#[repr(transparent)]
pub struct BaseEffect { /* private fields */ }
Expand description

A BaseEffect is some operation that applies an effect to the data it receives.

Time Effects

Some operations will change the timing of the stream data they receive in some way. In particular, the gst::Element that they wrap could alter the times of the segment they receive in a gst::EventType::Segment event, or the times of a seek they receive in a gst::EventType::Seek event. Such operations would be considered time effects since they translate the times they receive on their source to different times at their sink, and vis versa. This introduces two sets of time coordinates for the event: (internal) sink coordinates and (internal) source coordinates, where segment times are translated from the sink coordinates to the source coordinates, and seek times are translated from the source coordinates to the sink coordinates.

If you use such an effect in GES, you will need to inform GES of the properties that control the timing with BaseEffectExt::register_time_property(), and the effect’s timing behaviour using ges_base_effect_set_time_translation_funcs().

Note that a time effect should not have its property::TrackElement::has-internal-source set to true.

In addition, note that GES only fully supports time effects whose mapping from the source to sink coordinates (those applied to seeks) obeys:

  • Maps the time 0 to 0. So initial time-shifting effects are excluded.
  • Is monotonically increasing. So reversing effects, and effects that jump backwards in the stream are excluded.
  • Can handle a reasonable GstClockTime, relative to the project. So this would exclude a time effect with an extremely large speed-up that would cause the converted GstClockTime seeks to overflow.
  • Is ‘continuously reversible’. This essentially means that for every time in the sink coordinates, we can, to ‘good enough’ accuracy, calculate the corresponding time in the source coordinates. Moreover, this should correspond to how segment times are translated from sink to source.
  • Only depends on the registered time properties, rather than the state of the gst::Element or the data it receives. This would exclude, say, an effect that would speedup if there is more red in the image it receives.

Note that a constant-rate-change effect that is not extremely fast or slow would satisfy these conditions. For such effects, you may wish to use ges_effect_class_register_rate_property().

This is an Abstract Base Class, you cannot instantiate it.

Implements

BaseEffectExt, [OperationExt][trait@crate::prelude::OperationExt], TrackElementExt, TimelineElementExt, glib::ObjectExt, ExtractableExt, MetaContainerExt, [TimelineElementExtManual][trait@crate::prelude::TimelineElementExtManual]

Implementations

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Feeds this value into the given Hasher. Read more
Feeds a slice of this type into the given Hasher. Read more
This method returns an Ordering between self and other. Read more
Compares and returns the maximum of two values. Read more
Compares and returns the minimum of two values. Read more
Restrict a value to a certain interval. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more
This method returns an ordering between self and other values if one exists. Read more
This method tests less than (for self and other) and is used by the < operator. Read more
This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
This method tests greater than (for self and other) and is used by the > operator. Read more
This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
Returns the type identifier of Self.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Upcasts an object to a superclass or interface T. Read more
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Tries to downcast to a subclass or interface implementor T. Read more
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Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
Casts to T unconditionally. Read more
Casts to &T unconditionally. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Returns true if the object is an instance of (can be cast to) T.
Returns the type of the object.
Returns the ObjectClass of the object. Read more
Returns the class of the object.
Returns the class of the object in the given type T. Read more
Returns the interface T of the object. Read more
Sets the property property_name of the object to value value. Read more
Sets the property property_name of the object to value value. Read more
Sets multiple properties of the object at once. Read more
Sets multiple properties of the object at once. Read more
Gets the property property_name of the object and cast it to the type V. Read more
Gets the property property_name of the object. Read more
Check if the object has a property property_name of the given type_. Read more
Get the type of the property property_name of this object. Read more
Get the ParamSpec of the property property_name of this object.
Return all ParamSpec of the properties of this object.
Freeze all property notifications until the return guard object is dropped. Read more
Set arbitrary data on this object with the given key. Read more
Return previously set arbitrary data of this object with the given key. Read more
Retrieve previously set arbitrary data of this object with the given key. Read more
Set arbitrary data on this object with the given key. Read more
Return previously set arbitrary data of this object with the given key. Read more
Retrieve previously set arbitrary data of this object with the given key. Read more
Block a given signal handler. Read more
Unblock a given signal handler.
Stop emission of the currently emitted signal.
Stop emission of the currently emitted signal by the (possibly detailed) signal name.
Connect to the signal signal_name on this object. Read more
Connect to the signal signal_id on this object. Read more
Connect to the signal signal_name on this object. Read more
Connect to the signal signal_id on this object. Read more
Connect to the signal signal_name on this object. Read more
Connect to the signal signal_id on this object. Read more
Connect a closure to the signal signal_name on this object. Read more
Connect a closure to the signal signal_id on this object. Read more
Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures. Read more
Emit signal by signal id. Read more
Same as Self::emit but takes Value for the arguments.
Emit signal by its name. Read more
Emit signal by its name. Read more
Emit signal by its name with details. Read more
Emit signal by its name with details. Read more
Emit signal by signal id with details. Read more
Emit signal by signal id with details. Read more
Disconnect a previously connected signal handler.
Connect to the notify signal of the object. Read more
Connect to the notify signal of the object. Read more
Connect to the notify signal of the object. Read more
Notify that the given property has changed its value. Read more
Notify that the given property has changed its value. Read more
Downgrade this object to a weak reference.
Add a callback to be notified when the Object is disposed.
Add a callback to be notified when the Object is disposed. Read more
Bind property source_property on this object to the target_property on the target object. Read more
Returns the strong reference count of this object.
Runs the dispose mechanism of the object. Read more
Ensures that the type has been registered with the type system.
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
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The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.