Struct gstreamer_editing_services::Project
source · pub struct Project { /* private fields */ }
Expand description
The Project
is used to control a set of Asset
and is a
Asset
with GES_TYPE_TIMELINE
as extractable_type
itself. That
means that you can extract Timeline
from a project as followed:
⚠️ The following code is in c ⚠️
GESProject *project;
GESTimeline *timeline;
project = ges_project_new ("file:///path/to/a/valid/project/uri");
// Here you can connect to the various signal to get more infos about
// what is happening and recover from errors if possible
...
timeline = ges_asset_extract (GES_ASSET (project));
The Project
class offers a higher level API to handle Asset
-s.
It lets you request new asset, and it informs you about new assets through
a set of signals. Also it handles problem such as missing files/missing
gst::Element
and lets you try to recover from those.
§Subprojects
In order to add a subproject, the only thing to do is to add the subproject to the main project:
⚠️ The following code is in c ⚠️
ges_project_add_asset (project, GES_ASSET (subproject));
then the subproject will be serialized in the project files. To use
the subproject in a timeline, you should use a UriClip
with the
same subproject URI.
When loading a project with subproject, subprojects URIs will be temporary
writable local files. If you want to edit the subproject timeline,
you should retrieve the subproject from the parent project asset list and
extract the timeline with AssetExt::extract()
and save it at
the same temporary location.
§Properties
§uri
Readable | Writeable | Construct Only
Asset
§extractable-type
The Extractable
object type that can be extracted from the asset.
Readable | Writeable | Construct Only
§id
The ID of the asset. This should be unique amongst all assets with
the same extractable-type
. Depending on the associated
Extractable
implementation, this id may convey some information
about the glib::Object
that should be extracted. Note that, as such, the
ID will have an expected format, and you can not choose this value
arbitrarily. By default, this will be set to the type name of the
extractable-type
, but you should check the documentation
of the extractable type to see whether they differ from the
default behaviour.
Readable | Writeable | Construct Only
§proxy
The default proxy for this asset, or None
if it has no proxy. A
proxy will act as a substitute for the original asset when the
original is requested (see Asset::request()
).
Setting this property will not usually remove the existing proxy, but
will replace it as the default (see AssetExt::set_proxy()
).
Readable | Writeable
§proxy-target
The asset that this asset is a proxy for, or None
if it is not a
proxy for another asset.
Note that even if this asset is acting as a proxy for another asset,
but this asset is not the default proxy
, then proxy
-target
will still point to this other asset. So you should check the
proxy
property of target
-proxy before assuming it is the
current default proxy for the target.
Note that the notify
for this property is emitted after
the proxy
notify
for the corresponding (if any)
asset it is now the proxy of/no longer the proxy of.
Readable
§Signals
§asset-added
§asset-loading
§asset-removed
§error-loading
§error-loading-asset
Informs you that a Asset
could not be created. In case of
missing GStreamer plugins, the error will be set to GST_CORE_ERROR
gst::CoreError::MissingPlugin
§loaded
§loading
§missing-uri
⚠️ The following code is in c ⚠️
static gchar
source_moved_cb (GESProject *project, GError *error, GESAsset *asset_with_error)
{
return g_strdup ("file:///the/new/uri.ogg");
}
static int
main (int argc, gchar ** argv)
{
GESTimeline *timeline;
GESProject *project = ges_project_new ("file:///some/uri.xges");
g_signal_connect (project, "missing-uri", source_moved_cb, NULL);
timeline = ges_asset_extract (GES_ASSET (project));
}
MetaContainer
§notify-meta
This is emitted for a meta container whenever the metadata under one
of its fields changes, is set for the first time, or is removed. In
the latter case, value
will be None
.
Detailed
§Implements
ProjectExt
, AssetExt
, [trait@glib::ObjectExt
], MetaContainerExt
GLib type: GObject with reference counted clone semantics.
Implementations§
source§impl Project
impl Project
pub const NONE: Option<&'static Project> = None
sourcepub fn new(uri: Option<&str>) -> Project
pub fn new(uri: Option<&str>) -> Project
Creates a new Project
and sets its uri to uri
if provided. Note that
if uri
is not valid or None
, the uri of the project will then be set
the first time you save the project. If you then save the project to
other locations, it will never be updated again and the first valid URI is
the URI it will keep refering to.
§uri
The uri to be set after creating the project.
§Returns
A newly created Project
MT safe.
Trait Implementations§
source§impl HasParamSpec for Project
impl HasParamSpec for Project
source§impl Ord for Project
impl Ord for Project
source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
source§impl<OT: ObjectType> PartialEq<OT> for Project
impl<OT: ObjectType> PartialEq<OT> for Project
source§impl<OT: ObjectType> PartialOrd<OT> for Project
impl<OT: ObjectType> PartialOrd<OT> for Project
source§fn partial_cmp(&self, other: &OT) -> Option<Ordering>
fn partial_cmp(&self, other: &OT) -> Option<Ordering>
Partial comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for Project
impl StaticType for Project
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for Project
impl IsA<Asset> for Project
impl IsA<MetaContainer> for Project
Auto Trait Implementations§
impl Freeze for Project
impl RefUnwindSafe for Project
impl !Send for Project
impl !Sync for Project
impl Unpin for Project
impl UnwindSafe for Project
Blanket Implementations§
source§impl<O> AssetExt for O
impl<O> AssetExt for O
source§fn extract(&self) -> Result<Extractable, Error>
fn extract(&self) -> Result<Extractable, Error>
extractable-type
object from the asset. The
id
of the asset may determine the properties and state of the
newly created object. Read moresource§fn error(&self) -> Option<Error>
fn error(&self) -> Option<Error>
source§fn extractable_type(&self) -> Type
fn extractable_type(&self) -> Type
extractable-type
of the asset. Read moresource§fn proxy_target(&self) -> Option<Asset>
fn proxy_target(&self) -> Option<Asset>
proxy-target
of the asset. Read moresource§fn list_proxies(&self) -> Vec<Asset>
fn list_proxies(&self) -> Vec<Asset>
source§fn unproxy(&self, proxy: &impl IsA<Asset>) -> Result<(), BoolError>
fn unproxy(&self, proxy: &impl IsA<Asset>) -> Result<(), BoolError>
list_proxies()
) will become the
default. If there are no other proxies, then the asset will no longer
have a default proxy
. Read morefn connect_proxy_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_proxy_target_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
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source§fn set_uint(&self, meta_item: &str, value: u32) -> bool
fn set_uint(&self, meta_item: &str, value: u32) -> bool
source§fn set_uint64(&self, meta_item: &str, value: u64) -> bool
fn set_uint64(&self, meta_item: &str, value: u64) -> bool
source§impl<T> ObjectExt for Twhere
T: ObjectType,
impl<T> ObjectExt for Twhere
T: ObjectType,
source§fn is<U>(&self) -> boolwhere
U: StaticType,
fn is<U>(&self) -> boolwhere
U: StaticType,
true
if the object is an instance of (can be cast to) T
.source§fn object_class(&self) -> &Class<Object>
fn object_class(&self) -> &Class<Object>
ObjectClass
of the object. Read moresource§fn class_of<U>(&self) -> Option<&Class<U>>where
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U: IsClass,
T
. Read moresource§fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where
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fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where
U: IsInterface,
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of the object. Read moresource§fn set_property_from_value(&self, property_name: &str, value: &Value)
fn set_property_from_value(&self, property_name: &str, value: &Value)
source§fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
source§fn set_properties_from_value(&self, property_values: &[(&str, Value)])
fn set_properties_from_value(&self, property_values: &[(&str, Value)])
source§fn property<V>(&self, property_name: &str) -> Vwhere
V: for<'b> FromValue<'b> + 'static,
fn property<V>(&self, property_name: &str) -> Vwhere
V: for<'b> FromValue<'b> + 'static,
property_name
of the object and cast it to the type V. Read moresource§fn property_value(&self, property_name: &str) -> Value
fn property_value(&self, property_name: &str) -> Value
property_name
of the object. Read moresource§fn property_type(&self, property_name: &str) -> Option<Type>
fn property_type(&self, property_name: &str) -> Option<Type>
property_name
of this object. Read moresource§fn find_property(&self, property_name: &str) -> Option<ParamSpec>
fn find_property(&self, property_name: &str) -> Option<ParamSpec>
ParamSpec
of the property property_name
of this object.source§fn list_properties(&self) -> PtrSlice<ParamSpec>
fn list_properties(&self) -> PtrSlice<ParamSpec>
ParamSpec
of the properties of this object.source§fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
source§unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
key
. Read moresource§unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
key
. Read moresource§unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
key
. Read moresource§unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
key
. Read moresource§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
key
. Read moresource§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
key
. Read moresource§fn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
source§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
source§fn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
source§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id
on this object. Read moresource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name
on this object. Read moresource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>
source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify
signal of the object. Read moresource§fn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
source§fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
source§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
source§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
source§fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
source§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
source§impl<O> ProjectExt for O
impl<O> ProjectExt for O
source§fn add_encoding_profile(
&self,
profile: &impl IsA<EncodingProfile>,
) -> Result<(), BoolError>
fn add_encoding_profile( &self, profile: &impl IsA<EncodingProfile>, ) -> Result<(), BoolError>
profile
to the project. It lets you save in what format
the project will be rendered and keep a reference to those formats.
Also, those formats will be saved to the project file when possible. Read moresource§fn add_formatter(&self, formatter: &impl IsA<Formatter>)
fn add_formatter(&self, formatter: &impl IsA<Formatter>)
self
Read moresource§fn create_asset_sync(
&self,
id: Option<&str>,
extractable_type: Type,
) -> Result<Option<Asset>, Error>
fn create_asset_sync( &self, id: Option<&str>, extractable_type: Type, ) -> Result<Option<Asset>, Error>
source§fn list_assets(&self, filter: Type) -> Vec<Asset>
fn list_assets(&self, filter: Type) -> Vec<Asset>
asset
contained in self
filtering per extractable_type
as defined by filter
. It copies the asset and thus will not be updated
in time. Read moresource§fn list_encoding_profiles(&self) -> Vec<EncodingProfile>
fn list_encoding_profiles(&self) -> Vec<EncodingProfile>
self
. The first one
is the latest added. Read moresource§fn save(
&self,
timeline: &impl IsA<Timeline>,
uri: &str,
formatter_asset: Option<impl IsA<Asset>>,
overwrite: bool,
) -> Result<(), Error>
fn save( &self, timeline: &impl IsA<Timeline>, uri: &str, formatter_asset: Option<impl IsA<Asset>>, overwrite: bool, ) -> Result<(), Error>
self
to uri
. You should make sure that timeline
is one of the timelines that have been extracted from self
(using ges_asset_extract (self
);) Read moresource§fn connect_asset_added<F: Fn(&Self, &Asset) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_asset_added<F: Fn(&Self, &Asset) + 'static>( &self, f: F, ) -> SignalHandlerId
asset
Read moresource§fn connect_asset_loading<F: Fn(&Self, &Asset) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_asset_loading<F: Fn(&Self, &Asset) + 'static>( &self, f: F, ) -> SignalHandlerId
asset
Read moresource§fn connect_asset_removed<F: Fn(&Self, &Asset) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_asset_removed<F: Fn(&Self, &Asset) + 'static>( &self, f: F, ) -> SignalHandlerId
asset
Read moresource§fn connect_error_loading<F: Fn(&Self, &Timeline, &Error) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_error_loading<F: Fn(&Self, &Timeline, &Error) + 'static>( &self, f: F, ) -> SignalHandlerId
timeline
Read moresource§fn connect_error_loading_asset<F: Fn(&Self, &Error, &str, Type) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_error_loading_asset<F: Fn(&Self, &Error, &str, Type) + 'static>( &self, f: F, ) -> SignalHandlerId
Asset
could not be created. In case of
missing GStreamer plugins, the error will be set to GST_CORE_ERROR
gst::CoreError::MissingPlugin
Read moresource§fn connect_loaded<F: Fn(&Self, &Timeline) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_loaded<F: Fn(&Self, &Timeline) + 'static>( &self, f: F, ) -> SignalHandlerId
timeline
Read moresource§fn connect_loading<F: Fn(&Self, &Timeline) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_loading<F: Fn(&Self, &Timeline) + 'static>( &self, f: F, ) -> SignalHandlerId
timeline
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