#[repr(C)]
pub struct GstGLContext { pub parent: GstObject, pub display: *mut GstGLDisplay, pub window: *mut GstGLWindow, pub gl_vtable: *mut GstGLFuncs, pub priv_: *mut GstGLContextPrivate, pub _reserved: [gpointer; 4], }

Fields

parent: GstObjectdisplay: *mut GstGLDisplaywindow: *mut GstGLWindowgl_vtable: *mut GstGLFuncspriv_: *mut GstGLContextPrivate_reserved: [gpointer; 4]

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.