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// This file was generated by gir (https://github.com/gtk-rs/gir)
// from gir-files (https://github.com/gtk-rs/gir-files)
// from gst-gir-files (https://gitlab.freedesktop.org/gstreamer/gir-files-rs.git)
// DO NOT EDIT
use crate::ffi;
use glib::{prelude::*, translate::*};
glib::wrapper! {
/// The [`VideoOverlay`][crate::VideoOverlay] interface is used for 2 main purposes :
///
/// * To get a grab on the Window where the video sink element is going to render.
/// This is achieved by either being informed about the Window identifier that
/// the video sink element generated, or by forcing the video sink element to use
/// a specific Window identifier for rendering.
/// * To force a redrawing of the latest video frame the video sink element
/// displayed on the Window. Indeed if the [`gst::Pipeline`][crate::gst::Pipeline] is in [`gst::State::Paused`][crate::gst::State::Paused]
/// state, moving the Window around will damage its content. Application
/// developers will want to handle the Expose events themselves and force the
/// video sink element to refresh the Window's content.
///
/// Using the Window created by the video sink is probably the simplest scenario,
/// in some cases, though, it might not be flexible enough for application
/// developers if they need to catch events such as mouse moves and button
/// clicks.
///
/// Setting a specific Window identifier on the video sink element is the most
/// flexible solution but it has some issues. Indeed the application needs to set
/// its Window identifier at the right time to avoid internal Window creation
/// from the video sink element. To solve this issue a [`gst::Message`][crate::gst::Message] is posted on
/// the bus to inform the application that it should set the Window identifier
/// immediately. Here is an example on how to do that correctly:
///
/// ```text
/// static GstBusSyncReply
/// create_window (GstBus * bus, GstMessage * message, GstPipeline * pipeline)
/// {
/// // ignore anything but 'prepare-window-handle' element messages
/// if (!gst_is_video_overlay_prepare_window_handle_message (message))
/// return GST_BUS_PASS;
///
/// win = XCreateSimpleWindow (disp, root, 0, 0, 320, 240, 0, 0, 0);
///
/// XSetWindowBackgroundPixmap (disp, win, None);
///
/// XMapRaised (disp, win);
///
/// XSync (disp, FALSE);
///
/// gst_video_overlay_set_window_handle (GST_VIDEO_OVERLAY (GST_MESSAGE_SRC (message)),
/// win);
///
/// gst_message_unref (message);
///
/// return GST_BUS_DROP;
/// }
/// ...
/// int
/// main (int argc, char **argv)
/// {
/// ...
/// bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline));
/// gst_bus_set_sync_handler (bus, (GstBusSyncHandler) create_window, pipeline,
/// NULL);
/// ...
/// }
/// ```
///
/// ## Two basic usage scenarios
///
/// There are two basic usage scenarios: in the simplest case, the application
/// uses `playbin` or `playsink` or knows exactly what particular element is used
/// for video output, which is usually the case when the application creates
/// the videosink to use (e.g. `xvimagesink`, `ximagesink`, etc.) itself; in this
/// case, the application can just create the videosink element, create and
/// realize the window to render the video on and then
/// call [`VideoOverlayExtManual::set_window_handle()`][crate::prelude::VideoOverlayExtManual::set_window_handle()] directly with the XID or native
/// window handle, before starting up the pipeline.
/// As `playbin` and `playsink` implement the video overlay interface and proxy
/// it transparently to the actual video sink even if it is created later, this
/// case also applies when using these elements.
///
/// In the other and more common case, the application does not know in advance
/// what GStreamer video sink element will be used for video output. This is
/// usually the case when an element such as `autovideosink` is used.
/// In this case, the video sink element itself is created
/// asynchronously from a GStreamer streaming thread some time after the
/// pipeline has been started up. When that happens, however, the video sink
/// will need to know right then whether to render onto an already existing
/// application window or whether to create its own window. This is when it
/// posts a prepare-window-handle message, and that is also why this message needs
/// to be handled in a sync bus handler which will be called from the streaming
/// thread directly (because the video sink will need an answer right then).
///
/// As response to the prepare-window-handle element message in the bus sync
/// handler, the application may use [`VideoOverlayExtManual::set_window_handle()`][crate::prelude::VideoOverlayExtManual::set_window_handle()] to tell
/// the video sink to render onto an existing window surface. At this point the
/// application should already have obtained the window handle / XID, so it
/// just needs to set it. It is generally not advisable to call any GUI toolkit
/// functions or window system functions from the streaming thread in which the
/// prepare-window-handle message is handled, because most GUI toolkits and
/// windowing systems are not thread-safe at all and a lot of care would be
/// required to co-ordinate the toolkit and window system calls of the
/// different threads (Gtk+ users please note: prior to Gtk+ 2.18
/// `GDK_WINDOW_XID` was just a simple structure access, so generally fine to do
/// within the bus sync handler; this macro was changed to a function call in
/// Gtk+ 2.18 and later, which is likely to cause problems when called from a
/// sync handler; see below for a better approach without `GDK_WINDOW_XID`
/// used in the callback).
///
/// ## GstVideoOverlay and Gtk+
///
///
/// ```text
/// #include <gst/video/videooverlay.h>
/// #include <gtk/gtk.h>
/// #ifdef GDK_WINDOWING_X11
/// #include <gdk/gdkx.h> // for GDK_WINDOW_XID
/// #endif
/// #ifdef GDK_WINDOWING_WIN32
/// #include <gdk/gdkwin32.h> // for GDK_WINDOW_HWND
/// #endif
/// ...
/// static guintptr video_window_handle = 0;
/// ...
/// static GstBusSyncReply
/// bus_sync_handler (GstBus * bus, GstMessage * message, gpointer user_data)
/// {
/// // ignore anything but 'prepare-window-handle' element messages
/// if (!gst_is_video_overlay_prepare_window_handle_message (message))
/// return GST_BUS_PASS;
///
/// if (video_window_handle != 0) {
/// GstVideoOverlay *overlay;
///
/// // GST_MESSAGE_SRC (message) will be the video sink element
/// overlay = GST_VIDEO_OVERLAY (GST_MESSAGE_SRC (message));
/// gst_video_overlay_set_window_handle (overlay, video_window_handle);
/// } else {
/// g_warning ("Should have obtained video_window_handle by now!");
/// }
///
/// gst_message_unref (message);
/// return GST_BUS_DROP;
/// }
/// ...
/// static void
/// video_widget_realize_cb (GtkWidget * widget, gpointer data)
/// {
/// #if GTK_CHECK_VERSION(2,18,0)
/// // Tell Gtk+/Gdk to create a native window for this widget instead of
/// // drawing onto the parent widget.
/// // This is here just for pedagogical purposes, GDK_WINDOW_XID will call
/// // it as well in newer Gtk versions
/// if (!gdk_window_ensure_native (widget->window))
/// g_error ("Couldn't create native window needed for GstVideoOverlay!");
/// #endif
///
/// #ifdef GDK_WINDOWING_X11
/// {
/// gulong xid = GDK_WINDOW_XID (gtk_widget_get_window (video_window));
/// video_window_handle = xid;
/// }
/// #endif
/// #ifdef GDK_WINDOWING_WIN32
/// {
/// HWND wnd = GDK_WINDOW_HWND (gtk_widget_get_window (video_window));
/// video_window_handle = (guintptr) wnd;
/// }
/// #endif
/// }
/// ...
/// int
/// main (int argc, char **argv)
/// {
/// GtkWidget *video_window;
/// GtkWidget *app_window;
/// ...
/// app_window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
/// ...
/// video_window = gtk_drawing_area_new ();
/// g_signal_connect (video_window, "realize",
/// G_CALLBACK (video_widget_realize_cb), NULL);
/// gtk_widget_set_double_buffered (video_window, FALSE);
/// ...
/// // usually the video_window will not be directly embedded into the
/// // application window like this, but there will be many other widgets
/// // and the video window will be embedded in one of them instead
/// gtk_container_add (GTK_CONTAINER (ap_window), video_window);
/// ...
/// // show the GUI
/// gtk_widget_show_all (app_window);
///
/// // realize window now so that the video window gets created and we can
/// // obtain its XID/HWND before the pipeline is started up and the videosink
/// // asks for the XID/HWND of the window to render onto
/// gtk_widget_realize (video_window);
///
/// // we should have the XID/HWND now
/// g_assert (video_window_handle != 0);
/// ...
/// // set up sync handler for setting the xid once the pipeline is started
/// bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline));
/// gst_bus_set_sync_handler (bus, (GstBusSyncHandler) bus_sync_handler, NULL,
/// NULL);
/// gst_object_unref (bus);
/// ...
/// gst_element_set_state (pipeline, GST_STATE_PLAYING);
/// ...
/// }
/// ```
///
/// ## GstVideoOverlay and Qt
///
///
/// ```text
/// #include <glib.h>;
/// #include <gst/gst.h>;
/// #include <gst/video/videooverlay.h>;
///
/// #include <QApplication>;
/// #include <QTimer>;
/// #include <QWidget>;
///
/// int main(int argc, char *argv[])
/// {
/// if (!g_thread_supported ())
/// g_thread_init (NULL);
///
/// gst_init (&argc, &argv);
/// QApplication app(argc, argv);
/// app.connect(&app, SIGNAL(lastWindowClosed()), &app, SLOT(quit ()));
///
/// // prepare the pipeline
///
/// GstElement *pipeline = gst_pipeline_new ("xvoverlay");
/// GstElement *src = gst_element_factory_make ("videotestsrc", NULL);
/// GstElement *sink = gst_element_factory_make ("xvimagesink", NULL);
/// gst_bin_add_many (GST_BIN (pipeline), src, sink, NULL);
/// gst_element_link (src, sink);
///
/// // prepare the ui
///
/// QWidget window;
/// window.resize(320, 240);
/// window.show();
///
/// WId xwinid = window.winId();
/// gst_video_overlay_set_window_handle (GST_VIDEO_OVERLAY (sink), xwinid);
///
/// // run the pipeline
///
/// GstStateChangeReturn sret = gst_element_set_state (pipeline,
/// GST_STATE_PLAYING);
/// if (sret == GST_STATE_CHANGE_FAILURE) {
/// gst_element_set_state (pipeline, GST_STATE_NULL);
/// gst_object_unref (pipeline);
/// // Exit application
/// QTimer::singleShot(0, QApplication::activeWindow(), SLOT(quit()));
/// }
///
/// int ret = app.exec();
///
/// window.hide();
/// gst_element_set_state (pipeline, GST_STATE_NULL);
/// gst_object_unref (pipeline);
///
/// return ret;
/// }
/// ```
///
/// # Implements
///
/// [`VideoOverlayExt`][trait@crate::prelude::VideoOverlayExt], [`VideoOverlayExtManual`][trait@crate::prelude::VideoOverlayExtManual]
#[doc(alias = "GstVideoOverlay")]
pub struct VideoOverlay(Interface<ffi::GstVideoOverlay, ffi::GstVideoOverlayInterface>);
match fn {
type_ => || ffi::gst_video_overlay_get_type(),
}
}
impl VideoOverlay {
pub const NONE: Option<&'static VideoOverlay> = None;
//#[doc(alias = "gst_video_overlay_install_properties")]
//pub fn install_properties(oclass: /*Ignored*/&mut glib::ObjectClass, last_prop_id: i32) {
// unsafe { TODO: call ffi:gst_video_overlay_install_properties() }
//}
}
unsafe impl Send for VideoOverlay {}
unsafe impl Sync for VideoOverlay {}
mod sealed {
pub trait Sealed {}
impl<T: super::IsA<super::VideoOverlay>> Sealed for T {}
}
/// Trait containing all [`struct@VideoOverlay`] methods.
///
/// # Implementors
///
/// [`VideoOverlay`][struct@crate::VideoOverlay]
pub trait VideoOverlayExt: IsA<VideoOverlay> + sealed::Sealed + 'static {
/// Tell an overlay that it has been exposed. This will redraw the current frame
/// in the drawable even if the pipeline is PAUSED.
#[doc(alias = "gst_video_overlay_expose")]
fn expose(&self) {
unsafe {
ffi::gst_video_overlay_expose(self.as_ref().to_glib_none().0);
}
}
//#[doc(alias = "gst_video_overlay_got_window_handle")]
//fn got_window_handle(&self, handle: /*Unimplemented*/Basic: UIntPtr) {
// unsafe { TODO: call ffi:gst_video_overlay_got_window_handle() }
//}
/// Tell an overlay that it should handle events from the window system. These
/// events are forwarded upstream as navigation events. In some window system,
/// events are not propagated in the window hierarchy if a client is listening
/// for them. This method allows you to disable events handling completely
/// from the [`VideoOverlay`][crate::VideoOverlay].
/// ## `handle_events`
/// a `gboolean` indicating if events should be handled or not.
#[doc(alias = "gst_video_overlay_handle_events")]
fn handle_events(&self, handle_events: bool) {
unsafe {
ffi::gst_video_overlay_handle_events(
self.as_ref().to_glib_none().0,
handle_events.into_glib(),
);
}
}
/// This will post a "prepare-window-handle" element message on the bus
/// to give applications an opportunity to call
/// [`VideoOverlayExtManual::set_window_handle()`][crate::prelude::VideoOverlayExtManual::set_window_handle()] before a plugin creates its own
/// window.
///
/// This function should only be used by video overlay plugin developers.
#[doc(alias = "gst_video_overlay_prepare_window_handle")]
fn prepare_window_handle(&self) {
unsafe {
ffi::gst_video_overlay_prepare_window_handle(self.as_ref().to_glib_none().0);
}
}
/// Configure a subregion as a video target within the window set by
/// [`VideoOverlayExtManual::set_window_handle()`][crate::prelude::VideoOverlayExtManual::set_window_handle()]. If this is not used or not supported
/// the video will fill the area of the window set as the overlay to 100%.
/// By specifying the rectangle, the video can be overlayed to a specific region
/// of that window only. After setting the new rectangle one should call
/// [`expose()`][Self::expose()] to force a redraw. To unset the region pass -1 for
/// the `width` and `height` parameters.
///
/// This method is needed for non fullscreen video overlay in UI toolkits that
/// do not support subwindows.
/// ## `x`
/// the horizontal offset of the render area inside the window
/// ## `y`
/// the vertical offset of the render area inside the window
/// ## `width`
/// the width of the render area inside the window
/// ## `height`
/// the height of the render area inside the window
///
/// # Returns
///
/// [`false`] if not supported by the sink.
#[doc(alias = "gst_video_overlay_set_render_rectangle")]
fn set_render_rectangle(
&self,
x: i32,
y: i32,
width: i32,
height: i32,
) -> Result<(), glib::error::BoolError> {
unsafe {
glib::result_from_gboolean!(
ffi::gst_video_overlay_set_render_rectangle(
self.as_ref().to_glib_none().0,
x,
y,
width,
height
),
"Failed to set render rectangle"
)
}
}
}
impl<O: IsA<VideoOverlay>> VideoOverlayExt for O {}