pub struct Bin { /* private fields */ }
Expand description
Bin
is an element that can contain other Element
, allowing them to be
managed as a group.
Pads from the child elements can be ghosted to the bin, see GhostPad
.
This makes the bin look like any other elements and enables creation of
higher-level abstraction elements.
A new Bin
is created with new()
. Use a Pipeline
instead if you
want to create a toplevel bin because a normal bin doesn’t have a bus or
handle clock distribution of its own.
After the bin has been created you will typically add elements to it with
GstBinExt::add()
. You can remove elements with GstBinExt::remove()
.
An element can be retrieved from a bin with GstBinExt::by_name()
, using the
elements name. GstBinExt::by_name_recurse_up()
is mainly used for internal
purposes and will query the parent bins when the element is not found in the
current bin.
An iterator of elements in a bin can be retrieved with
GstBinExtManual::iterate_elements()
. Various other iterators exist to retrieve the
elements in a bin.
gst_object_unref()
is used to drop your reference to the bin.
The element-added
signal is fired whenever a new element is added to
the bin. Likewise the element-removed
signal is fired whenever an
element is removed from the bin.
A Bin
internally intercepts every Message
posted by its children and
implements the following default behaviour for each of them:
-
GST_MESSAGE_EOS
: This message is only posted by sinks in the PLAYING state. If all sinks posted the EOS message, this bin will post and EOS message upwards. -
GST_MESSAGE_SEGMENT_START
: Just collected and never forwarded upwards. The messages are used to decide when all elements have completed playback of their segment. -
GST_MESSAGE_SEGMENT_DONE
: Is posted byBin
when all elements that posted a SEGMENT_START have posted a SEGMENT_DONE. -
GST_MESSAGE_DURATION_CHANGED
: Is posted by an element that detected a change in the stream duration. The duration change is posted to the application so that it can refetch the new duration with a duration query.
Note that these messages can be posted before the bin is prerolled, in which case the duration query might fail.
Note also that there might be a discrepancy (due to internal buffering/queueing) between the stream being currently displayed and the returned duration query.
Applications might want to also query for duration (and changes) by
listening to the GST_MESSAGE_STREAM_START
message, signaling the active start
of a (new) stream.
GST_MESSAGE_CLOCK_LOST
: This message is posted by an element when it can no longer provide a clock.
The default bin behaviour is to check if the lost clock was the one provided by the bin. If so and the bin is currently in the PLAYING state, the message is forwarded to the bin parent.
This message is also generated when a clock provider is removed from the bin. If this message is received by the application, it should PAUSE the pipeline and set it back to PLAYING to force a new clock distribution.
GST_MESSAGE_CLOCK_PROVIDE
: This message is generated when an element can provide a clock. This mostly happens when a new clock provider is added to the bin.
The default behaviour of the bin is to mark the currently selected clock as dirty, which will perform a clock recalculation the next time the bin is asked to provide a clock.
This message is never sent to the application but is forwarded to the parent of the bin.
- OTHERS: posted upwards.
A Bin
implements the following default behaviour for answering to a
Query
:
-
GST_QUERY_DURATION
: The bin will forward the query to all sink elements contained within and will return the maximum value. If no sinks are available in the bin, the query fails. -
GST_QUERY_POSITION
: The query is sent to all sink elements in the bin and the MAXIMUM of all values is returned. If no sinks are available in the bin, the query fails. -
OTHERS: the query is forwarded to all sink elements, the result of the first sink that answers the query successfully is returned. If no sink is in the bin, the query fails.
A Bin
will by default forward any event sent to it to all sink
( EventTypeFlags::UPSTREAM
) or source ( EventTypeFlags::DOWNSTREAM
) elements
depending on the event type.
If all the elements return true
, the bin will also return true
, else false
is returned. If no elements of the required type are in the bin, the event
handler will return true
.
§Properties
§async-handling
If set to true
, the bin will handle asynchronous state changes.
This should be used only if the bin subclass is modifying the state
of its children on its own.
Readable | Writeable
§message-forward
Forward all children messages, even those that would normally be filtered by the bin. This can be interesting when one wants to be notified of the EOS state of individual elements, for example.
The messages are converted to an ELEMENT message with the bin as the
source. The structure of the message is named GstBinForwarded
and contains
a field named message
that contains the original forwarded Message
.
Readable | Writeable
Object
§name
Readable | Writeable | Construct
§parent
The parent of the object. Please note, that when changing the ‘parent’
property, we don’t emit notify
and deep-notify
signals due to locking issues. In some cases one can use
element-added
or element-removed
signals on the parent to
achieve a similar effect.
Readable | Writeable
§Signals
§deep-element-added
Will be emitted after the element was added to sub_bin
.
§deep-element-removed
Will be emitted after the element was removed from sub_bin
.
§do-latency
Will be emitted when the bin needs to perform latency calculations. This
signal is only emitted for toplevel bins or when async-handling
is
enabled.
Only one signal handler is invoked. If no signals are connected, the default handler is invoked, which will query and distribute the lowest possible latency to all sinks.
Connect to this signal if the default latency calculations are not sufficient, like when you need different latencies for different sinks in the same pipeline.
§element-added
Will be emitted after the element was added to the bin.
§element-removed
Will be emitted after the element was removed from the bin.
Element
§no-more-pads
This signals that the element will not generate more dynamic pads. Note that this signal will usually be emitted from the context of the streaming thread.
§pad-added
a new Pad
has been added to the element. Note that this signal will
usually be emitted from the context of the streaming thread. Also keep in
mind that if you add new elements to the pipeline in the signal handler
you will need to set them to the desired target state with
ElementExt::set_state()
or ElementExt::sync_state_with_parent()
.
§pad-removed
a Pad
has been removed from the element
Object
§deep-notify
The deep notify signal is used to be notified of property changes. It is typically attached to the toplevel bin to receive notifications from all the elements contained in that bin.
Detailed
ChildProxy
§child-added
Will be emitted after the object
was added to the child_proxy
.
§child-removed
Will be emitted after the object
was removed from the child_proxy
.
§Implements
GstBinExt
, ElementExt
, GstObjectExt
, [trait@glib::ObjectExt
], ChildProxyExt
, ElementExtManual
, ChildProxyExtManual
GLib type: GObject with reference counted clone semantics.
Implementations§
source§impl Bin
impl Bin
sourcepub fn new() -> Bin
pub fn new() -> Bin
Creates a new Bin
object with a default name.
Use Bin::with_name()
to create a Bin
with a specific name.
Use Bin::builder()
for additional configuration.
Creates a new bin with the given name.
§name
the name of the new bin
§Returns
a new Bin
sourcepub fn with_name(name: &str) -> Bin
pub fn with_name(name: &str) -> Bin
Creates a new Bin
object with the specified name.
Use Bin::builder()
for additional configuration.
sourcepub fn builder() -> BinBuilder
pub fn builder() -> BinBuilder
Creates a new builder-pattern struct instance to construct Bin
objects.
This method returns an instance of BinBuilder
which can be used to create Bin
objects.
Trait Implementations§
source§impl HasParamSpec for Bin
impl HasParamSpec for Bin
source§impl<T: BinImpl> IsSubclassable<T> for Bin
impl<T: BinImpl> IsSubclassable<T> for Bin
source§fn class_init(klass: &mut Class<Self>)
fn class_init(klass: &mut Class<Self>)
source§fn instance_init(instance: &mut InitializingObject<T>)
fn instance_init(instance: &mut InitializingObject<T>)
source§impl Ord for Bin
impl Ord for Bin
source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
source§impl<OT: ObjectType> PartialEq<OT> for Bin
impl<OT: ObjectType> PartialEq<OT> for Bin
source§impl<OT: ObjectType> PartialOrd<OT> for Bin
impl<OT: ObjectType> PartialOrd<OT> for Bin
source§impl StaticType for Bin
impl StaticType for Bin
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for Bin
impl IsA<Bin> for Pipeline
impl IsA<ChildProxy> for Bin
impl IsA<Element> for Bin
impl IsA<Object> for Bin
impl Send for Bin
impl Sync for Bin
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source§fn add_pad(&self, pad: &impl IsA<Pad>) -> Result<(), BoolError>
fn add_pad(&self, pad: &impl IsA<Pad>) -> Result<(), BoolError>
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. pad
’s parent will be set to self
;
see GstObjectExt::set_parent()
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) -> Result<StateChangeSuccess, StateChangeError>
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from the state change function. Read moresource§fn create_all_pads(&self)
fn create_all_pads(&self)
Element
.source§fn decorate_stream_id(&self, stream_id: &str) -> GString
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source§fn foreach_pad<P: FnMut(&Element, &Pad) -> bool>(&self, func: P) -> bool
fn foreach_pad<P: FnMut(&Element, &Pad) -> bool>(&self, func: P) -> bool
func
with user_data
for each of self
’s pads. func
will be called
exactly once for each pad that exists at the time of this call, unless
one of the calls to func
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while pads are being iterated, this will not be taken into account until
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func
with user_data
for each of self
’s sink pads. func
will be
called exactly once for each sink pad that exists at the time of this call,
unless one of the calls to func
returns false
in which case we will stop
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are removed while the sink pads are being iterated, this will not be taken
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fn foreach_src_pad<P: FnMut(&Element, &Pad) -> bool>(&self, func: P) -> bool
func
with user_data
for each of self
’s source pads. func
will be
called exactly once for each source pad that exists at the time of this call,
unless one of the calls to func
returns false
in which case we will stop
iterating pads and return early. If new source pads are added or source pads
are removed while the source pads are being iterated, this will not be taken
into account until next time this function is used. Read moresource§fn base_time(&self) -> Option<ClockTime>
fn base_time(&self) -> Option<ClockTime>
source§fn clock(&self) -> Option<Clock>
fn clock(&self) -> Option<Clock>
set_clock()
. Read moresource§fn compatible_pad(
&self,
pad: &impl IsA<Pad>,
caps: Option<&Caps>,
) -> Option<Pad>
fn compatible_pad( &self, pad: &impl IsA<Pad>, caps: Option<&Caps>, ) -> Option<Pad>
source§fn compatible_pad_template(
&self,
compattempl: &PadTemplate,
) -> Option<PadTemplate>
fn compatible_pad_template( &self, compattempl: &PadTemplate, ) -> Option<PadTemplate>
self
that is compatible with compattempl
.
Pads from compatible templates can be linked together. Read moresource§fn context(&self, context_type: &str) -> Option<Context>
fn context(&self, context_type: &str) -> Option<Context>
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fn factory(&self) -> Option<ElementFactory>
source§fn start_time(&self) -> Option<ClockTime>
fn start_time(&self) -> Option<ClockTime>
source§fn state(
&self,
timeout: impl Into<Option<ClockTime>>,
) -> (Result<StateChangeSuccess, StateChangeError>, State, State)
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source§fn static_pad(&self, name: &str) -> Option<Pad>
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source§fn release_request_pad(&self, pad: &impl IsA<Pad>)
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. pad
will be destroyed if it has not been
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&self,
templ: &PadTemplate,
name: Option<&str>,
caps: Option<&Caps>,
) -> Option<Pad>
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fn set_base_time(&self, time: ClockTime)
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source§fn set_clock(&self, clock: Option<&impl IsA<Clock>>) -> Result<(), BoolError>
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source§fn set_context(&self, context: &Context)
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source§fn set_locked_state(&self, locked_state: bool) -> bool
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source§fn set_start_time(&self, time: impl Into<Option<ClockTime>>)
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source§fn set_state(
&self,
state: State,
) -> Result<StateChangeSuccess, StateChangeError>
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source§fn unlink(&self, dest: &impl IsA<Element>)
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source§fn unlink_pads(
&self,
srcpadname: &str,
dest: &impl IsA<Element>,
destpadname: &str,
)
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source§fn connect_no_more_pads<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F,
) -> SignalHandlerId
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source§fn connect_pad_added<F: Fn(&Self, &Pad) + Send + Sync + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_pad_added<F: Fn(&Self, &Pad) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
Pad
has been added to the element. Note that this signal will
usually be emitted from the context of the streaming thread. Also keep in
mind that if you add new elements to the pipeline in the signal handler
you will need to set them to the desired target state with
set_state()
or sync_state_with_parent()
. Read moresource§fn connect_pad_removed<F: Fn(&Self, &Pad) + Send + Sync + 'static>(
&self,
f: F,
) -> SignalHandlerId
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structure: Structure,
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source§fn iterate_pads(&self) -> Iterator<Pad>
fn iterate_pads(&self) -> Iterator<Pad>
self
’s pads. The iterator should
be freed after usage. Also more specialized iterators exists such as
iterate_src_pads()
or iterate_sink_pads()
. Read moresource§fn iterate_sink_pads(&self) -> Iterator<Pad>
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self
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fn iterate_src_pads(&self) -> Iterator<Pad>
self
’s source pads. Read morefn pads(&self) -> Vec<Pad>
fn sink_pads(&self) -> Vec<Pad>
fn src_pads(&self) -> Vec<Pad>
fn num_pads(&self) -> u16
fn num_sink_pads(&self) -> u16
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fn query_duration<T: SpecificFormattedValueIntrinsic>(&self) -> Option<T>
fn query_duration_generic( &self, format: Format, ) -> Option<GenericFormattedValue>
source§fn query_position<T: SpecificFormattedValueIntrinsic>(&self) -> Option<T>
fn query_position<T: SpecificFormattedValueIntrinsic>(&self) -> Option<T>
fn query_position_generic( &self, format: Format, ) -> Option<GenericFormattedValue>
source§fn seek<V: FormattedValue>(
&self,
rate: f64,
flags: SeekFlags,
start_type: SeekType,
start: V,
stop_type: SeekType,
stop: impl CompatibleFormattedValue<V>,
) -> Result<(), BoolError>
fn seek<V: FormattedValue>( &self, rate: f64, flags: SeekFlags, start_type: SeekType, start: V, stop_type: SeekType, stop: impl CompatibleFormattedValue<V>, ) -> Result<(), BoolError>
gst_event_new_seek()
for the details of
the parameters. The seek event is sent to the element using
send_event()
. Read moresource§fn seek_simple(
&self,
seek_flags: SeekFlags,
seek_pos: impl FormattedValue,
) -> Result<(), BoolError>
fn seek_simple( &self, seek_flags: SeekFlags, seek_pos: impl FormattedValue, ) -> Result<(), BoolError>
seek()
. Read moresource§fn call_async<F>(&self, func: F)
fn call_async<F>(&self, func: F)
func
from another thread and passes user_data
to it. This is to be
used for cases when a state change has to be performed from a streaming
thread, directly via ElementExt::set_state()
or indirectly e.g. via SEEK
events. Read morefn call_async_future<F, T>( &self, func: F, ) -> Pin<Box<dyn Future<Output = T> + Send + 'static>>
source§fn current_running_time(&self) -> Option<ClockTime>
fn current_running_time(&self) -> Option<ClockTime>
source§fn current_clock_time(&self) -> Option<ClockTime>
fn current_clock_time(&self) -> Option<ClockTime>
source§fn request_pad_simple(&self, name: &str) -> Option<Pad>
fn request_pad_simple(&self, name: &str) -> Option<Pad>
request_pad_simple()
aims at making it more explicit it is
a simplified ElementExt::request_pad()
. Read moresource§fn link(&self, dest: &impl IsA<Element>) -> Result<(), BoolError>
fn link(&self, dest: &impl IsA<Element>) -> Result<(), BoolError>
self
to dest
. The link must be from source to
destination; the other direction will not be tried. The function looks for
existing pads that aren’t linked yet. It will request new pads if necessary.
Such pads need to be released manually when unlinking.
If multiple links are possible, only one is established. Read moresource§fn link_filtered(
&self,
dest: &impl IsA<Element>,
filter: &Caps,
) -> Result<(), BoolError>
fn link_filtered( &self, dest: &impl IsA<Element>, filter: &Caps, ) -> Result<(), BoolError>
self
to dest
using the given caps as filtercaps.
The link must be from source to
destination; the other direction will not be tried. The function looks for
existing pads that aren’t linked yet. It will request new pads if necessary.
If multiple links are possible, only one is established. Read moresource§fn link_pads(
&self,
srcpadname: Option<&str>,
dest: &impl IsA<Element>,
destpadname: Option<&str>,
) -> Result<(), BoolError>
fn link_pads( &self, srcpadname: Option<&str>, dest: &impl IsA<Element>, destpadname: Option<&str>, ) -> Result<(), BoolError>
source§fn link_pads_filtered(
&self,
srcpadname: Option<&str>,
dest: &impl IsA<Element>,
destpadname: Option<&str>,
filter: &Caps,
) -> Result<(), BoolError>
fn link_pads_filtered( &self, srcpadname: Option<&str>, dest: &impl IsA<Element>, destpadname: Option<&str>, filter: &Caps, ) -> Result<(), BoolError>
caps
is not None
, makes sure that the caps of the link is a subset of caps
. Read moresource§fn link_pads_full(
&self,
srcpadname: Option<&str>,
dest: &impl IsA<Element>,
destpadname: Option<&str>,
flags: PadLinkCheck,
) -> Result<(), BoolError>
fn link_pads_full( &self, srcpadname: Option<&str>, dest: &impl IsA<Element>, destpadname: Option<&str>, flags: PadLinkCheck, ) -> Result<(), BoolError>
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *const GList) -> Vec<T>
unsafe fn from_glib_container_as_vec(_: *const GList) -> Vec<T>
unsafe fn from_glib_full_as_vec(_: *const GList) -> Vec<T>
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *const GPtrArray) -> Vec<T>
unsafe fn from_glib_container_as_vec(_: *const GPtrArray) -> Vec<T>
unsafe fn from_glib_full_as_vec(_: *const GPtrArray) -> Vec<T>
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *const GSList) -> Vec<T>
unsafe fn from_glib_container_as_vec(_: *const GSList) -> Vec<T>
unsafe fn from_glib_full_as_vec(_: *const GSList) -> Vec<T>
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *mut GList) -> Vec<T>
unsafe fn from_glib_container_as_vec(ptr: *mut GList) -> Vec<T>
unsafe fn from_glib_full_as_vec(ptr: *mut GList) -> Vec<T>
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *mut GPtrArray) -> Vec<T>
unsafe fn from_glib_container_as_vec(ptr: *mut GPtrArray) -> Vec<T>
unsafe fn from_glib_full_as_vec(ptr: *mut GPtrArray) -> Vec<T>
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T>
unsafe fn from_glib_container_as_vec(ptr: *mut GSList) -> Vec<T>
unsafe fn from_glib_full_as_vec(ptr: *mut GSList) -> Vec<T>
source§impl<O> GObjectExtManualGst for O
impl<O> GObjectExtManualGst for O
fn set_property_from_str(&self, name: &str, value: &str)
source§impl<O> GstBinExt for O
impl<O> GstBinExt for O
source§fn add(&self, element: &impl IsA<Element>) -> Result<(), BoolError>
fn add(&self, element: &impl IsA<Element>) -> Result<(), BoolError>
source§fn find_unlinked_pad(&self, direction: PadDirection) -> Option<Pad>
fn find_unlinked_pad(&self, direction: PadDirection) -> Option<Pad>
None
otherwise. If a pad is found, the caller
owns a reference to it and should use gst_object_unref()
on the
pad when it is not needed any longer. Read moresource§fn by_interface(&self, iface: Type) -> Option<Element>
fn by_interface(&self, iface: Type) -> Option<Element>
GstBinExtManual::iterate_all_by_interface()
. This function recurses into child bins. Read moresource§fn by_name(&self, name: &str) -> Option<Element>
fn by_name(&self, name: &str) -> Option<Element>
source§fn by_name_recurse_up(&self, name: &str) -> Option<Element>
fn by_name_recurse_up(&self, name: &str) -> Option<Element>
source§fn suppressed_flags(&self) -> ElementFlags
fn suppressed_flags(&self) -> ElementFlags
source§fn recalculate_latency(&self) -> Result<(), BoolError>
fn recalculate_latency(&self) -> Result<(), BoolError>
self
for the current latency and reconfigures this latency on all the
elements using a LATENCY event. Read moresource§fn remove(&self, element: &impl IsA<Element>) -> Result<(), BoolError>
fn remove(&self, element: &impl IsA<Element>) -> Result<(), BoolError>
gst_object_ref()
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fn set_suppressed_flags(&self, flags: ElementFlags)
ElementFlags
of a
child element are propagated when it is added to the bin.
When suppressed flags are set, those specified flags will
not be propagated to the bin. Read moresource§fn sync_children_states(&self) -> Result<(), BoolError>
fn sync_children_states(&self) -> Result<(), BoolError>
self
with the state
of self
. See also ElementExt::sync_state_with_parent()
. Read moresource§fn is_async_handling(&self) -> bool
fn is_async_handling(&self) -> bool
true
, the bin will handle asynchronous state changes.
This should be used only if the bin subclass is modifying the state
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fn set_async_handling(&self, async_handling: bool)
true
, the bin will handle asynchronous state changes.
This should be used only if the bin subclass is modifying the state
of its children on its own.source§fn is_message_forward(&self) -> bool
fn is_message_forward(&self) -> bool
source§fn set_message_forward(&self, message_forward: bool)
fn set_message_forward(&self, message_forward: bool)
source§fn connect_deep_element_added<F: Fn(&Self, &Bin, &Element) + Send + Sync + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_deep_element_added<F: Fn(&Self, &Bin, &Element) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
sub_bin
. Read moresource§fn connect_deep_element_removed<F: Fn(&Self, &Bin, &Element) + Send + Sync + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_deep_element_removed<F: Fn(&Self, &Bin, &Element) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
sub_bin
. Read moresource§fn connect_element_added<F: Fn(&Self, &Element) + Send + Sync + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_element_added<F: Fn(&Self, &Element) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
source§fn connect_element_removed<F: Fn(&Self, &Element) + Send + Sync + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_element_removed<F: Fn(&Self, &Element) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_async_handling_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_message_forward_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
source§impl<O> GstBinExtManual for O
impl<O> GstBinExtManual for O
fn add_many( &self, elements: impl IntoIterator<Item = impl AsRef<Element>>, ) -> Result<(), BoolError>
fn remove_many( &self, elements: impl IntoIterator<Item = impl AsRef<Element>>, ) -> Result<(), BoolError>
fn connect_do_latency<F: Fn(&Self) -> Result<(), LoggableError> + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
fn iterate_all_by_element_factory_name( &self, factory_name: &str, ) -> Iterator<Element>
fn iterate_all_by_interface(&self, iface: Type) -> Iterator<Element>
fn iterate_elements(&self) -> Iterator<Element>
fn iterate_recurse(&self) -> Iterator<Element>
fn iterate_sinks(&self) -> Iterator<Element>
fn iterate_sorted(&self) -> Iterator<Element>
fn iterate_sources(&self) -> Iterator<Element>
fn children(&self) -> Vec<Element>
fn debug_to_dot_data(&self, details: DebugGraphDetails) -> GString
fn debug_to_dot_file( &self, details: DebugGraphDetails, file_name: impl AsRef<Path>, )
fn debug_to_dot_file_with_ts( &self, details: DebugGraphDetails, file_name: impl AsRef<Path>, )
fn set_bin_flags(&self, flags: BinFlags)
fn unset_bin_flags(&self, flags: BinFlags)
fn bin_flags(&self) -> BinFlags
source§impl<O> GstObjectExt for O
impl<O> GstObjectExt for O
source§fn add_control_binding(
&self,
binding: &impl IsA<ControlBinding>,
) -> Result<(), BoolError>
fn add_control_binding( &self, binding: &impl IsA<ControlBinding>, ) -> Result<(), BoolError>
ControlBinding
to the object. If there already was a
ControlBinding
for this property it will be replaced. Read moresource§fn default_error(&self, error: &Error, debug: Option<&str>)
fn default_error(&self, error: &Error, debug: Option<&str>)
g_printerr()
to display the error message
and the optional debug string.. Read moresource§fn control_binding(&self, property_name: &str) -> Option<ControlBinding>
fn control_binding(&self, property_name: &str) -> Option<ControlBinding>
ControlBinding
for the property. This should be
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fn control_rate(&self) -> Option<ClockTime>
self
. Audio processing Element
objects will use this rate to sub-divide their processing loop and call
sync_values()
in between. The length of the processing segment
should be up to control
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fn parent(&self) -> Option<Object>
self
. This function increases the refcount
of the parent object so you should gst_object_unref()
it after usage. Read moresource§fn path_string(&self) -> GString
fn path_string(&self) -> GString
self
in
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&self,
property_name: &str,
timestamp: impl Into<Option<ClockTime>>,
) -> Option<Value>
fn value( &self, property_name: &str, timestamp: impl Into<Option<ClockTime>>, ) -> Option<Value>
source§fn has_active_control_bindings(&self) -> bool
fn has_active_control_bindings(&self) -> bool
self
has active controlled properties. Read moresource§fn remove_control_binding(&self, binding: &impl IsA<ControlBinding>) -> bool
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fn set_control_binding_disabled(&self, property_name: &str, disabled: bool)
sync_values()
will do nothing for the
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fn set_control_bindings_disabled(&self, disabled: bool)
self
for
some time, i.e. sync_values()
will do nothing. Read moresource§fn set_control_rate(&self, control_rate: impl Into<Option<ClockTime>>)
fn set_control_rate(&self, control_rate: impl Into<Option<ClockTime>>)
self
. Audio processing Element
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sync_values()
in between. The length of the processing segment
should be up to control
-rate nanoseconds. Read moresource§fn set_parent(&self, parent: &impl IsA<Object>) -> Result<(), BoolError>
fn set_parent(&self, parent: &impl IsA<Object>) -> Result<(), BoolError>
self
to parent
. The object’s reference count will
be incremented, and any floating reference will be removed (see gst_object_ref_sink()
). Read moresource§fn suggest_next_sync(&self) -> Option<ClockTime>
fn suggest_next_sync(&self) -> Option<ClockTime>
source§fn sync_values(&self, timestamp: ClockTime) -> Result<(), BoolError>
fn sync_values(&self, timestamp: ClockTime) -> Result<(), BoolError>
GstControlSources
that
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fn unparent(&self)
self
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source§impl<O> GstObjectExtManual for O
impl<O> GstObjectExtManual for O
fn connect_deep_notify<F: Fn(&Self, &Object, &ParamSpec) + Send + Sync + 'static>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
fn set_object_flags(&self, flags: ObjectFlags)
fn unset_object_flags(&self, flags: ObjectFlags)
fn object_flags(&self) -> ObjectFlags
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fn object_lock(&self) -> ObjectLockGuard<'_, Self>
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fn into_either(self, into_left: bool) -> Either<Self, Self>
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is true
.
Converts self
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otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
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if into_left(&self)
returns true
.
Converts self
into a Right
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otherwise. Read moresource§impl<U> IsSubclassableExt for Uwhere
U: IsClass + ParentClassIs,
impl<U> IsSubclassableExt for Uwhere
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fn parent_instance_init<T>(instance: &mut InitializingObject<T>)
source§impl<T> ObjectExt for Twhere
T: ObjectType,
impl<T> ObjectExt for Twhere
T: ObjectType,
source§fn is<U>(&self) -> boolwhere
U: StaticType,
fn is<U>(&self) -> boolwhere
U: StaticType,
true
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.source§fn object_class(&self) -> &Class<Object>
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fn set_property_from_value(&self, property_name: &str, value: &Value)
source§fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
source§fn set_properties_from_value(&self, property_values: &[(&str, Value)])
fn set_properties_from_value(&self, property_values: &[(&str, Value)])
source§fn property<V>(&self, property_name: &str) -> Vwhere
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fn list_properties(&self) -> PtrSlice<ParamSpec>
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fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
source§unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
key
. Read moresource§unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
key
. Read moresource§unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
key
. Read moresource§unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
key
. Read moresource§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
key
. Read moresource§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
key
. Read moresource§fn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
source§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
source§fn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
source§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id
on this object. Read moresource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name
on this object. Read moresource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>
source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify
signal of the object. Read moresource§fn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
source§fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
source§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
source§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
source§fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
source§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
source§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere
T: HasParamSpec,
source§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere
T: StaticType,
source§fn ensure_type()
fn ensure_type()
source§impl<T> ToSendValue for T
impl<T> ToSendValue for T
source§fn to_send_value(&self) -> SendValue
fn to_send_value(&self) -> SendValue
SendValue
clone of self
.