Struct gstreamer_base::BaseParse
source · [−]#[repr(transparent)]pub struct BaseParse { /* private fields */ }
Expand description
This base class is for parser elements that process data and splits it into separate audio/video/whatever frames.
It provides for:
- provides one sink pad and one source pad
- handles state changes
- can operate in pull mode or push mode
- handles seeking in both modes
- handles events (SEGMENT/EOS/FLUSH)
- handles queries (POSITION/DURATION/SEEKING/FORMAT/CONVERT)
- handles flushing
The purpose of this base class is to provide the basic functionality of a parser and share a lot of rather complex code.
Description of the parsing mechanism:
Set-up phase
-
BaseParse
callsGstBaseParseClass::start
to inform subclass that data processing is about to start now. -
BaseParse
class callsGstBaseParseClass::set_sink_caps
to inform the subclass about incoming sinkpad caps. Subclass could already set the srcpad caps accordingly, but this might be delayed until callingBaseParseExtManual::finish_frame()
with a non-queued frame. -
At least at this point subclass needs to tell the
BaseParse
class how big data chunks it wants to receive (minimum frame size ). It can do this withBaseParseExt::set_min_frame_size()
. -
BaseParse
class sets up appropriate data passing mode (pull/push) and starts to process the data.
Parsing phase
-
BaseParse
gathers at least min_frame_size bytes of data either by pulling it from upstream or collecting buffers in an internalAdapter
. -
A buffer of (at least) min_frame_size bytes is passed to subclass with
GstBaseParseClass::handle_frame
. Subclass checks the contents and can optionally returngst::FlowReturn::Ok
along with an amount of data to be skipped to find a valid frame (which will result in a subsequent DISCONT). If, otherwise, the buffer does not hold a complete frame,GstBaseParseClass::handle_frame
can merely return and will be called again when additional data is available. In push mode this amounts to an additional input buffer (thus minimal additional latency), in pull mode this amounts to some arbitrary reasonable buffer size increase.
Of course, BaseParseExt::set_min_frame_size()
could also be used if
a very specific known amount of additional data is required. If,
however, the buffer holds a complete valid frame, it can pass the
size of this frame to BaseParseExtManual::finish_frame()
.
If acting as a converter, it can also merely indicate consumed input
data while simultaneously providing custom output data. Note that
baseclass performs some processing (such as tracking overall consumed
data rate versus duration) for each finished frame, but other state
is only updated upon each call to GstBaseParseClass::handle_frame
(such as tracking upstream input timestamp).
Subclass is also responsible for setting the buffer metadata
(e.g. buffer timestamp and duration, or keyframe if applicable).
(although the latter can also be done by BaseParse
if it is
appropriately configured, see below). Frame is provided with
timestamp derived from upstream (as much as generally possible),
duration obtained from configuration (see below), and offset
if meaningful (in pull mode).
Note that GstBaseParseClass::handle_frame
might receive any small
amount of input data when leftover data is being drained (e.g. at
EOS).
-
As part of finish frame processing, just prior to actually pushing the buffer in question, it is passed to
GstBaseParseClass::pre_push_frame
which gives subclass yet one last chance to examine buffer metadata, or to send some custom (tag) events, or to perform custom (segment) filtering. -
During the parsing process
GstBaseParseClass
will handle both srcpad and sinkpad events. They will be passed to subclass ifGstBaseParseClass::sink_event
orGstBaseParseClass::src_event
implementations have been provided.
Shutdown phase
BaseParse
class callsGstBaseParseClass::stop
to inform the subclass that data parsing will be stopped.
Subclass is responsible for providing pad template caps for source and
sink pads. The pads need to be named “sink” and “src”. It also needs to
set the fixed caps on srcpad, when the format is ensured (e.g. when
base class calls subclass’ GstBaseParseClass::set_sink_caps
function).
This base class uses gst::Format::Default
as a meaning of frames. So,
subclass conversion routine needs to know that conversion from
gst::Format::Time
to gst::Format::Default
must return the
frame number that can be found from the given byte position.
BaseParse
uses subclasses conversion methods also for seeking (or
otherwise uses its own default one, see also below).
Subclass start
and stop
functions will be called to inform the beginning
and end of data processing.
Things that subclass need to take care of:
-
Provide pad templates
-
Fixate the source pad caps when appropriate
-
Inform base class how big data chunks should be retrieved. This is done with
BaseParseExt::set_min_frame_size()
function. -
Examine data chunks passed to subclass with
GstBaseParseClass::handle_frame
and pass proper frame(s) toBaseParseExtManual::finish_frame()
, and setting src pad caps and timestamps on frame. -
Provide conversion functions
-
Update the duration information with
BaseParseExtManual::set_duration()
-
Optionally passthrough using
BaseParseExt::set_passthrough()
-
Configure various baseparse parameters using
BaseParseExt::set_average_bitrate()
,BaseParseExt::set_syncable()
andBaseParseExtManual::set_frame_rate()
. -
In particular, if subclass is unable to determine a duration, but parsing (or specs) yields a frames per seconds rate, then this can be provided to
BaseParse
to enable it to cater for buffer time metadata (which will be taken from upstream as much as possible). Internally keeping track of frame durations and respective sizes that have been pushed providesBaseParse
with an estimated bitrate. A defaultGstBaseParseClass::convert
(used if not overridden) will then use these rates to perform obvious conversions. These rates are also used to update (estimated) duration at regular frame intervals.
This is an Abstract Base Class, you cannot instantiate it.
Implements
BaseParseExt
, gst::prelude::ElementExt
, gst::prelude::ObjectExt
, trait@glib::ObjectExt
, BaseParseExtManual
Implementations
Trait Implementations
This method returns an ordering between self
and other
values if one exists. Read more
This method tests less than (for self
and other
) and is used by the <
operator. Read more
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
Returns the type identifier of Self
.
Auto Trait Implementations
Blanket Implementations
Mutably borrows from an owned value. Read more
Upcasts an object to a superclass or interface T
. Read more
Upcasts an object to a reference of its superclass or interface T
. Read more
Tries to downcast to a subclass or interface implementor T
. Read more
Tries to downcast to a reference of its subclass or interface implementor T
. Read more
Tries to cast to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
Tries to cast to reference to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
Casts to T
unconditionally. Read more
Casts to &T
unconditionally. Read more
Abort the state change of the element. This function is used by elements that do asynchronous state changes and find out something is wrong. Read more
Adds a pad (link point) to self
. pad
’s parent will be set to self
;
see GstObjectExt::set_parent()
for refcounting information. Read more
pub fn change_state(
&self,
transition: StateChange
) -> Result<StateChangeSuccess, StateChangeError>
pub fn change_state(
&self,
transition: StateChange
) -> Result<StateChangeSuccess, StateChangeError>
Perform transition
on self
. Read more
pub fn continue_state(
&self,
ret: impl Into<StateChangeReturn>
) -> Result<StateChangeSuccess, StateChangeError>
pub fn continue_state(
&self,
ret: impl Into<StateChangeReturn>
) -> Result<StateChangeSuccess, StateChangeError>
Commit the state change of the element and proceed to the next
pending state if any. This function is used
by elements that do asynchronous state changes.
The core will normally call this method automatically when an
element returned StateChangeReturn::Success
from the state change function. Read more
v1_14
only.v1_14
only.v1_14
only.pub fn state(
&self,
timeout: impl Into<Option<ClockTime>>
) -> (Result<StateChangeSuccess, StateChangeError>, State, State)
pub fn link_pads(
&self,
srcpadname: Option<&str>,
dest: &impl IsA<Element>,
destpadname: Option<&str>
) -> Result<(), BoolError>
pub fn link_pads_filtered(
&self,
srcpadname: Option<&str>,
dest: &impl IsA<Element>,
destpadname: Option<&str>,
filter: &Caps
) -> Result<(), BoolError>
pub fn link_pads_full(
&self,
srcpadname: Option<&str>,
dest: &impl IsA<Element>,
destpadname: Option<&str>,
flags: PadLinkCheck
) -> Result<(), BoolError>
pub fn request_pad(
&self,
templ: &PadTemplate,
name: Option<&str>,
caps: Option<&Caps>
) -> Option<Pad>
pub fn connect_no_more_pads<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O) + Send + Sync,
pub fn connect_pad_added<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O, &Pad) + Send + Sync,
pub fn connect_pad_removed<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O, &Pad) + Send + Sync,
Performs a query on the given element. Read more
Sends an event to an element. If the element doesn’t implement an event handler, the event will be pushed on a random linked sink pad for downstream events or a random linked source pad for upstream events. Read more
pub fn pad_template_list(&self) -> Vec<PadTemplate, Global>ⓘ
pub fn message_full<T>(
&self,
type_: ElementMessageType,
code: T,
message: Option<&str>,
debug: Option<&str>,
file: &str,
function: &str,
line: u32
) where
T: MessageErrorDomain,
pub fn message_full_with_details<T>(
&self,
type_: ElementMessageType,
code: T,
message: Option<&str>,
debug: Option<&str>,
file: &str,
function: &str,
line: u32,
structure: Structure
) where
T: MessageErrorDomain,
pub fn message_full_with_details<T>(
&self,
type_: ElementMessageType,
code: T,
message: Option<&str>,
debug: Option<&str>,
file: &str,
function: &str,
line: u32,
structure: Structure
) where
T: MessageErrorDomain,
v1_10
only.pub fn add_property_deep_notify_watch(
&self,
property_name: Option<&str>,
include_value: bool
) -> NotifyWatchId
pub fn add_property_deep_notify_watch(
&self,
property_name: Option<&str>,
include_value: bool
) -> NotifyWatchId
v1_10
only.pub fn add_property_notify_watch(
&self,
property_name: Option<&str>,
include_value: bool
) -> NotifyWatchId
pub fn add_property_notify_watch(
&self,
property_name: Option<&str>,
include_value: bool
) -> NotifyWatchId
v1_10
only.v1_10
only.pub fn query_convert<V, U>(&self, src_val: V) -> Option<U> where
V: Into<GenericFormattedValue>,
U: SpecificFormattedValue,
pub fn query_convert_generic<V>(
&self,
src_val: V,
dest_format: Format
) -> Option<GenericFormattedValue> where
V: Into<GenericFormattedValue>,
pub fn seek<V>(
&self,
rate: f64,
flags: SeekFlags,
start_type: SeekType,
start: V,
stop_type: SeekType,
stop: V
) -> Result<(), BoolError> where
V: Into<GenericFormattedValue>,
pub fn seek_simple<V>(
&self,
seek_flags: SeekFlags,
seek_pos: V
) -> Result<(), BoolError> where
V: Into<GenericFormattedValue>,
v1_10
only.v1_10
only.pub fn add_control_binding(
&self,
binding: &impl IsA<ControlBinding>
) -> Result<(), BoolError>
pub fn add_control_binding(
&self,
binding: &impl IsA<ControlBinding>
) -> Result<(), BoolError>
Attach the ControlBinding
to the object. If there already was a
ControlBinding
for this property it will be replaced. Read more
A default error function that uses g_printerr()
to display the error message
and the optional debug string.. Read more
Gets the corresponding ControlBinding
for the property. This should be
unreferenced again after use. Read more
Obtain the control-rate for this self
. Audio processing Element
objects will use this rate to sub-divide their processing loop and call
sync_values()
in between. The length of the processing segment
should be up to control
-rate nanoseconds. Read more
Returns the parent of self
. This function increases the refcount
of the parent object so you should gst_object_unref()
it after usage. Read more
Generates a string describing the path of self
in
the object hierarchy. Only useful (or used) for debugging. Read more
Gets the value for the given controlled property at the requested time. Read more
pub fn connect_parent_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O) + Send + Sync,
pub fn connect_deep_notify<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&O, &Object, &ParamSpec) + Send + Sync,
pub fn parent_class_init<T>(class: &mut Class<U>) where
T: ObjectSubclass,
<U as ParentClassIs>::Parent: IsSubclassable<T>,
pub fn parent_instance_init<T>(instance: &mut InitializingObject<T>) where
T: ObjectSubclass,
<U as ParentClassIs>::Parent: IsSubclassable<T>,
Returns true
if the object is an instance of (can be cast to) T
.
Returns the ObjectClass
of the object. Read more
Returns the class of the object in the given type T
. Read more
Returns the interface T
of the object. Read more
Similar to Self::set_property
but fails instead of panicking.
Sets the property property_name
of the object to value value
. Read more
Similar to Self::set_property
but fails instead of panicking.
Sets the property property_name
of the object to value value
. Read more
Similar to Self::set_properties
but fails instead of panicking.
Sets multiple properties of the object at once. Read more
Similar to Self::set_properties_from_value
but fails instead of panicking.
Sets multiple properties of the object at once. Read more
Similar to Self::property
but fails instead of panicking.
Gets the property property_name
of the object and cast it to the type V. Read more
Similar to Self::property_value
but fails instead of panicking.
Gets the property property_name
of the object. Read more
Check if the object has a property property_name
of the given type_
. Read more
Get the type of the property property_name
of this object. Read more
Get the ParamSpec
of the property property_name
of this object.
Return all ParamSpec
of the properties of this object.
Freeze all property notifications until the return guard object is dropped. Read more
Set arbitrary data on this object with the given key
. Read more
Return previously set arbitrary data of this object with the given key
. Read more
Retrieve previously set arbitrary data of this object with the given key
. Read more
Set arbitrary data on this object with the given key
. Read more
Return previously set arbitrary data of this object with the given key
. Read more
Retrieve previously set arbitrary data of this object with the given key
. Read more
Block a given signal handler. Read more
Unblock a given signal handler.
Stop emission of the currently emitted signal.
Stop emission of the currently emitted signal by the (possibly detailed) signal name.
Similar to Self::connect
but fails instead of panicking.
Connect to the signal signal_name
on this object. Read more
Similar to Self::connect_id
but fails instead of panicking.
Connect to the signal signal_id
on this object. Read more
Similar to Self::connect_local
but fails instead of panicking.
Connect to the signal signal_name
on this object. Read more
Similar to Self::connect_local_id
but fails instead of panicking.
Connect to the signal signal_id
on this object. Read more
Similar to Self::connect_unsafe
but fails instead of panicking.
Connect to the signal signal_name
on this object. Read more
Similar to Self::connect_unsafe_id
but fails instead of panicking.
pub fn try_connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
pub fn try_connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
Similar to Self::connect_closure
but fails instead of panicking.
pub fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
pub fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
Connect a closure to the signal signal_name
on this object. Read more
pub fn try_connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
pub fn try_connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
Similar to Self::connect_closure_id
but fails instead of panicking.
pub fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
pub fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
Connect a closure to the signal signal_id
on this object. Read more
Limits the lifetime of closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
Closure::invoke
. Read more
Connect to the signal signal_id
on this object. Read more
Similar to Self::emit
but fails instead of panicking.
Emit signal by signal id. Read more
Similar to Self::emit_with_values
but fails instead of panicking.
Same as Self::emit
but takes Value
for the arguments.
pub fn try_emit_by_name<R>(
&self,
signal_name: &str,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
pub fn try_emit_by_name<R>(
&self,
signal_name: &str,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
Similar to Self::emit_by_name
but fails instead of panicking.
pub fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R where
R: TryFromClosureReturnValue,
pub fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R where
R: TryFromClosureReturnValue,
Emit signal by its name. Read more
Similar to Self::emit_by_name_with_values
but fails instead of panicking.
Emit signal by its name. Read more
pub fn try_emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
pub fn try_emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
Similar to Self::emit_by_name_with_details
but fails instead of panicking.
pub fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> R where
R: TryFromClosureReturnValue,
pub fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> R where
R: TryFromClosureReturnValue,
Emit signal by its name with details. Read more
Similar to Self::emit_by_name_with_details_and_values
but fails instead of panicking.
Emit signal by its name with details. Read more
pub fn try_emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
pub fn try_emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
Similar to Self::emit_with_details
but fails instead of panicking.
pub fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> R where
R: TryFromClosureReturnValue,
pub fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> R where
R: TryFromClosureReturnValue,
Emit signal by signal id with details. Read more
Similar to Self::emit_with_details_and_values
but fails instead of panicking.
Emit signal by signal id with details. Read more
Disconnect a previously connected signal handler.
pub fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
pub fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
Connect to the notify
signal of the object. Read more
pub fn connect_notify_local<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec),
pub fn connect_notify_local<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec),
Connect to the notify
signal of the object. Read more
pub unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
pub unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
Connect to the notify
signal of the object. Read more
Notify that the given property has changed its value. Read more
Notify that the given property has changed its value. Read more
pub fn bind_property<O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str
) -> BindingBuilder<'a> where
O: ObjectType,
pub fn bind_property<O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str
) -> BindingBuilder<'a> where
O: ObjectType,
Bind property source_property
on this object to the target_property
on the target
object. Read more
Ensures that the type has been registered with the type system.
Returns a SendValue
clone of self
.