pub struct GLViewConvert { /* private fields */ }
Expand description

Convert stereoscopic/multiview video using fragment shaders.

§Properties

§downmix-mode

Readable | Writeable

§input-flags-override

Readable | Writeable

§input-mode-override

Readable | Writeable

§output-flags-override

Readable | Writeable

§output-mode-override

Readable | Writeable

Object

§name

Readable | Writeable | Construct

§parent

The parent of the object. Please note, that when changing the ‘parent’ property, we don’t emit notify and deep-notify signals due to locking issues. In some cases one can use GstBin::element-added or GstBin::element-removed signals on the parent to achieve a similar effect.

Readable | Writeable

§Implements

gst::prelude::ObjectExt, [trait@glib::ObjectExt]

Implementations§

source§

impl GLViewConvert

source

pub fn new() -> GLViewConvert

§Returns

a new GLViewConvert

source

pub fn perform(&self, inbuf: &Buffer) -> Option<Buffer>

Converts the data contained by inbuf using the formats specified by the gst::Caps passed to set_caps()

§inbuf

the GLMemory filled gst::Buffer to convert

§Returns

a converted gst::Buffer or None

source

pub fn reset(&self)

Reset self to the default state. Further operation will require setting the caps with set_caps().

source

pub fn set_caps(&self, in_caps: &Caps, out_caps: &Caps) -> Result<(), BoolError>

Initializes self with the information required for conversion.

§in_caps

input gst::Caps

§out_caps

output gst::Caps

source

pub fn set_context(&self, context: &impl IsA<GLContext>)

Set context on self

§context

the GLContext to set

source

pub fn transform_caps( &self, direction: PadDirection, caps: &Caps, filter: &Caps ) -> Caps

Provides an implementation of GstBaseTransformClass.transform_caps()

§direction

a gst::PadDirection

§caps

the gst::Caps to transform

§filter

a set of filter gst::Caps

§Returns

the converted gst::Caps

source

pub fn downmix_mode(&self) -> GLStereoDownmix

source

pub fn set_downmix_mode(&self, downmix_mode: GLStereoDownmix)

source

pub fn input_flags_override(&self) -> VideoMultiviewFlags

source

pub fn set_input_flags_override( &self, input_flags_override: VideoMultiviewFlags )

source

pub fn input_mode_override(&self) -> VideoMultiviewMode

source

pub fn set_input_mode_override(&self, input_mode_override: VideoMultiviewMode)

source

pub fn output_flags_override(&self) -> VideoMultiviewFlags

source

pub fn set_output_flags_override( &self, output_flags_override: VideoMultiviewFlags )

source

pub fn output_mode_override(&self) -> VideoMultiviewMode

source

pub fn set_output_mode_override(&self, output_mode_override: VideoMultiviewMode)

source

pub fn connect_downmix_mode_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F ) -> SignalHandlerId

source

pub fn connect_input_flags_override_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F ) -> SignalHandlerId

source

pub fn connect_input_mode_override_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F ) -> SignalHandlerId

source

pub fn connect_output_flags_override_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F ) -> SignalHandlerId

source

pub fn connect_output_mode_override_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F ) -> SignalHandlerId

Trait Implementations§

source§

impl Clone for GLViewConvert

source§

fn clone(&self) -> Self

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for GLViewConvert

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Default for GLViewConvert

source§

fn default() -> Self

Returns the “default value” for a type. Read more
source§

impl HasParamSpec for GLViewConvert

§

type ParamSpec = ParamSpecObject

§

type SetValue = GLViewConvert

Preferred value to be used as setter for the associated ParamSpec.
§

type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, GLViewConvert>

source§

fn param_spec_builder() -> Self::BuilderFn

source§

impl Hash for GLViewConvert

source§

fn hash<H>(&self, state: &mut H)
where H: Hasher,

Feeds this value into the given Hasher. Read more
1.3.0 · source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
source§

impl Ord for GLViewConvert

source§

fn cmp(&self, other: &Self) -> Ordering

This method returns an Ordering between self and other. Read more
1.21.0 · source§

fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
1.21.0 · source§

fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
1.50.0 · source§

fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized + PartialOrd,

Restrict a value to a certain interval. Read more
source§

impl ParentClassIs for GLViewConvert

source§

impl<OT: ObjectType> PartialEq<OT> for GLViewConvert

source§

fn eq(&self, other: &OT) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl<OT: ObjectType> PartialOrd<OT> for GLViewConvert

source§

fn partial_cmp(&self, other: &OT) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
1.0.0 · source§

fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
1.0.0 · source§

fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
1.0.0 · source§

fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 · source§

fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
source§

impl StaticType for GLViewConvert

source§

fn static_type() -> Type

Returns the type identifier of Self.
source§

impl Eq for GLViewConvert

source§

impl IsA<Object> for GLViewConvert

source§

impl Send for GLViewConvert

source§

impl Sync for GLViewConvert

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> Cast for T
where T: ObjectType,

source§

fn upcast<T>(self) -> T
where T: ObjectType, Self: IsA<T>,

Upcasts an object to a superclass or interface T. Read more
source§

fn upcast_ref<T>(&self) -> &T
where T: ObjectType, Self: IsA<T>,

Upcasts an object to a reference of its superclass or interface T. Read more
source§

fn downcast<T>(self) -> Result<T, Self>
where T: ObjectType, Self: MayDowncastTo<T>,

Tries to downcast to a subclass or interface implementor T. Read more
source§

fn downcast_ref<T>(&self) -> Option<&T>
where T: ObjectType, Self: MayDowncastTo<T>,

Tries to downcast to a reference of its subclass or interface implementor T. Read more
source§

fn dynamic_cast<T>(self) -> Result<T, Self>
where T: ObjectType,

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while upcast will do many checks at compile-time already. downcast will perform the same checks at runtime as dynamic_cast, but will also ensure some amount of compile-time safety. Read more
source§

fn dynamic_cast_ref<T>(&self) -> Option<&T>
where T: ObjectType,

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
source§

unsafe fn unsafe_cast<T>(self) -> T
where T: ObjectType,

Casts to T unconditionally. Read more
source§

unsafe fn unsafe_cast_ref<T>(&self) -> &T
where T: ObjectType,

Casts to &T unconditionally. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

source§

unsafe fn from_glib_none_num_as_vec(ptr: *const GList, num: usize) -> Vec<T>

source§

unsafe fn from_glib_container_num_as_vec(_: *const GList, _: usize) -> Vec<T>

source§

unsafe fn from_glib_full_num_as_vec(_: *const GList, _: usize) -> Vec<T>

source§

impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for T

source§

unsafe fn from_glib_none_num_as_vec(ptr: *const GPtrArray, num: usize) -> Vec<T>

source§

unsafe fn from_glib_container_num_as_vec( _: *const GPtrArray, _: usize ) -> Vec<T>

source§

unsafe fn from_glib_full_num_as_vec(_: *const GPtrArray, _: usize) -> Vec<T>

source§

impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T

source§

unsafe fn from_glib_none_num_as_vec(ptr: *const GSList, num: usize) -> Vec<T>

source§

unsafe fn from_glib_container_num_as_vec(_: *const GSList, _: usize) -> Vec<T>

source§

unsafe fn from_glib_full_num_as_vec(_: *const GSList, _: usize) -> Vec<T>

source§

impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

source§

unsafe fn from_glib_none_num_as_vec(ptr: *mut GList, num: usize) -> Vec<T>

source§

unsafe fn from_glib_container_num_as_vec(ptr: *mut GList, num: usize) -> Vec<T>

source§

unsafe fn from_glib_full_num_as_vec(ptr: *mut GList, num: usize) -> Vec<T>

source§

impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

source§

unsafe fn from_glib_none_num_as_vec(ptr: *mut GPtrArray, num: usize) -> Vec<T>

source§

unsafe fn from_glib_container_num_as_vec( ptr: *mut GPtrArray, num: usize ) -> Vec<T>

source§

unsafe fn from_glib_full_num_as_vec(ptr: *mut GPtrArray, num: usize) -> Vec<T>

source§

impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

source§

unsafe fn from_glib_none_num_as_vec(ptr: *mut GSList, num: usize) -> Vec<T>

source§

unsafe fn from_glib_container_num_as_vec(ptr: *mut GSList, num: usize) -> Vec<T>

source§

unsafe fn from_glib_full_num_as_vec(ptr: *mut GSList, num: usize) -> Vec<T>

source§

impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

source§

unsafe fn from_glib_none_as_vec(ptr: *const GList) -> Vec<T>

source§

unsafe fn from_glib_container_as_vec(_: *const GList) -> Vec<T>

source§

unsafe fn from_glib_full_as_vec(_: *const GList) -> Vec<T>

source§

impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for T

source§

unsafe fn from_glib_none_as_vec(ptr: *const GPtrArray) -> Vec<T>

source§

unsafe fn from_glib_container_as_vec(_: *const GPtrArray) -> Vec<T>

source§

unsafe fn from_glib_full_as_vec(_: *const GPtrArray) -> Vec<T>

source§

impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T

source§

unsafe fn from_glib_none_as_vec(ptr: *const GSList) -> Vec<T>

source§

unsafe fn from_glib_container_as_vec(_: *const GSList) -> Vec<T>

source§

unsafe fn from_glib_full_as_vec(_: *const GSList) -> Vec<T>

source§

impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

source§

unsafe fn from_glib_none_as_vec(ptr: *mut GList) -> Vec<T>

source§

unsafe fn from_glib_container_as_vec(ptr: *mut GList) -> Vec<T>

source§

unsafe fn from_glib_full_as_vec(ptr: *mut GList) -> Vec<T>

source§

impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

source§

unsafe fn from_glib_none_as_vec(ptr: *mut GPtrArray) -> Vec<T>

source§

unsafe fn from_glib_container_as_vec(ptr: *mut GPtrArray) -> Vec<T>

source§

unsafe fn from_glib_full_as_vec(ptr: *mut GPtrArray) -> Vec<T>

source§

impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

source§

unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T>

source§

unsafe fn from_glib_container_as_vec(ptr: *mut GSList) -> Vec<T>

source§

unsafe fn from_glib_full_as_vec(ptr: *mut GSList) -> Vec<T>

source§

impl<O> GObjectExtManualGst for O
where O: IsA<Object>,

source§

fn set_property_from_str(&self, name: &str, value: &str)

source§

impl<O> GstObjectExt for O
where O: IsA<Object>,

source§

fn add_control_binding( &self, binding: &impl IsA<ControlBinding> ) -> Result<(), BoolError>

Attach the ControlBinding to the object. If there already was a ControlBinding for this property it will be replaced. Read more
source§

fn default_error(&self, error: &Error, debug: Option<&str>)

A default error function that uses g_printerr() to display the error message and the optional debug string.. Read more
source§

fn control_binding(&self, property_name: &str) -> Option<ControlBinding>

Gets the corresponding ControlBinding for the property. This should be unreferenced again after use. Read more
source§

fn control_rate(&self) -> Option<ClockTime>

Obtain the control-rate for this self. Audio processing Element objects will use this rate to sub-divide their processing loop and call sync_values() in between. The length of the processing segment should be up to control-rate nanoseconds. Read more
source§

fn name(&self) -> GString

Returns a copy of the name of self. Caller should g_free() the return value after usage. For a nameless object, this returns None, which you can safely g_free() as well. Read more
source§

fn parent(&self) -> Option<Object>

Returns the parent of self. This function increases the refcount of the parent object so you should gst_object_unref() it after usage. Read more
source§

fn path_string(&self) -> GString

Generates a string describing the path of self in the object hierarchy. Only useful (or used) for debugging. Read more
source§

fn value( &self, property_name: &str, timestamp: impl Into<Option<ClockTime>> ) -> Option<Value>

Gets the value for the given controlled property at the requested time. Read more
source§

fn has_active_control_bindings(&self) -> bool

Check if the self has active controlled properties. Read more
source§

fn has_ancestor(&self, ancestor: &impl IsA<Object>) -> bool

Check if self has an ancestor ancestor somewhere up in the hierarchy. One can e.g. check if a Element is inside a Pipeline. Read more
source§

fn has_as_ancestor(&self, ancestor: &impl IsA<Object>) -> bool

Check if self has an ancestor ancestor somewhere up in the hierarchy. One can e.g. check if a Element is inside a Pipeline. Read more
source§

fn has_as_parent(&self, parent: &impl IsA<Object>) -> bool

Check if parent is the parent of self. E.g. a Element can check if it owns a given Pad. Read more
source§

fn remove_control_binding(&self, binding: &impl IsA<ControlBinding>) -> bool

Removes the corresponding ControlBinding. If it was the last ref of the binding, it will be disposed. Read more
source§

fn set_control_binding_disabled(&self, property_name: &str, disabled: bool)

This function is used to disable the control bindings on a property for some time, i.e. sync_values() will do nothing for the property. Read more
source§

fn set_control_bindings_disabled(&self, disabled: bool)

This function is used to disable all controlled properties of the self for some time, i.e. sync_values() will do nothing. Read more
source§

fn set_control_rate(&self, control_rate: impl Into<Option<ClockTime>>)

Change the control-rate for this self. Audio processing Element objects will use this rate to sub-divide their processing loop and call sync_values() in between. The length of the processing segment should be up to control-rate nanoseconds. Read more
source§

fn set_parent(&self, parent: &impl IsA<Object>) -> Result<(), BoolError>

Sets the parent of self to parent. The object’s reference count will be incremented, and any floating reference will be removed (see gst_object_ref_sink()). Read more
source§

fn suggest_next_sync(&self) -> Option<ClockTime>

Returns a suggestion for timestamps where buffers should be split to get best controller results. Read more
source§

fn sync_values(&self, timestamp: ClockTime) -> Result<(), BoolError>

Sets the properties of the object, according to the GstControlSources that (maybe) handle them and for the given timestamp. Read more
source§

fn unparent(&self)

Clear the parent of self, removing the associated reference. This function decreases the refcount of self. Read more
source§

fn connect_parent_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self) + Send + Sync + 'static,

source§

impl<O> GstObjectExtManual for O
where O: IsA<Object>,

source§

fn connect_deep_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&Self, &Object, &ParamSpec) + Send + Sync + 'static,

source§

fn set_object_flags(&self, flags: ObjectFlags)

source§

fn unset_object_flags(&self, flags: ObjectFlags)

source§

fn object_flags(&self) -> ObjectFlags

source§

fn g_value_array( &self, property_name: &str, timestamp: ClockTime, interval: ClockTime, values: &mut [Value] ) -> Result<(), BoolError>

source§

fn object_lock(&self) -> ObjectLockGuard<'_, Self>

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> IntoClosureReturnValue for T
where T: Into<Value>,

source§

impl<U> IsSubclassableExt for U

source§

impl<T> ObjectExt for T
where T: ObjectType,

source§

fn is<U>(&self) -> bool
where U: StaticType,

Returns true if the object is an instance of (can be cast to) T.
source§

fn type_(&self) -> Type

Returns the type of the object.
source§

fn object_class(&self) -> &Class<Object>

Returns the ObjectClass of the object. Read more
source§

fn class(&self) -> &Class<T>
where T: IsClass,

Returns the class of the object.
source§

fn class_of<U>(&self) -> Option<&Class<U>>
where U: IsClass,

Returns the class of the object in the given type T. Read more
source§

fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>
where U: IsInterface,

Returns the interface T of the object. Read more
source§

fn set_property(&self, property_name: &str, value: impl Into<Value>)

Sets the property property_name of the object to value value. Read more
source§

fn set_property_from_value(&self, property_name: &str, value: &Value)

Sets the property property_name of the object to value value. Read more
source§

fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])

Sets multiple properties of the object at once. Read more
source§

fn set_properties_from_value(&self, property_values: &[(&str, Value)])

Sets multiple properties of the object at once. Read more
source§

fn property<V>(&self, property_name: &str) -> V
where V: for<'b> FromValue<'b> + 'static,

Gets the property property_name of the object and cast it to the type V. Read more
source§

fn property_value(&self, property_name: &str) -> Value

Gets the property property_name of the object. Read more
source§

fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool

Check if the object has a property property_name of the given type_. Read more
source§

fn property_type(&self, property_name: &str) -> Option<Type>

Get the type of the property property_name of this object. Read more
source§

fn find_property(&self, property_name: &str) -> Option<ParamSpec>

Get the ParamSpec of the property property_name of this object.
source§

fn list_properties(&self) -> PtrSlice<ParamSpec>

Return all ParamSpec of the properties of this object.
source§

fn freeze_notify(&self) -> PropertyNotificationFreezeGuard

Freeze all property notifications until the return guard object is dropped. Read more
source§

unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
source§

unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
source§

unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
source§

unsafe fn set_data<QD>(&self, key: &str, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
source§

unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
source§

unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
source§

fn block_signal(&self, handler_id: &SignalHandlerId)

Block a given signal handler. Read more
source§

fn unblock_signal(&self, handler_id: &SignalHandlerId)

Unblock a given signal handler.
source§

fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)

Stop emission of the currently emitted signal.
source§

fn stop_signal_emission_by_name(&self, signal_name: &str)

Stop emission of the currently emitted signal by the (possibly detailed) signal name.
source§

fn connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_name on this object. Read more
source§

fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_id on this object. Read more
source§

fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_name on this object. Read more
source§

fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_id on this object. Read more
source§

unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
source§

unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
source§

fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId

Connect a closure to the signal signal_name on this object. Read more
source§

fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId

Connect a closure to the signal signal_id on this object. Read more
source§

fn watch_closure(&self, closure: &impl AsRef<Closure>)

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures.
source§

fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R

Emit signal by signal id. Read more
source§

fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>

Same as Self::emit but takes Value for the arguments.
source§

fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R

Emit signal by its name. Read more
source§

fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>

Emit signal by its name. Read more
source§

fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> R

Emit signal by its name with details. Read more
source§

fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>

Emit signal by its name with details. Read more
source§

fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> R

Emit signal by signal id with details. Read more
source§

fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>

Emit signal by signal id with details. Read more
source§

fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
source§

fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
source§

fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
source§

unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerId
where F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
source§

fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
source§

fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
source§

fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
source§

fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + Send + 'static,

Add a callback to be notified when the Object is disposed.
source§

fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + 'static,

Add a callback to be notified when the Object is disposed. Read more
source§

fn bind_property<'a, 'f, 't, O>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str ) -> BindingBuilder<'a, 'f, 't>
where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
source§

fn ref_count(&self) -> u32

Returns the strong reference count of this object.
source§

unsafe fn run_dispose(&self)

Runs the dispose mechanism of the object. Read more
source§

impl<T> Property for T
where T: HasParamSpec,

§

type Value = T

source§

impl<T> PropertyGet for T
where T: HasParamSpec,

§

type Value = T

source§

fn get<R, F>(&self, f: F) -> R
where F: Fn(&<T as PropertyGet>::Value) -> R,

source§

impl<T> StaticTypeExt for T
where T: StaticType,

source§

fn ensure_type()

Ensures that the type has been registered with the type system.
source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T> ToSendValue for T
where T: Send + ToValue + ?Sized,

source§

fn to_send_value(&self) -> SendValue

Returns a SendValue clone of self.
source§

impl<T> TransparentType for T

source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T> TryFromClosureReturnValue for T
where T: for<'a> FromValue<'a> + StaticType + 'static,

source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<'a, T, C, E> FromValueOptional<'a> for T
where T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError<E>>, E: Error + Send + 'static,

source§

impl<Super, Sub> MayDowncastTo<Sub> for Super
where Super: IsA<Super>, Sub: IsA<Super>,