstValidateScenarioClass
impl Copy for GstValidateScenarioClass
Auto Trait Implementations§
impl Freeze for GstValidateScenarioClass
impl RefUnwindSafe for GstValidateScenarioClass
impl !Send for GstValidateScenarioClass
impl !Sync for GstValidateScenarioClass
impl Unpin for GstValidateScenarioClass
impl UnwindSafe for GstValidateScenarioClass
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)