pub struct GLBaseMemoryRef(/* private fields */);

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impl GLBaseMemoryRef

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impl GLBaseMemoryRef

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pub fn upcast_memory_ref<M>(&self) -> &M::RefType

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pub fn upcast_memory_mut<M>(&mut self) -> &mut M::RefType

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impl GLBaseMemoryRef

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pub unsafe fn memcpy( &self, dest: &mut GLBaseMemory, offset: isize, size: isize ) -> Result<(), BoolError>

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pub fn alloc<P: IsA<GLBaseMemoryAllocator>>( allocator: &P, params: &GLAllocationParams ) -> Result<GLBaseMemory, BoolError>

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pub fn context(&self) -> &GLContext

Methods from Deref<Target = MemoryRef>§

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pub fn as_ptr(&self) -> *const GstMemory

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pub fn as_mut_ptr(&self) -> *mut GstMemory

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pub fn copy(&self) -> Memory

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pub fn upcast_ref(&self) -> &MiniObjectRef

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pub fn upcast_mut(&mut self) -> &mut MiniObjectRef

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pub fn allocator(&self) -> Option<&Allocator>

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pub fn parent(&self) -> Option<&MemoryRef>

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pub fn maxsize(&self) -> usize

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pub fn align(&self) -> usize

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pub fn offset(&self) -> usize

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pub fn size(&self) -> usize

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pub fn flags(&self) -> MemoryFlags

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pub fn copy_range(&self, range: impl RangeBounds<usize>) -> Memory

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pub fn copy_range_maxsize(&self, range: impl RangeBounds<usize>) -> Memory

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pub fn is_span(&self, mem2: &MemoryRef) -> Option<usize>

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pub fn is_type(&self, mem_type: &str) -> bool

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pub fn map_readable(&self) -> Result<MemoryMap<'_, Readable>, BoolError>

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pub fn map_writable(&mut self) -> Result<MemoryMap<'_, Writable>, BoolError>

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pub fn share(&self, range: impl RangeBounds<usize>) -> Memory

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pub fn share_maxsize(&self, range: impl RangeBounds<usize>) -> Memory

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pub fn resize(&mut self, range: impl RangeBounds<usize>)

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pub fn resize_maxsize(&mut self, range: impl RangeBounds<usize>)

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pub fn dump(&self) -> Dump<'_>

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pub fn dump_range(&self, range: impl RangeBounds<usize>) -> Dump<'_>

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pub fn is_memory_type<M>(&self) -> bool

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pub fn downcast_memory_ref<M>(&self) -> Option<&<M as IsMiniObject>::RefType>

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pub fn downcast_memory_mut<M>( &mut self ) -> Option<&mut <M as IsMiniObject>::RefType>

Trait Implementations§

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impl AsMut<GLBaseMemoryRef> for GLMemoryPBORef

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fn as_mut(&mut self) -> &mut GLBaseMemoryRef

Converts this type into a mutable reference of the (usually inferred) input type.
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impl AsMut<GLBaseMemoryRef> for GLMemoryRef

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fn as_mut(&mut self) -> &mut GLBaseMemoryRef

Converts this type into a mutable reference of the (usually inferred) input type.
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impl AsMut<MemoryRef> for GLBaseMemoryRef

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fn as_mut(&mut self) -> &mut MemoryRef

Converts this type into a mutable reference of the (usually inferred) input type.
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impl AsRef<GLBaseMemoryRef> for GLBaseMemory

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fn as_ref(&self) -> &GLBaseMemoryRef

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<GLBaseMemoryRef> for GLMemoryPBORef

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fn as_ref(&self) -> &GLBaseMemoryRef

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<GLBaseMemoryRef> for GLMemoryRef

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fn as_ref(&self) -> &GLBaseMemoryRef

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<MemoryRef> for GLBaseMemoryRef

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fn as_ref(&self) -> &MemoryRef

Converts this type into a shared reference of the (usually inferred) input type.
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impl Borrow<GLBaseMemoryRef> for GLBaseMemory

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fn borrow(&self) -> &GLBaseMemoryRef

Immutably borrows from an owned value. Read more
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impl Debug for GLBaseMemoryRef

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Deref for GLBaseMemoryRef

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type Target = MemoryRef

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl DerefMut for GLBaseMemoryRef

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fn deref_mut(&mut self) -> &mut Self::Target

Mutably dereferences the value.
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impl<'a> FromValue<'a> for &'a GLBaseMemoryRef

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type Checker = MemoryTypeValueTypeChecker<GLBaseMemory>

Value type checker.
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unsafe fn from_value(value: &'a Value) -> Self

Get the contained value from a Value. Read more
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impl GlibPtrDefault for GLBaseMemoryRef

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impl StaticType for GLBaseMemoryRef

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fn static_type() -> Type

Returns the type identifier of Self.
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impl ToOwned for GLBaseMemoryRef

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type Owned = GLBaseMemory

The resulting type after obtaining ownership.
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fn to_owned(&self) -> GLBaseMemory

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut Self::Owned)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl Send for GLBaseMemoryRef

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impl Sync for GLBaseMemoryRef

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> StaticTypeExt for T
where T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.