pub trait VideoFrameExt: Sealed + IsVideoFrame {
Show 28 methods // Provided methods fn as_ptr(&self) -> *const GstVideoFrame { ... } fn info(&self) -> &VideoInfo { ... } fn flags(&self) -> VideoFrameFlags { ... } fn id(&self) -> i32 { ... } fn buffer(&self) -> &BufferRef { ... } fn format(&self) -> VideoFormat { ... } fn format_info(&self) -> VideoFormatInfo { ... } fn width(&self) -> u32 { ... } fn height(&self) -> u32 { ... } fn size(&self) -> usize { ... } fn is_interlaced(&self) -> bool { ... } fn is_tff(&self) -> bool { ... } fn is_rff(&self) -> bool { ... } fn is_onefield(&self) -> bool { ... } fn is_bottom_field(&self) -> bool { ... } fn is_top_field(&self) -> bool { ... } fn n_planes(&self) -> u32 { ... } fn n_components(&self) -> u32 { ... } fn plane_stride(&self) -> &[i32] { ... } fn plane_offset(&self) -> &[usize] { ... } fn comp_depth(&self, component: u32) -> u32 { ... } fn comp_height(&self, component: u32) -> u32 { ... } fn comp_width(&self, component: u32) -> u32 { ... } fn comp_offset(&self, component: u32) -> usize { ... } fn comp_poffset(&self, component: u32) -> u32 { ... } fn comp_pstride(&self, component: u32) -> i32 { ... } fn comp_stride(&self, component: u32) -> i32 { ... } fn comp_plane(&self, component: u32) -> u32 { ... }
}

Provided Methods§

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fn as_ptr(&self) -> *const GstVideoFrame

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fn info(&self) -> &VideoInfo

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fn flags(&self) -> VideoFrameFlags

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fn id(&self) -> i32

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fn buffer(&self) -> &BufferRef

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fn format(&self) -> VideoFormat

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fn format_info(&self) -> VideoFormatInfo

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fn width(&self) -> u32

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fn height(&self) -> u32

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fn size(&self) -> usize

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fn is_interlaced(&self) -> bool

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fn is_tff(&self) -> bool

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fn is_rff(&self) -> bool

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fn is_onefield(&self) -> bool

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fn is_bottom_field(&self) -> bool

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fn is_top_field(&self) -> bool

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fn n_planes(&self) -> u32

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fn n_components(&self) -> u32

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fn plane_stride(&self) -> &[i32]

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fn plane_offset(&self) -> &[usize]

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fn comp_depth(&self, component: u32) -> u32

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fn comp_height(&self, component: u32) -> u32

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fn comp_width(&self, component: u32) -> u32

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fn comp_offset(&self, component: u32) -> usize

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fn comp_poffset(&self, component: u32) -> u32

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fn comp_pstride(&self, component: u32) -> i32

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fn comp_stride(&self, component: u32) -> i32

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fn comp_plane(&self, component: u32) -> u32

Implementors§