Struct gstreamer_video::VideoOverlay
source · pub struct VideoOverlay { /* private fields */ }
Expand description
The VideoOverlay
interface is used for 2 main purposes :
- To get a grab on the Window where the video sink element is going to render. This is achieved by either being informed about the Window identifier that the video sink element generated, or by forcing the video sink element to use a specific Window identifier for rendering.
- To force a redrawing of the latest video frame the video sink element
displayed on the Window. Indeed if the
gst::Pipeline
is ingst::State::Paused
state, moving the Window around will damage its content. Application developers will want to handle the Expose events themselves and force the video sink element to refresh the Window’s content.
Using the Window created by the video sink is probably the simplest scenario, in some cases, though, it might not be flexible enough for application developers if they need to catch events such as mouse moves and button clicks.
Setting a specific Window identifier on the video sink element is the most
flexible solution but it has some issues. Indeed the application needs to set
its Window identifier at the right time to avoid internal Window creation
from the video sink element. To solve this issue a gst::Message
is posted on
the bus to inform the application that it should set the Window identifier
immediately. Here is an example on how to do that correctly:
static GstBusSyncReply
create_window (GstBus * bus, GstMessage * message, GstPipeline * pipeline)
{
// ignore anything but 'prepare-window-handle' element messages
if (!gst_is_video_overlay_prepare_window_handle_message (message))
return GST_BUS_PASS;
win = XCreateSimpleWindow (disp, root, 0, 0, 320, 240, 0, 0, 0);
XSetWindowBackgroundPixmap (disp, win, None);
XMapRaised (disp, win);
XSync (disp, FALSE);
gst_video_overlay_set_window_handle (GST_VIDEO_OVERLAY (GST_MESSAGE_SRC (message)),
win);
gst_message_unref (message);
return GST_BUS_DROP;
}
...
int
main (int argc, char **argv)
{
...
bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline));
gst_bus_set_sync_handler (bus, (GstBusSyncHandler) create_window, pipeline,
NULL);
...
}
§Two basic usage scenarios
There are two basic usage scenarios: in the simplest case, the application
uses playbin
or playsink
or knows exactly what particular element is used
for video output, which is usually the case when the application creates
the videosink to use (e.g. xvimagesink
, ximagesink
, etc.) itself; in this
case, the application can just create the videosink element, create and
realize the window to render the video on and then
call VideoOverlayExtManual::set_window_handle()
directly with the XID or native
window handle, before starting up the pipeline.
As playbin
and playsink
implement the video overlay interface and proxy
it transparently to the actual video sink even if it is created later, this
case also applies when using these elements.
In the other and more common case, the application does not know in advance
what GStreamer video sink element will be used for video output. This is
usually the case when an element such as autovideosink
is used.
In this case, the video sink element itself is created
asynchronously from a GStreamer streaming thread some time after the
pipeline has been started up. When that happens, however, the video sink
will need to know right then whether to render onto an already existing
application window or whether to create its own window. This is when it
posts a prepare-window-handle message, and that is also why this message needs
to be handled in a sync bus handler which will be called from the streaming
thread directly (because the video sink will need an answer right then).
As response to the prepare-window-handle element message in the bus sync
handler, the application may use VideoOverlayExtManual::set_window_handle()
to tell
the video sink to render onto an existing window surface. At this point the
application should already have obtained the window handle / XID, so it
just needs to set it. It is generally not advisable to call any GUI toolkit
functions or window system functions from the streaming thread in which the
prepare-window-handle message is handled, because most GUI toolkits and
windowing systems are not thread-safe at all and a lot of care would be
required to co-ordinate the toolkit and window system calls of the
different threads (Gtk+ users please note: prior to Gtk+ 2.18
GDK_WINDOW_XID
was just a simple structure access, so generally fine to do
within the bus sync handler; this macro was changed to a function call in
Gtk+ 2.18 and later, which is likely to cause problems when called from a
sync handler; see below for a better approach without GDK_WINDOW_XID
used in the callback).
§GstVideoOverlay and Gtk+
#include <gst/video/videooverlay.h>
#include <gtk/gtk.h>
#ifdef GDK_WINDOWING_X11
#include <gdk/gdkx.h> // for GDK_WINDOW_XID
#endif
#ifdef GDK_WINDOWING_WIN32
#include <gdk/gdkwin32.h> // for GDK_WINDOW_HWND
#endif
...
static guintptr video_window_handle = 0;
...
static GstBusSyncReply
bus_sync_handler (GstBus * bus, GstMessage * message, gpointer user_data)
{
// ignore anything but 'prepare-window-handle' element messages
if (!gst_is_video_overlay_prepare_window_handle_message (message))
return GST_BUS_PASS;
if (video_window_handle != 0) {
GstVideoOverlay *overlay;
// GST_MESSAGE_SRC (message) will be the video sink element
overlay = GST_VIDEO_OVERLAY (GST_MESSAGE_SRC (message));
gst_video_overlay_set_window_handle (overlay, video_window_handle);
} else {
g_warning ("Should have obtained video_window_handle by now!");
}
gst_message_unref (message);
return GST_BUS_DROP;
}
...
static void
video_widget_realize_cb (GtkWidget * widget, gpointer data)
{
#if GTK_CHECK_VERSION(2,18,0)
// Tell Gtk+/Gdk to create a native window for this widget instead of
// drawing onto the parent widget.
// This is here just for pedagogical purposes, GDK_WINDOW_XID will call
// it as well in newer Gtk versions
if (!gdk_window_ensure_native (widget->window))
g_error ("Couldn't create native window needed for GstVideoOverlay!");
#endif
#ifdef GDK_WINDOWING_X11
{
gulong xid = GDK_WINDOW_XID (gtk_widget_get_window (video_window));
video_window_handle = xid;
}
#endif
#ifdef GDK_WINDOWING_WIN32
{
HWND wnd = GDK_WINDOW_HWND (gtk_widget_get_window (video_window));
video_window_handle = (guintptr) wnd;
}
#endif
}
...
int
main (int argc, char **argv)
{
GtkWidget *video_window;
GtkWidget *app_window;
...
app_window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
...
video_window = gtk_drawing_area_new ();
g_signal_connect (video_window, "realize",
G_CALLBACK (video_widget_realize_cb), NULL);
gtk_widget_set_double_buffered (video_window, FALSE);
...
// usually the video_window will not be directly embedded into the
// application window like this, but there will be many other widgets
// and the video window will be embedded in one of them instead
gtk_container_add (GTK_CONTAINER (ap_window), video_window);
...
// show the GUI
gtk_widget_show_all (app_window);
// realize window now so that the video window gets created and we can
// obtain its XID/HWND before the pipeline is started up and the videosink
// asks for the XID/HWND of the window to render onto
gtk_widget_realize (video_window);
// we should have the XID/HWND now
g_assert (video_window_handle != 0);
...
// set up sync handler for setting the xid once the pipeline is started
bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline));
gst_bus_set_sync_handler (bus, (GstBusSyncHandler) bus_sync_handler, NULL,
NULL);
gst_object_unref (bus);
...
gst_element_set_state (pipeline, GST_STATE_PLAYING);
...
}
§GstVideoOverlay and Qt
#include <glib.h>;
#include <gst/gst.h>;
#include <gst/video/videooverlay.h>;
#include <QApplication>;
#include <QTimer>;
#include <QWidget>;
int main(int argc, char *argv[])
{
if (!g_thread_supported ())
g_thread_init (NULL);
gst_init (&argc, &argv);
QApplication app(argc, argv);
app.connect(&app, SIGNAL(lastWindowClosed()), &app, SLOT(quit ()));
// prepare the pipeline
GstElement *pipeline = gst_pipeline_new ("xvoverlay");
GstElement *src = gst_element_factory_make ("videotestsrc", NULL);
GstElement *sink = gst_element_factory_make ("xvimagesink", NULL);
gst_bin_add_many (GST_BIN (pipeline), src, sink, NULL);
gst_element_link (src, sink);
// prepare the ui
QWidget window;
window.resize(320, 240);
window.show();
WId xwinid = window.winId();
gst_video_overlay_set_window_handle (GST_VIDEO_OVERLAY (sink), xwinid);
// run the pipeline
GstStateChangeReturn sret = gst_element_set_state (pipeline,
GST_STATE_PLAYING);
if (sret == GST_STATE_CHANGE_FAILURE) {
gst_element_set_state (pipeline, GST_STATE_NULL);
gst_object_unref (pipeline);
// Exit application
QTimer::singleShot(0, QApplication::activeWindow(), SLOT(quit()));
}
int ret = app.exec();
window.hide();
gst_element_set_state (pipeline, GST_STATE_NULL);
gst_object_unref (pipeline);
return ret;
}
§Implements
VideoOverlayExt
, VideoOverlayExtManual
GLib type: GObject with reference counted clone semantics.
Implementations§
source§impl VideoOverlay
impl VideoOverlay
pub const NONE: Option<&'static VideoOverlay> = None
Trait Implementations§
source§impl Clone for VideoOverlay
impl Clone for VideoOverlay
source§impl Debug for VideoOverlay
impl Debug for VideoOverlay
source§impl HasParamSpec for VideoOverlay
impl HasParamSpec for VideoOverlay
type ParamSpec = ParamSpecObject
§type SetValue = VideoOverlay
type SetValue = VideoOverlay
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, VideoOverlay>
fn param_spec_builder() -> Self::BuilderFn
source§impl Hash for VideoOverlay
impl Hash for VideoOverlay
source§impl Ord for VideoOverlay
impl Ord for VideoOverlay
source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
source§impl<OT: ObjectType> PartialEq<OT> for VideoOverlay
impl<OT: ObjectType> PartialEq<OT> for VideoOverlay
source§impl<OT: ObjectType> PartialOrd<OT> for VideoOverlay
impl<OT: ObjectType> PartialOrd<OT> for VideoOverlay
source§impl StaticType for VideoOverlay
impl StaticType for VideoOverlay
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for VideoOverlay
impl Send for VideoOverlay
impl Sync for VideoOverlay
Auto Trait Implementations§
impl Freeze for VideoOverlay
impl RefUnwindSafe for VideoOverlay
impl Unpin for VideoOverlay
impl UnwindSafe for VideoOverlay
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T: ?Sized,
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T: ?Sized,
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. Read moresource§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
key
. Read moresource§fn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
source§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
source§fn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
source§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id
on this object. Read moresource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name
on this object. Read moresource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>
source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify
signal of the object. Read moresource§fn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
source§fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
source§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
source§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
source§fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
source§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
source§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere
T: HasParamSpec,
source§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere
T: StaticType,
source§fn ensure_type()
fn ensure_type()
source§impl<T> ToSendValue for T
impl<T> ToSendValue for T
source§fn to_send_value(&self) -> SendValue
fn to_send_value(&self) -> SendValue
SendValue
clone of self
.source§impl<T> TransparentType for Twhere
T: TransparentPtrType,
impl<T> TransparentType for Twhere
T: TransparentPtrType,
type GlibType = <T as GlibPtrDefault>::GlibType
source§impl<T> TryFromClosureReturnValue for Twhere
T: for<'a> FromValue<'a> + StaticType + 'static,
impl<T> TryFromClosureReturnValue for Twhere
T: for<'a> FromValue<'a> + StaticType + 'static,
source§impl<O> VideoOverlayExt for Owhere
O: IsA<VideoOverlay>,
impl<O> VideoOverlayExt for Owhere
O: IsA<VideoOverlay>,
source§fn expose(&self)
fn expose(&self)
source§fn handle_events(&self, handle_events: bool)
fn handle_events(&self, handle_events: bool)
VideoOverlay
. Read moresource§fn prepare_window_handle(&self)
fn prepare_window_handle(&self)
VideoOverlayExtManual::set_window_handle()
before a plugin creates its own
window. Read moresource§fn set_render_rectangle(
&self,
x: i32,
y: i32,
width: i32,
height: i32,
) -> Result<(), BoolError>
fn set_render_rectangle( &self, x: i32, y: i32, width: i32, height: i32, ) -> Result<(), BoolError>
VideoOverlayExtManual::set_window_handle()
. If this is not used or not supported
the video will fill the area of the window set as the overlay to 100%.
By specifying the rectangle, the video can be overlayed to a specific region
of that window only. After setting the new rectangle one should call
expose()
to force a redraw. To unset the region pass -1 for
the width
and height
parameters. Read moresource§impl<O> VideoOverlayExtManual for Owhere
O: IsA<VideoOverlay>,
impl<O> VideoOverlayExtManual for Owhere
O: IsA<VideoOverlay>,
source§unsafe fn set_window_handle(&self, handle: uintptr_t)
unsafe fn set_window_handle(&self, handle: uintptr_t)
handle
will
tell the overlay to stop using that window and create an internal one. Read more