#[repr(transparent)]
pub struct Object { /* private fields */ }
Expand description

Object provides a root for the object hierarchy tree filed in by the GStreamer library. It is currently a thin wrapper on top of GInitiallyUnowned. It is an abstract class that is not very usable on its own.

Object gives us basic refcounting, parenting functionality and locking. Most of the functions are just extended for special GStreamer needs and can be found under the same name in the base class of Object which is glib::Object (e.g. g_object_ref() becomes gst_object_ref()).

Since Object derives from GInitiallyUnowned, it also inherits the floating reference. Be aware that functions such as GstBinExt::add() and ElementExt::add_pad() take ownership of the floating reference.

In contrast to glib::Object instances, Object adds a name property. The functions gst_object_set_name() and GstObjectExt::name() are used to set/get the name of the object.

controlled properties

Controlled properties offers a lightweight way to adjust gobject properties over stream-time. It works by using time-stamped value pairs that are queued for element-properties. At run-time the elements continuously pull value changes for the current stream-time.

What needs to be changed in a Element? Very little - it is just two steps to make a plugin controllable!

  • mark gobject-properties paramspecs that make sense to be controlled, by GST_PARAM_CONTROLLABLE.

  • when processing data (get, chain, loop function) at the beginning call gst_object_sync_values(element,timestamp). This will make the controller update all GObject properties that are under its control with the current values based on the timestamp.

What needs to be done in applications? Again it’s not a lot to change.

  • create a ControlSource. csource = gst_interpolation_control_source_new (); g_object_set (csource, “mode”, GST_INTERPOLATION_MODE_LINEAR, NULL);

  • Attach the ControlSource on the controller to a property. gst_object_add_control_binding (object, gst_direct_control_binding_new (object, “prop1”, csource));

  • Set the control values gst_timed_value_control_source_set ((GstTimedValueControlSource *)csource,0 * GST_SECOND, value1); gst_timed_value_control_source_set ((GstTimedValueControlSource *)csource,1 * GST_SECOND, value2);

  • start your pipeline

This is an Abstract Base Class, you cannot instantiate it.

Implements

GstObjectExt, glib::ObjectExt

Implementations

Checks to see if there is any object named name in list. This function does not do any locking of any kind. You might want to protect the provided list with the lock of the owner of the list. This function will lock each Object in the list to compare the name, so be careful when passing a list with a locked object.

list

a list of Object to check through

name

the name to search for

Returns

true if a Object named name does not appear in list, false if it does.

MT safe. Grabs and releases the LOCK of each object in the list.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Formats the value using the given formatter. Read more

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

Override the virtual methods of this class for the given subclass and do other class initialization. Read more

Instance specific initialization. Read more

This method returns an Ordering between self and other. Read more

Compares and returns the maximum of two values. Read more

Compares and returns the minimum of two values. Read more

Restrict a value to a certain interval. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

Returns the type identifier of Self.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Upcasts an object to a superclass or interface T. Read more

Upcasts an object to a reference of its superclass or interface T. Read more

Tries to downcast to a subclass or interface implementor T. Read more

Tries to downcast to a reference of its subclass or interface implementor T. Read more

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more

Casts to T unconditionally. Read more

Casts to &T unconditionally. Read more

Performs the conversion.

Performs the conversion.

Returns true if the object is an instance of (can be cast to) T.

Returns the type of the object.

Returns the ObjectClass of the object. Read more

Returns the class of the object.

Returns the class of the object in the given type T. Read more

Returns the interface T of the object. Read more

Similar to Self::set_property but fails instead of panicking.

Sets the property property_name of the object to value value. Read more

Similar to Self::set_property but fails instead of panicking.

Sets the property property_name of the object to value value. Read more

Similar to Self::set_properties but fails instead of panicking.

Sets multiple properties of the object at once. Read more

Similar to Self::set_properties_from_value but fails instead of panicking.

Sets multiple properties of the object at once. Read more

Similar to Self::property but fails instead of panicking.

Gets the property property_name of the object and cast it to the type V. Read more

Similar to Self::property_value but fails instead of panicking.

Gets the property property_name of the object. Read more

Check if the object has a property property_name of the given type_. Read more

Get the type of the property property_name of this object. Read more

Get the ParamSpec of the property property_name of this object.

Return all ParamSpec of the properties of this object.

Freeze all property notifications until the return guard object is dropped. Read more

Set arbitrary data on this object with the given key. Read more

Return previously set arbitrary data of this object with the given key. Read more

Retrieve previously set arbitrary data of this object with the given key. Read more

Set arbitrary data on this object with the given key. Read more

Return previously set arbitrary data of this object with the given key. Read more

Retrieve previously set arbitrary data of this object with the given key. Read more

Block a given signal handler. Read more

Unblock a given signal handler.

Stop emission of the currently emitted signal.

Stop emission of the currently emitted signal by the (possibly detailed) signal name.

Similar to Self::connect but fails instead of panicking.

Connect to the signal signal_name on this object. Read more

Similar to Self::connect_id but fails instead of panicking.

Connect to the signal signal_id on this object. Read more

Similar to Self::connect_local but fails instead of panicking.

Connect to the signal signal_name on this object. Read more

Similar to Self::connect_local_id but fails instead of panicking.

Connect to the signal signal_id on this object. Read more

Similar to Self::connect_unsafe but fails instead of panicking.

Connect to the signal signal_name on this object. Read more

Similar to Self::connect_unsafe_id but fails instead of panicking.

Similar to Self::connect_closure but fails instead of panicking.

Connect a closure to the signal signal_name on this object. Read more

Similar to Self::connect_closure_id but fails instead of panicking.

Connect a closure to the signal signal_id on this object. Read more

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to Closure::invoke. Read more

Connect to the signal signal_id on this object. Read more

Similar to Self::emit but fails instead of panicking.

Emit signal by signal id. Read more

Similar to Self::emit_with_values but fails instead of panicking.

Same as Self::emit but takes Value for the arguments.

Similar to Self::emit_by_name but fails instead of panicking.

Emit signal by its name. Read more

Similar to Self::emit_by_name_with_values but fails instead of panicking.

Emit signal by its name. Read more

Similar to Self::emit_by_name_with_details but fails instead of panicking.

Emit signal by its name with details. Read more

Similar to Self::emit_by_name_with_details_and_values but fails instead of panicking.

Emit signal by its name with details. Read more

Similar to Self::emit_with_details but fails instead of panicking.

Emit signal by signal id with details. Read more

Similar to Self::emit_with_details_and_values but fails instead of panicking.

Emit signal by signal id with details. Read more

Disconnect a previously connected signal handler.

Connect to the notify signal of the object. Read more

Connect to the notify signal of the object. Read more

Connect to the notify signal of the object. Read more

Notify that the given property has changed its value. Read more

Notify that the given property has changed its value. Read more

Downgrade this object to a weak reference.

Bind property source_property on this object to the target_property on the target object. Read more

Returns the strong reference count of this object.

Ensures that the type has been registered with the type system.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

Returns a SendValue clone of self.

Converts the given value to a String. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.