#[non_exhaustive]pub enum PlayerSnapshotFormat {
RawNative,
RawXrgb,
RawBgrx,
Jpg,
Png,
}
Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
Trait Implementations§
source§impl Clone for PlayerSnapshotFormat
impl Clone for PlayerSnapshotFormat
source§fn clone(&self) -> PlayerSnapshotFormat
fn clone(&self) -> PlayerSnapshotFormat
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for PlayerSnapshotFormat
impl Debug for PlayerSnapshotFormat
source§impl Hash for PlayerSnapshotFormat
impl Hash for PlayerSnapshotFormat
source§impl Ord for PlayerSnapshotFormat
impl Ord for PlayerSnapshotFormat
source§fn cmp(&self, other: &PlayerSnapshotFormat) -> Ordering
fn cmp(&self, other: &PlayerSnapshotFormat) -> Ordering
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
source§impl PartialEq for PlayerSnapshotFormat
impl PartialEq for PlayerSnapshotFormat
source§fn eq(&self, other: &PlayerSnapshotFormat) -> bool
fn eq(&self, other: &PlayerSnapshotFormat) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl PartialOrd for PlayerSnapshotFormat
impl PartialOrd for PlayerSnapshotFormat
source§fn partial_cmp(&self, other: &PlayerSnapshotFormat) -> Option<Ordering>
fn partial_cmp(&self, other: &PlayerSnapshotFormat) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moreimpl Copy for PlayerSnapshotFormat
impl Eq for PlayerSnapshotFormat
impl StructuralPartialEq for PlayerSnapshotFormat
Auto Trait Implementations§
impl Freeze for PlayerSnapshotFormat
impl RefUnwindSafe for PlayerSnapshotFormat
impl Send for PlayerSnapshotFormat
impl Sync for PlayerSnapshotFormat
impl Unpin for PlayerSnapshotFormat
impl UnwindSafe for PlayerSnapshotFormat
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more