pub struct MseSrc { /* private fields */ }Expand description
MseSrc is a source Element that interacts with a MediaSource to
consume GstSamples processed by the Media Source and supplies them
to the containing GstPipeline. In the perspective of the Media Source API,
this element fulfills the basis of the Media Element’s role relating to
working with a Media Source. The remaining responsibilities are meant to be
fulfilled by the application and GstPlay can be used to satisfy many of
them.
Once added to a Pipeline, this element should be attached to a Media Source
using MediaSource::attach().
§Properties
§duration
The duration of the stream as a GstClockTime
Readable | Writeable
§n-audio
The number of audio tracks in the Media Source
Readable
§n-text
The number of text tracks in the Media Source
Readable
§n-video
The number of video tracks in the Media Source
Readable
§position
The playback position as a GstClockTime
Readable
§ready-state
The Ready State of this element, describing to what level it can supply
content for the current position. This is a separate concept
from ready-state: and corresponds to the HTML Media
Element’s Ready State.
Readable
Object
§name
Readable | Writeable | Construct
§parent
The parent of the object. Please note, that when changing the ‘parent’
property, we don’t emit GObject::notify and [deep-notify][struct@crate::gst::Object#deep-notify]
signals due to locking issues. In some cases one can use
GstBin::element-added or GstBin::element-removed signals on the parent to
achieve a similar effect.
Readable | Writeable
§Implements
gst::prelude::ElementExt, gst::prelude::ObjectExt
GLib type: GObject with reference counted clone semantics.
Implementations§
Source§impl MseSrc
 
impl MseSrc
Sourcepub fn position(&self) -> Option<ClockTime>
 
pub fn position(&self) -> Option<ClockTime>
Gets the current playback position of self.
§Returns
The playback position of this Element as a GstClockTime
Sourcepub fn ready_state(&self) -> MseSrcReadyState
 
pub fn ready_state(&self) -> MseSrcReadyState
The Ready State of self, describing to what level it can supply content for
the current position. This is a separate concept from
ready-state: and corresponds to the HTML Media Element’s
Ready State.
§Returns
the current MseSrcReadyState
Sourcepub fn set_duration(&self, duration: u64)
 
pub fn set_duration(&self, duration: u64)
The duration of the stream as a GstClockTime
pub fn connect_duration_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_n_audio_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_n_text_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_n_video_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_position_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_ready_state_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
Trait Implementations§
Source§impl HasParamSpec for MseSrc
 
impl HasParamSpec for MseSrc
Source§impl Ord for MseSrc
 
impl Ord for MseSrc
Source§fn cmp(&self, other: &Self) -> Ordering
 
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
    Self: Sized,
 
fn max(self, other: Self) -> Selfwhere
    Self: Sized,
Source§impl<OT: ObjectType> PartialEq<OT> for MseSrc
 
impl<OT: ObjectType> PartialEq<OT> for MseSrc
Source§impl<OT: ObjectType> PartialOrd<OT> for MseSrc
 
impl<OT: ObjectType> PartialOrd<OT> for MseSrc
Source§impl StaticType for MseSrc
 
impl StaticType for MseSrc
Source§fn static_type() -> Type
 
fn static_type() -> Type
Self.impl Eq for MseSrc
impl IsA<Element> for MseSrc
impl IsA<Object> for MseSrc
impl Send for MseSrc
impl Sync for MseSrc
Auto Trait Implementations§
impl Freeze for MseSrc
impl RefUnwindSafe for MseSrc
impl Unpin for MseSrc
impl UnwindSafe for MseSrc
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
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Source§impl<O> ElementExt for O
 
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Source§fn abort_state(&self)
 
fn abort_state(&self)
Source§fn add_pad(&self, pad: &impl IsA<Pad>) -> Result<(), BoolError>
 
fn add_pad(&self, pad: &impl IsA<Pad>) -> Result<(), BoolError>
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see GstObjectExt::set_parent() for refcounting information. Read moreSource§fn change_state(
    &self,
    transition: StateChange,
) -> Result<StateChangeSuccess, StateChangeError>
 
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Source§fn continue_state(
    &self,
    ret: impl Into<StateChangeReturn>,
) -> Result<StateChangeSuccess, StateChangeError>
 
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fn create_all_pads(&self)
Element.Source§fn decorate_stream_id(&self, stream_id: &str) -> GString
 
fn decorate_stream_id(&self, stream_id: &str) -> GString
Source§fn base_time(&self) -> Option<ClockTime>
 
fn base_time(&self) -> Option<ClockTime>
Source§fn clock(&self) -> Option<Clock>
 
fn clock(&self) -> Option<Clock>
set_clock(). Read moreSource§fn compatible_pad(
    &self,
    pad: &impl IsA<Pad>,
    caps: Option<&Caps>,
) -> Option<Pad>
 
fn compatible_pad( &self, pad: &impl IsA<Pad>, caps: Option<&Caps>, ) -> Option<Pad>
Source§fn compatible_pad_template(
    &self,
    compattempl: &PadTemplate,
) -> Option<PadTemplate>
 
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self that is compatible with compattempl.
Pads from compatible templates can be linked together. Read moreSource§fn context(&self, context_type: &str) -> Option<Context>
 
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fn factory(&self) -> Option<ElementFactory>
Source§fn start_time(&self) -> Option<ClockTime>
 
fn start_time(&self) -> Option<ClockTime>
Source§fn state(
    &self,
    timeout: impl Into<Option<ClockTime>>,
) -> (Result<StateChangeSuccess, StateChangeError>, State, State)
 
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Source§fn static_pad(&self, name: &str) -> Option<Pad>
 
fn static_pad(&self, name: &str) -> Option<Pad>
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fn no_more_pads(&self)
PadPresence::Sometimes
pad templates use this in combination with autopluggers to figure out that
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fn provide_clock(&self) -> Option<Clock>
Source§fn release_request_pad(&self, pad: &impl IsA<Pad>)
 
fn release_request_pad(&self, pad: &impl IsA<Pad>)
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    &self,
    templ: &PadTemplate,
    name: Option<&str>,
    caps: Option<&Caps>,
) -> Option<Pad>
 
fn request_pad( &self, templ: &PadTemplate, name: Option<&str>, caps: Option<&Caps>, ) -> Option<Pad>
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fn set_base_time(&self, time: ClockTime)
base_time(). Read moreSource§fn set_bus(&self, bus: Option<&Bus>)
 
fn set_bus(&self, bus: Option<&Bus>)
Source§fn set_clock(&self, clock: Option<&impl IsA<Clock>>) -> Result<(), BoolError>
 
fn set_clock(&self, clock: Option<&impl IsA<Clock>>) -> Result<(), BoolError>
Source§fn set_context(&self, context: &Context)
 
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Source§fn set_start_time(&self, time: impl Into<Option<ClockTime>>)
 
fn set_start_time(&self, time: impl Into<Option<ClockTime>>)
Source§fn set_state(
    &self,
    state: State,
) -> Result<StateChangeSuccess, StateChangeError>
 
fn set_state( &self, state: State, ) -> Result<StateChangeSuccess, StateChangeError>
Source§fn unlink(&self, dest: &impl IsA<Element>)
 
fn unlink(&self, dest: &impl IsA<Element>)
Source§fn unlink_pads(
    &self,
    srcpadname: &str,
    dest: &impl IsA<Element>,
    destpadname: &str,
)
 
fn unlink_pads( &self, srcpadname: &str, dest: &impl IsA<Element>, destpadname: &str, )
Source§fn connect_no_more_pads<F>(&self, f: F) -> SignalHandlerId
 
fn connect_no_more_pads<F>(&self, f: F) -> SignalHandlerId
Source§fn connect_pad_added<F>(&self, f: F) -> SignalHandlerId
 
fn connect_pad_added<F>(&self, f: F) -> SignalHandlerId
Pad has been added to the element. Note that this signal will
usually be emitted from the context of the streaming thread. Also keep in
mind that if you add new elements to the pipeline in the signal handler
you will need to set them to the desired target state with
set_state() or sync_state_with_parent(). Read moreSource§fn connect_pad_removed<F>(&self, f: F) -> SignalHandlerId
 
fn connect_pad_removed<F>(&self, f: F) -> SignalHandlerId
Source§impl<O> ElementExtManual for O
 
impl<O> ElementExtManual for O
fn element_class(&self) -> &Class<Element>
fn current_state(&self) -> State
fn pending_state(&self) -> State
Source§fn query(&self, query: &mut QueryRef) -> bool
 
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Source§fn send_event(&self, event: impl Into<Event>) -> bool
 
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Source§fn pad_template(&self, name: &str) -> Option<PadTemplate>
 
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fn pad_template_list(&self) -> List<PadTemplate>
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    &self,
    type_: ElementMessageType,
    code: T,
    message: Option<&str>,
    debug: Option<&str>,
    file: &str,
    function: &str,
    line: u32,
)where
    T: MessageErrorDomain,
 
fn message_full<T>(
    &self,
    type_: ElementMessageType,
    code: T,
    message: Option<&str>,
    debug: Option<&str>,
    file: &str,
    function: &str,
    line: u32,
)where
    T: MessageErrorDomain,
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Source§fn message_full_with_details<T>(
    &self,
    type_: ElementMessageType,
    code: T,
    message: Option<&str>,
    debug: Option<&str>,
    file: &str,
    function: &str,
    line: u32,
    structure: Structure,
)where
    T: MessageErrorDomain,
 
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    &self,
    type_: ElementMessageType,
    code: T,
    message: Option<&str>,
    debug: Option<&str>,
    file: &str,
    function: &str,
    line: u32,
    structure: Structure,
)where
    T: MessageErrorDomain,
fn post_error_message(&self, msg: ErrorMessage)
Source§fn iterate_pads(&self) -> Iterator<Pad>
 
fn iterate_pads(&self) -> Iterator<Pad>
self’s pads. The iterator should
be freed after usage. Also more specialized iterators exists such as
iterate_src_pads() or iterate_sink_pads(). Read moreSource§fn iterate_sink_pads(&self) -> Iterator<Pad>
 
fn iterate_sink_pads(&self) -> Iterator<Pad>
self’s sink pads. Read moreSource§fn iterate_src_pads(&self) -> Iterator<Pad>
 
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func with user_data for each of self’s pads. func will be called
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one of the calls to func returns false in which case we will stop
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called exactly once for each sink pad that exists at the time of this call,
unless one of the calls to func returns false in which case we will stop
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func with user_data for each of self’s source pads. func will be
called exactly once for each source pad that exists at the time of this call,
unless one of the calls to func returns false in which case we will stop
iterating pads and return early. If new source pads are added or source pads
are removed while the source pads are being iterated, this will not be taken
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fn num_sink_pads(&self) -> u16
fn num_src_pads(&self) -> u16
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) -> Result<(), BoolError>where
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    &self,
    rate: f64,
    flags: SeekFlags,
    start_type: SeekType,
    start: V,
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    stop: impl CompatibleFormattedValue<V>,
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    &self,
    seek_flags: SeekFlags,
    seek_pos: impl FormattedValue,
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func from another thread and passes user_data to it. This is to be
used for cases when a state change has to be performed from a streaming
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Source§fn request_pad_simple(&self, name: &str) -> Option<Pad>
 
fn request_pad_simple(&self, name: &str) -> Option<Pad>
request_pad_simple() aims at making it more explicit it is
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fn link(&self, dest: &impl IsA<Element>) -> Result<(), BoolError>
self to dest. The link must be from source to
destination; the other direction will not be tried. The function looks for
existing pads that aren’t linked yet. It will request new pads if necessary.
Such pads need to be released manually when unlinking.
If multiple links are possible, only one is established. Read moreSource§fn link_filtered(
    &self,
    dest: &impl IsA<Element>,
    filter: &Caps,
) -> Result<(), BoolError>
 
fn link_filtered( &self, dest: &impl IsA<Element>, filter: &Caps, ) -> Result<(), BoolError>
self to dest using the given caps as filtercaps.
The link must be from source to
destination; the other direction will not be tried. The function looks for
existing pads that aren’t linked yet. It will request new pads if necessary.
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    &self,
    srcpadname: Option<&str>,
    dest: &impl IsA<Element>,
    destpadname: Option<&str>,
) -> Result<(), BoolError>
 
fn link_pads( &self, srcpadname: Option<&str>, dest: &impl IsA<Element>, destpadname: Option<&str>, ) -> Result<(), BoolError>
Source§fn link_pads_filtered(
    &self,
    srcpadname: Option<&str>,
    dest: &impl IsA<Element>,
    destpadname: Option<&str>,
    filter: &Caps,
) -> Result<(), BoolError>
 
fn link_pads_filtered( &self, srcpadname: Option<&str>, dest: &impl IsA<Element>, destpadname: Option<&str>, filter: &Caps, ) -> Result<(), BoolError>
caps
is not None, makes sure that the caps of the link is a subset of caps. Read moreSource§fn link_pads_full(
    &self,
    srcpadname: Option<&str>,
    dest: &impl IsA<Element>,
    destpadname: Option<&str>,
    flags: PadLinkCheck,
) -> Result<(), BoolError>
 
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Source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere
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    callback: F,
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