Struct gstreamer_gl_sys::GstGLMemory
source · #[repr(C)]pub struct GstGLMemory {
pub mem: GstGLBaseMemory,
pub tex_id: c_uint,
pub tex_target: GstGLTextureTarget,
pub tex_format: GstGLFormat,
pub info: GstVideoInfo,
pub valign: GstVideoAlignment,
pub plane: c_uint,
pub tex_scaling: [c_float; 2],
pub texture_wrapped: gboolean,
pub unpack_length: c_uint,
pub tex_width: c_uint,
pub _padding: [gpointer; 4],
}
Fields§
§mem: GstGLBaseMemory
§tex_id: c_uint
§tex_target: GstGLTextureTarget
§tex_format: GstGLFormat
§info: GstVideoInfo
§valign: GstVideoAlignment
§plane: c_uint
§tex_scaling: [c_float; 2]
§texture_wrapped: gboolean
§unpack_length: c_uint
§tex_width: c_uint
§_padding: [gpointer; 4]
Trait Implementations§
source§impl Clone for GstGLMemory
impl Clone for GstGLMemory
source§fn clone(&self) -> GstGLMemory
fn clone(&self) -> GstGLMemory
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more