pub trait VideoOrientationExt:
IsA<VideoOrientation>
+ Sealed
+ 'static {
// Provided methods
fn hcenter(&self) -> Option<i32> { ... }
fn hflip(&self) -> Option<bool> { ... }
fn vcenter(&self) -> Option<i32> { ... }
fn vflip(&self) -> Option<bool> { ... }
fn set_hcenter(&self, center: i32) -> Result<(), BoolError> { ... }
fn set_hflip(&self, flip: bool) -> Result<(), BoolError> { ... }
fn set_vcenter(&self, center: i32) -> Result<(), BoolError> { ... }
fn set_vflip(&self, flip: bool) -> Result<(), BoolError> { ... }
}
Expand description
Get the horizontal centering offset from the given object.
§Returns
true
in case the element supports centering
§center
return location for the result
Get the horizontal flipping state (true
for flipped) from the given object.
§Returns
true
in case the element supports flipping
§flip
return location for the result
Get the vertical centering offset from the given object.
§Returns
true
in case the element supports centering
§center
return location for the result
Get the vertical flipping state (true
for flipped) from the given object.
§Returns
true
in case the element supports flipping
§flip
return location for the result
Set the horizontal centering offset for the given object.
§center
centering offset
§Returns
true
in case the element supports centering
Set the horizontal flipping state (true
for flipped) for the given object.
§flip
use flipping
§Returns
true
in case the element supports flipping
Set the vertical centering offset for the given object.
§center
centering offset
§Returns
true
in case the element supports centering
Set the vertical flipping state (true
for flipped) for the given object.
§flip
use flipping
§Returns
true
in case the element supports flipping