#[repr(transparent)]
pub struct Aggregator { /* private fields */ }
Expand description

Manages a set of pads with the purpose of aggregating their buffers. Control is given to the subclass when all pads have data.

  • Base class for mixers and muxers. Subclasses should at least implement the GstAggregatorClass::aggregate virtual method.

  • Installs a GstPadChainFunction, a GstPadEventFullFunction and a GstPadQueryFunction to queue all serialized data packets per sink pad. Subclasses should not overwrite those, but instead implement GstAggregatorClass::sink_event and GstAggregatorClass::sink_query as needed.

  • When data is queued on all pads, the aggregate vmethod is called.

  • One can peek at the data on any given GstAggregatorPad with the AggregatorPadExt::peek_buffer() method, and remove it from the pad with the gst_aggregator_pad_pop_buffer () method. When a buffer has been taken with pop_buffer (), a new buffer can be queued on that pad.

  • When AggregatorPadExt::peek_buffer() or AggregatorPadExt::has_buffer() are called, a reference is taken to the returned buffer, which stays valid until either:

  • AggregatorPadExt::pop_buffer() is called, in which case the caller is guaranteed that the buffer they receive is the same as the peeked buffer.
  • AggregatorPadExt::drop_buffer() is called, in which case the caller is guaranteed that the dropped buffer is the one that was peeked.
  • the subclass implementation of GstAggregatorClass.aggregate returns.

Subsequent calls to AggregatorPadExt::peek_buffer() or AggregatorPadExt::has_buffer() return / check the same buffer that was returned / checked, until one of the conditions listed above is met.

Subclasses are only allowed to call these methods from the aggregate thread.

  • If the subclass wishes to push a buffer downstream in its aggregate implementation, it should do so through the AggregatorExtManual::finish_buffer() method. This method will take care of sending and ordering mandatory events such as stream start, caps and segment. Buffer lists can also be pushed out with AggregatorExtManual::finish_buffer_list().

  • Same goes for EOS events, which should not be pushed directly by the subclass, it should instead return GST_FLOW_EOS in its aggregate implementation.

  • Note that the aggregator logic regarding gap event handling is to turn these into gap buffers with matching PTS and duration. It will also flag these buffers with GST_BUFFER_FLAG_GAP and GST_BUFFER_FLAG_DROPPABLE to ease their identification and subsequent processing. In addition, if the gap event was flagged with GST_GAP_FLAG_MISSING_DATA, a custom meta is added to the resulting gap buffer (GstAggregatorMissingDataMeta).

  • Subclasses must use (a subclass of) AggregatorPad for both their sink and source pads. See gst_element_class_add_static_pad_template_with_gtype().

This class used to live in gst-plugins-bad and was moved to core.

This is an Abstract Base Class, you cannot instantiate it.

Implements

AggregatorExt, gst::prelude::ElementExt, gst::prelude::ObjectExt, trait@glib::ObjectExt, AggregatorExtManual

Implementations

This is supported on crate feature v1_14 only.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

Override the virtual methods of this class for the given subclass and do other class initialization. Read more

Instance specific initialization. Read more

This method returns an Ordering between self and other. Read more

Compares and returns the maximum of two values. Read more

Compares and returns the minimum of two values. Read more

Restrict a value to a certain interval. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

Returns the type identifier of Self.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Upcasts an object to a superclass or interface T. Read more

Upcasts an object to a reference of its superclass or interface T. Read more

Tries to downcast to a subclass or interface implementor T. Read more

Tries to downcast to a reference of its subclass or interface implementor T. Read more

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more

Casts to T unconditionally. Read more

Casts to &T unconditionally. Read more

Abort the state change of the element. This function is used by elements that do asynchronous state changes and find out something is wrong. Read more

Adds a pad (link point) to self. pad’s parent will be set to self; see GstObjectExt::set_parent() for refcounting information. Read more

Perform transition on self. Read more

Commit the state change of the element and proceed to the next pending state if any. This function is used by elements that do asynchronous state changes. The core will normally call this method automatically when an element returned StateChangeReturn::Success from the state change function. Read more

This is supported on crate feature v1_14 only.
This is supported on crate feature v1_14 only.
This is supported on crate feature v1_14 only.

Performs a query on the given element. Read more

Sends an event to an element. If the element doesn’t implement an event handler, the event will be pushed on a random linked sink pad for downstream events or a random linked source pad for upstream events. Read more

This is supported on crate feature v1_10 only.
This is supported on crate feature v1_10 only.
This is supported on crate feature v1_10 only.
This is supported on crate feature v1_10 only.
This is supported on crate feature v1_10 only.
This is supported on crate feature v1_10 only.

Performs the conversion.

Attach the ControlBinding to the object. If there already was a ControlBinding for this property it will be replaced. Read more

A default error function that uses g_printerr() to display the error message and the optional debug string.. Read more

Gets the corresponding ControlBinding for the property. This should be unreferenced again after use. Read more

Obtain the control-rate for this self. Audio processing Element objects will use this rate to sub-divide their processing loop and call sync_values() in between. The length of the processing segment should be up to control-rate nanoseconds. Read more

Returns a copy of the name of self. Caller should g_free() the return value after usage. For a nameless object, this returns None, which you can safely g_free() as well. Read more

Returns the parent of self. This function increases the refcount of the parent object so you should gst_object_unref() it after usage. Read more

Generates a string describing the path of self in the object hierarchy. Only useful (or used) for debugging. Read more

Gets the value for the given controlled property at the requested time. Read more

Performs the conversion.

Returns true if the object is an instance of (can be cast to) T.

Returns the type of the object.

Returns the ObjectClass of the object. Read more

Returns the class of the object.

Returns the class of the object in the given type T. Read more

Returns the interface T of the object. Read more

Similar to Self::set_property but fails instead of panicking.

Sets the property property_name of the object to value value. Read more

Similar to Self::set_property but fails instead of panicking.

Sets the property property_name of the object to value value. Read more

Similar to Self::set_properties but fails instead of panicking.

Sets multiple properties of the object at once. Read more

Similar to Self::set_properties_from_value but fails instead of panicking.

Sets multiple properties of the object at once. Read more

Similar to Self::property but fails instead of panicking.

Gets the property property_name of the object and cast it to the type V. Read more

Similar to Self::property_value but fails instead of panicking.

Gets the property property_name of the object. Read more

Check if the object has a property property_name of the given type_. Read more

Get the type of the property property_name of this object. Read more

Get the ParamSpec of the property property_name of this object.

Return all ParamSpec of the properties of this object.

Freeze all property notifications until the return guard object is dropped. Read more

Set arbitrary data on this object with the given key. Read more

Return previously set arbitrary data of this object with the given key. Read more

Retrieve previously set arbitrary data of this object with the given key. Read more

Set arbitrary data on this object with the given key. Read more

Return previously set arbitrary data of this object with the given key. Read more

Retrieve previously set arbitrary data of this object with the given key. Read more

Block a given signal handler. Read more

Unblock a given signal handler.

Stop emission of the currently emitted signal.

Stop emission of the currently emitted signal by the (possibly detailed) signal name.

Similar to Self::connect but fails instead of panicking.

Connect to the signal signal_name on this object. Read more

Similar to Self::connect_id but fails instead of panicking.

Connect to the signal signal_id on this object. Read more

Similar to Self::connect_local but fails instead of panicking.

Connect to the signal signal_name on this object. Read more

Similar to Self::connect_local_id but fails instead of panicking.

Connect to the signal signal_id on this object. Read more

Similar to Self::connect_unsafe but fails instead of panicking.

Connect to the signal signal_name on this object. Read more

Similar to Self::connect_unsafe_id but fails instead of panicking.

Similar to Self::connect_closure but fails instead of panicking.

Connect a closure to the signal signal_name on this object. Read more

Similar to Self::connect_closure_id but fails instead of panicking.

Connect a closure to the signal signal_id on this object. Read more

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to Closure::invoke. Read more

Connect to the signal signal_id on this object. Read more

Similar to Self::emit but fails instead of panicking.

Emit signal by signal id. Read more

Similar to Self::emit_with_values but fails instead of panicking.

Same as Self::emit but takes Value for the arguments.

Similar to Self::emit_by_name but fails instead of panicking.

Emit signal by its name. Read more

Similar to Self::emit_by_name_with_values but fails instead of panicking.

Emit signal by its name. Read more

Similar to Self::emit_by_name_with_details but fails instead of panicking.

Emit signal by its name with details. Read more

Similar to Self::emit_by_name_with_details_and_values but fails instead of panicking.

Emit signal by its name with details. Read more

Similar to Self::emit_with_details but fails instead of panicking.

Emit signal by signal id with details. Read more

Similar to Self::emit_with_details_and_values but fails instead of panicking.

Emit signal by signal id with details. Read more

Disconnect a previously connected signal handler.

Connect to the notify signal of the object. Read more

Connect to the notify signal of the object. Read more

Connect to the notify signal of the object. Read more

Notify that the given property has changed its value. Read more

Notify that the given property has changed its value. Read more

Downgrade this object to a weak reference.

Bind property source_property on this object to the target_property on the target object. Read more

Returns the strong reference count of this object.

Ensures that the type has been registered with the type system.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

Returns a SendValue clone of self.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.